Search references for POWERANIMATOR. Phrases containing POWERANIMATOR
See searches and references containing POWERANIMATOR!POWERANIMATOR
3D computer graphics software
PowerAnimator and Animator, also referred to simply as "Alias", the precursor to what is now Maya and StudioTools, is a highly integrated industrial 3D
PowerAnimator
American animated sitcom
instead of PowerAnimator. As of 2012, the studio ran a 120-processor render farm that can produce 30 or more shots an hour. PowerAnimator and Maya are
South_Park
3D computer graphics software
Visualizer by Wavefront Technologies, Thomson Digital Image (TDI) Explore, PowerAnimator by Alias, and Alias Sketch!. The IRIX-based projects were combined and
Autodesk_Maya
Season of television series
marks the only whole season to be animated with their old software PowerAnimator before switching to Maya.[citation needed] This is the first season
South_Park_season_4
1997 video game
related workstations, and accompanying software including Softimage 3D, PowerAnimator, and N-World for an estimated total of $21 million. Many team members
Final_Fantasy_VII
American animated sci-fi sitcom
traits of the face or body, improving legibility of an expression. PowerAnimator and Maya were used to draw the comic-like CGI whilst Toonz was used
Futurama
Poser Commercial software Yes Yes PTC Creo Commercial software Yes Yes PowerAnimator Commercial software Yes No Pro/ENGINEER Commercial software Yes Yes
List_of_3D_modeling_software
File format created by Autodesk to provide interoperability between 3D software
support from other 3D software packages such as Cinema 4D, SoftImage 3D, PowerAnimator, LightWave 3D, 3D Studio MAX and TurboCAD. Filmbox was renamed MotionBuilder
FBX
2003 American film directed by Ang Lee
Hulk with computer-generated imagery. Additional software included PowerAnimator, Softimage 3D, Softimage XSI, and Pixar's RenderMan. ILM started computer
Hulk_(film)
1999 animated film by Brad Bird
variety of software, including Alias Systems Corporation's Maya, Alias' PowerAnimator, a modified version of Pixar's RenderMan, Softimage 3D, Cambridge Animation's
The_Iron_Giant
1994 video game
Arcade (1994) and began developing a boxing game, Brute Force, using PowerAnimator. Around this time, Nintendo was embroiled in a console war with Sega
Donkey_Kong_Country
1st episode of the 5th season of South Park
calculation. This episode marked the transition in animation software from PowerAnimator to Autodesk Maya.[citation needed] Kyle has tickets to The Lion King
It_Hits_the_Fan
Canadian software company
offering. That year, Alias also released new products named Studio, Alias PowerAnimator, and UpFront. The company purchased Spacemaker, separate and distinct
Alias_Systems_Corporation
Form of stop-motion animation
construction paper cutouts in its first episode before switching to PowerAnimator and, later, Maya, with the visual style intended to resemble this technique
Cutout_animation
1999 video game
Pre-rendered content was built on Silicon Graphics workstations running the PowerAnimator (Alias) 3D graphics suite and RenderMan. Real-time 3D characters and
Shadow_Madness
2000 live action/animated Disney film
and his character designs were drawn on paper and scanned into the PowerAnimator software for the modelers to rig in the computers. In the character
Dinosaur_(2000_film)
1999 adult animated musical black comedy film directed by Trey Parker
fully committed musical. The film was animated using Alias Wavefront PowerAnimator, running on SGI O2 and Octane workstations. Characters and individual
South Park: Bigger, Longer & Uncut
South_Park:_Bigger,_Longer_&_Uncut
2001 American-Japanese animated science fiction film
creating the characters, designers had to transition between using PowerAnimator, Autodesk Maya and RenderMan. Aki's appearance was conceived by the
Final Fantasy: The Spirits Within
Final_Fantasy:_The_Spirits_Within
12th episode of the 1st season of South Park
Streisand in the episode. South Park animators created the episode using PowerAnimator, the Alias Systems Corporation animation program most commonly known
Mecha-Streisand
1994 arcade game
this time, and went with PowerAnimator (later Autodesk Maya). Battletoads Arcade was the first Rare game to use PowerAnimator, well before it was implemented
Battletoads_Arcade
Topics referred to by the same term
symbolic names Alias Systems Corporation, a former software company PowerAnimator, also known as Alias Autodesk Alias, a family of computer-aided industrial
Alias
1995 video game
easily transfer Country artwork to Land and the artists to use the same PowerAnimator tools for new ACM assets. The project pushed the Game Boy to its limits
Donkey_Kong_Land
1996 video game
in his work, was attracted by the opportunity to learn and use Alias PowerAnimator, and became Naughty Dog's next employee on January 5, 1995. Bob Rafei
Crash_Bandicoot_(video_game)
1998 video game
in the game's underwater levels was one of Jason Rubin's first Alias PowerAnimator models. The model was originally built for the first Crash Bandicoot
Crash_Bandicoot:_Warped
1997 video game
AI, and position structures, scenery, and enemies. The artists used PowerAnimator on an SGI Indigo 2 to create polygonal models and render all the characters
Myth:_The_Fallen_Lords
1996 video game
3D Studio using DOS computers, and characters were done with Alias PowerAnimator using a SGI workstation provided by Nintendo that cost US$50,000 (equivalent
Winter_Gold
Canadian/German science-fiction television series
workstations. Modelling and animation software such as Prisms, Flint, and PowerAnimator were used to create digital imagery. A render farm that was 60 times
Lexx
1999 video game
series, where they had been pre-rendered and modeled with NURBs using PowerAnimator; Donkey Kong 64's real-time 3D graphics could only use polygons, so
Donkey_Kong_64
1997 video game
adventure game. These were rendered in 3D in Super VGA, animated using PowerAnimator, and converted into 2D sprites in a method similar to Donkey Kong Country
The_Feeble_Files
a freeware (with source) ray tracer written for multiple platforms. PowerAnimator (Alias Systems Corporation) was a high-end 3D package in the 1990s,
List of 3D computer graphics software
List_of_3D_computer_graphics_software
1997 video game
tools, with the exception of the ship models, which were done using PowerAnimator. T. Liam McDonald gave 688(I) Hunter/Killer an 8.8 out of 10 in GameSpot
688(I)_Hunter/Killer
1996 video game
sequences were all rendered on Silicon Graphics workstations using PowerAnimator. While Eno did the music for D, he recruited Michael Nyman, composer
Enemy_Zero
high-profile recognition in movie animation. In 1990 this developed into PowerAnimator, often known just as Alias. 1984: Wavefront was founded by Bill Kovacs
History_of_computer_animation
Political Cinema – Pop filter – Pornographic movie – Post-production – PowerAnimator – Practical effects – Praxinoscope – Premium Picture Productions – Pre-production
Index of motion picture–related articles
Index_of_motion_picture–related_articles
Dutch computer scientist
researcher in Toronto and Seattle. He started with particle systems for the PowerAnimator software package. Then he made significant contributions to the fluids
Jos_Stam
Computer graphics card
personal computing world. 3D graphics software was mostly associated with PowerAnimator and Softimage or niche applications on the Amiga 3000, such as Video
IrisVision
Software menu where elements are arranged in a circle
a real world desk that uses pie menus as many of its control menus PowerAnimator, a commercial 3D modelling program that used marking menus Mozilla and
Pie_menu
3rd episode of the 1st season of South Park
month in a studio in Westwood, California, by about 15 animators using PowerAnimator, the Alias Systems Corporation animation program most commonly known
Weight_Gain_4000
1999 video game
royalty-free images. The hyperspace jump effect was created with Alias PowerAnimator on an SGI workstation, and pre-rendered sprites were made by Bech using
Protector (Atari Jaguar video game)
Protector_(Atari_Jaguar_video_game)
1997 video game
wire-frame 3D models with programs from Alias Wavefront, including PowerAnimator. Each modeler consulted a collective to-do list, from which he would
Safecracker_(video_game)
4th episode of the 1st season of South Park
his role was so small. South Park animators created the episode using PowerAnimator, the Alias Systems Corporation animation program most commonly known
Big Gay Al's Big Gay Boat Ride
Big_Gay_Al's_Big_Gay_Boat_Ride
1999 video game
Daydream's personal reference photographs. Working with Autodesk Maya and PowerAnimator 6.5, the team then created wire frames based on these plans, using four
Traitors_Gate_(video_game)
1996 video game
game's 3D environments were modeled, animated, and rendered with Alias's PowerAnimator 3D software on Silicon Graphics workstations. These pre-rendered environments
Gord@k
Film project by Gainax
two-dimensional format," mentioning that he was researching the programs PowerAnimator and LightWave 3D to develop Blue Uru. Yamaga characterized the staged
Uru_in_Blue
POWERANIMATOR
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Boy/Male
Hindu, Indian, Sanskrit, Traditional
Dharma Bannered; Extremely Virtuous; Religious
Girl/Female
English, Hebrew
Beloved
Boy/Male
Indian, Punjabi, Sikh
Intelligence
Girl/Female
Muslim
Nature, Natural disposition
Boy/Male
Muslim/Islamic
Name of a reciter of Quran
Female
Italian
Feminine form of Italian Calogero, CALOGERA means "beautiful elder."
Girl/Female
Arabic, Muslim
The Moon of the World
Boy/Male
Indian
Stream
Boy/Male
Arabic
Heart; Soul
Boy/Male
Hindu
Lord Ganesh, Soldier, Many
POWERANIMATOR
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POWERANIMATOR
POWERANIMATOR