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Game engine developed by LucasArts
Script Creation Utility for Maniac Mansion (SCUMM) is a video game engine developed at Lucasfilm Games, later renamed LucasArts, to ease development on
SCUMM
Set of game engine recreations
Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also
ScummVM
1987 video game
a replacement. To speed up production, he created a game engine called SCUMM, which was used in many later LucasArts titles. After its release, Maniac
Maniac_Mansion
Adventure games produced by LucasArts
of the games shared similar game interfaces and technology, powered by SCUMM (Script Creation Utility for Maniac Mansion). After 1997, these games transitioned
LucasArts_adventure_games
1993 video game
designers on the project. Sam & Max Hit the Road is the ninth game to use the SCUMM adventure game engine, and also integrated the iMUSE audio system developed
Sam_&_Max_Hit_the_Road
1992 point-and-click adventure game
and digitized sound effects. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with
Indiana Jones and the Fate of Atlantis
Indiana_Jones_and_the_Fate_of_Atlantis
American video game company
LucasArts. LucasArts became known for its line of adventure games based on its SCUMM engine in the 1990s, including Maniac Mansion, the Monkey Island series
Lucasfilm_Games
1997 video game
Curse of Monkey Island was the twelfth and final LucasArts game to use the SCUMM engine, which was extensively upgraded for the game. It was the first game
The_Curse_of_Monkey_Island
American video game designer
LucasArts), and was given the opportunity to develop his own games. He invented SCUMM, a technology used in many subsequent games. After leaving LucasArts, Gilbert
Ron_Gilbert
Video game series
download Fate of Monkey Island 2 download LucasArts adventure games SCUMM ScummVM Gilbert, Ron (September 20, 2004). "On Stranger Tides". Grumpy Gamer
Monkey_Island
1990 video game
Trinity (1986), and Beyond Zork (1987). It was the fourth game to use the SCUMM adventure game engine, and the first of those to avoid the verb–object interface
Loom_(video_game)
1988 video game
then for the Amiga and Atari ST in 1989. It was the second game to use the SCUMM engine, after Maniac Mansion. The project was led by David Fox, with Matthew
Zak McKracken and the Alien Mindbenders
Zak_McKracken_and_the_Alien_Mindbenders
1989 video game
release of the film of the same name. It was the third game to use the SCUMM engine. Last Crusade expanded on Lucasfilm Games' traditional adventure
Indiana Jones and the Last Crusade: The Graphic Adventure
Indiana_Jones_and_the_Last_Crusade:_The_Graphic_Adventure
1995 video game
Like other LucasArts adventure games, it uses the SCUMM video game engine. It is the last SCUMM game on MS-DOS. It features a full voice-acting cast
The_Dig_(video_game)
1990 video game
park ride. The Secret of Monkey Island was the fifth game built with the SCUMM engine, which was heavily modified to include a more user-friendly interface
The_Secret_of_Monkey_Island
American multimedia producer
installment of the Monkey Island franchise. LucasArts adventure games SCUMM ScummVM Radosław Frosztęga (2024-02-12). "Interview: David Fox – behind the
David_Fox_(game_designer)
Music system used in video games
patented by LucasArts in 1994, after being added to the fifth version of the SCUMM game engine in 1991. iMUSE was developed out of Michael Land's frustration
IMUSE
American cartoonist and video game designer
eventually became training materials for LucasArts programmers working with SCUMM, the core game engine used by LucasArts adventure games. Purcell created
Steve_Purcell
Video game genre
open-source software project called ScummVM provides a free engine for the LucasArts adventure games, the SCUMM-derived engine for Humongous Entertainment
Adventure_game
Game development and framework for computer science research platform
as Sierra's Adventure Game Interpreter (AGI) and SCI systems, LucasArts' SCUMM system and Incentive Software's Freescape engine (in 1986). Unlike most
Game_engine
1991 adventure video game
Dave Grossman. Monkey Island 2 was the sixth LucasArts game to use the SCUMM engine and the first to use the iMUSE sound system. Monkey Island 2 was
Monkey Island 2: LeChuck's Revenge
Monkey_Island_2:_LeChuck's_Revenge
Narrative-focused video game genre
ADRIFT AGS Clickteam Fusion GameMaker Glulx IMUSE Inform KiriKiri Ren'Py SCUMM TADS Wintermute Engine Z-machine Lists List of graphic adventure games List
Visual_novel
1993 adventure game
United States. Day of the Tentacle was the eighth LucasArts game to use the SCUMM engine. The game was released simultaneously on floppy disk and CD-ROM to
Day_of_the_Tentacle
American video game developer
three other series. All of Humongous's games until 2003 were built on the SCUMM game engine, which Gilbert had developed for LucasArts years prior; following
Humongous_Entertainment
1995 video game
adventure game overall and the tenth to use the company's in-house game engine, SCUMM. It featured full-motion video and action sequences, using LucasArts' INSANE
Full Throttle (1995 video game)
Full_Throttle_(1995_video_game)
2003 video game
first Backyard Baseball game to use a 3D graphics engine instead of the SCUMM engine. Backyard Baseball 2005 is an arcade baseball game featuring a group
Backyard_Baseball_2005
Game engine developed by Sierra On-Line
Vohaul's Revenge (1987) Gold Rush! (1988) Manhunter: New York (1988) SCUMM ScummVM "World Video Game Hall of Fame: King's Quest". The Strong National
Adventure_Game_Interpreter
Game engine developed by Sierra On-Line
alongside LucasArts' SCUMM. It influenced modern engines like Adventure Game Studio. Preservation efforts include support for SCI games in ScummVM, which merged
Sierra_Creative_Interpreter
Video game genre
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Action-adventure_game
1997 video game
Humongous Entertainment Series Backyard Baseball Backyard Sports Engine SCUMM Platforms Microsoft Windows, Classic Mac OS Release Windows, Classic Mac
Backyard Baseball (1997 video game)
Backyard_Baseball_(1997_video_game)
Video game series
Intelligent Accompaniment Tutorial). Adibou games are now supported by ScummVM's "Gob" engine. In October 2005, Coktel Studio was sold by Vivendi Universal
Adibou
1995 video game
Amiga and MS-DOS. The game was re-released as freeware in 2004 for use with ScummVM. In January 2022, a sequel was announced, titled Return of the Amazon
Flight_of_the_Amazon_Queen
1999 video game
In 2021, a fan-made patch for Backyard Football was made available with ScummVM that relaunched online play. In 2024, former professional football player
Backyard Football (video game)
Backyard_Football_(video_game)
1993 video game
398-399 Salvador, Phil (2021-10-30). "Hands-on with Macromedia Director in ScummVM". The Obscuritory. Retrieved 2024-01-18. Ebert, Roger (September 1, 1994)
Cosmology_of_Kyoto
Video game series
purchase. The first and second games in the series are also playable using ScummVM. Simon the Sorcerer was released by Adventure Soft in January 1993 for
Simon_the_Sorcerer_(series)
2002 video game
developed on the SCUMM engine, best known for its use in LucasArts adventure games. In 2024 Moonbase Commander was made to work with ScummVM thereby removing
MoonBase_Commander
Video game engine developed by Epic Games
Interpreter Cobra Filmation Freescape Gold Box Sierra Creative Interpreter SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc
Unreal_Engine
American video game designer
features and ideas proposed by the lead game developers within the LucasArts SCUMM engine. He, alongside Dave Grossman, helped to playtest Indiana Jones and
Tim_Schafer
American animated television series
shorts. Ranking the series as the "best afternoon [cartoon] show", Thelma Scumm of Animato! nonetheless was critical of the show's quality, satire, and
Tiny_Toon_Adventures
Upcoming video game
due to fan demand. Although the game takes inspiration from the original SCUMM engine Backyard Baseball games, which used 2D graphics, it will use 3D graphics
Backyard Baseball (2026 video game)
Backyard_Baseball_(2026_video_game)
American media franchise
characters of Sam and Max appeared in internal testing material for new SCUMM engine programmers; Purcell created animated versions of the characters
Sam_&_Max
1997 video game
collection ScummVM on 13 October 2016. It took another three years until it was ready for public testing on 16 June 2019, and was included in ScummVM version
Blade Runner (1997 video game)
Blade_Runner_(1997_video_game)
Video game subgenre
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Survival_horror
Video game sub-genre
ADRIFT AGS Clickteam Fusion GameMaker Glulx IMUSE Inform KiriKiri Ren'Py SCUMM TADS Wintermute Engine Z-machine Lists List of graphic adventure games List
Metroidvania
1995 video game
Crusader: No Remorse is an action game developed by Origin Systems and published by Electronic Arts. It was first released in 1995 for MS-DOS, with the
Crusader:_No_Remorse
1994 video game
Little Big Adventure is a 1994 action-adventure game developed by Adeline Software International. It was published in Europe by Electronic Arts, and by
Little_Big_Adventure
1989 video game
Quest for Glory: So You Want to Be a Hero (originally released as Hero's Quest: So You Want to Be a Hero) is a 1989 adventure game/role-playing game hybrid
Quest for Glory: So You Want to Be a Hero
Quest_for_Glory:_So_You_Want_to_Be_a_Hero
1995 video game
The Journeyman Project 2: Buried in Time is a computer game developed by Presto Studios and is the second game in the Journeyman Project series of computer
The Journeyman Project 2: Buried in Time
The_Journeyman_Project_2:_Buried_in_Time
1997 video game
Riven: The Sequel to Myst is a 1997 adventure game developed by Cyan Productions and published by Red Orb Entertainment for Mac OS and Microsoft Windows
Riven
1996 video game
"rare". During September of that year, support for the game was added to ScummVM, after Alcachofa handed the source code to the program's team. Alcachofa
Dráscula: The Vampire Strikes Back
Dráscula:_The_Vampire_Strikes_Back
1991 video game
Hugo II, Whodunit? (named Hugo's Mystery Adventure in the Hugo Trilogy re-release) is a parser-based adventure game designed by independent software developer
Hugo_II,_Whodunit?
Game engine by Revolution Software
interface. Upon its first release, it rivaled competing engines like LucasArts' SCUMM and Sierra's Creative Interpreter, due to its then high level of artificial
Virtual_Theatre
American actor
Book Zone, July 7, 2010. Howard the Duck (1986): full cast and crew. Site SCUMM Bar.com gives an interview to Denny Delk, July 22, 2003 Delk's profile at
Denny_Delk
Video game series
Magic Tales is a series of interactive storybooks for children, developed by Animation Magic and produced by Davidson, which were distributed by Capitol
Magic_Tales
1997 video game
Duckman: The Graphic Adventures of a Private Dick is a point-and-click adventure video game developed by the Illusions Gaming Company and published by
Duckman: The Graphic Adventures of a Private Dick
Duckman:_The_Graphic_Adventures_of_a_Private_Dick
1997 video game
134–5. Announcement in the official ScummVM forum Archived 2015-11-05 at the Wayback Machine Pegasus engine entry in ScummVM wiki Archived 2012-10-18 at the
The Journeyman Project: Pegasus Prime
The_Journeyman_Project:_Pegasus_Prime
Children's American football video game series
the servers from scratch running on Node.js and using an online-enabled ScummVM build as the client to connect to the new servers which was released as
Backyard_Football
2000 video game
the series, the SCUMM scripting language was replaced by the Lua programming language. This is referenced in-game; the pirate-themed SCUMM Bar, which first
Escape_from_Monkey_Island
1992 video game
The Island of Dr. Brain is the second game in the Dr. Brain series by Sierra On-Line. It was released in 1992 and was only available for IBM PC compatibles
The_Island_of_Dr._Brain
1983 video game
Troll's Tale is an adventure video game developed in by Sunnyside Soft and published by Sierra On-Line for the Apple II in 1983. It uses the same engine
Troll's_Tale
2000 video game
Humongous Entertainment Publisher Infogrames Series Backyard Sports Engine SCUMM Platforms Macintosh, Windows Release October 3, 2000 Genre Sports Modes
Backyard_Soccer_MLS_Edition
"Mortevielle". ScummVM :: Wiki. Retrieved 3 December 2023. "Future Wars – Hardcore Gaming 101". Retrieved 3 December 2023. "Kult". ScummVM :: Wiki. Retrieved
List of graphic adventure games
List_of_graphic_adventure_games
Video game series
2015. These games were written using the SCUMM engine and can thus be played on additional platforms by using ScummVM. The series was hosted by "Buzzy the
Junior_Field_Trips
Handheld game console
Hexen, Hexen II, and Heretic as well as versions of emulators such as UAE, ScummVM, and LJZ/LJP, a multi-system emulator. There have also been attempts to
Tapwave_Zodiac
Text with references (links) to other text that the reader can immediately access
340–348. doi:10.1093/llc/fqu037. ISSN 0268-1145. Parrish, Jeremy. "When SCUMM Ruled the Earth". 1UP.com. Archived from the original on 2016-03-03. Retrieved
Hypertext
1991 video game
Castle of Dr. Brain is an educational video game released in 1991 by Sierra On-Line. It is a puzzle adventure game. The objective of the game is to successfully
Castle_of_Dr._Brain
Linux-based handheld video game console
well as arcade machines via the emulator Final Burn Alpha. Version 1.8 of ScummVM added GCW Zero support. Prior to the Kickstarter campaign there was a
GCW_Zero
1997 video game
Obsidian is a 1997 graphic adventure game developed by Rocket Science Games and published by SegaSoft. It was released for Microsoft Windows and Mac OS
Obsidian_(1997_video_game)
Video game series
voiced Putt-Putt in Pep's Birthday Surprise. The games are supported by ScummVM and thus can be played on other platforms such as handhelds. Humongous
Putt-Putt_(series)
Video game series
Animation Backyard Sports: The Animated Special (2026) Companies Humongous Entertainment Infogrames/Atari Atari SA Atari, Inc. Mega Cat Studios Related SCUMM
Backyard_Baseball
2014 video game
of dialogue and emphasis on humor, like classic LucasArts games out of SCUMM. The plot centers around a character named Randal, a sociopath and kleptomaniac
Randal's_Monday
1995 video game
I Have No Mouth, and I Must Scream is a 1995 point-and-click adventure horror game developed by Cyberdreams and The Dreamers Guild, co-designed by Harlan
I Have No Mouth, and I Must Scream (video game)
I_Have_No_Mouth,_and_I_Must_Scream_(video_game)
1987 video game
Roberta Williams' Mixed-Up Mother Goose is an educational adventure game released by Sierra On-Line in 1987. It was the first multimedia PC game released
Mixed-Up_Mother_Goose
Video game series
high-resolution character art (although the assets can be accessed through ScummVM), the 2.0 DOS and Windows versions of KQVII, and King's Quest: Mask of
King's_Quest
executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original
List of game engine recreations
List_of_game_engine_recreations
Video game series
only if the player clicks an option at the right moment. When running with ScummVM, these games can be played on different operating systems, including Windows
Spy_Fox
1989 video game
Space Quest III: The Pirates of Pestulon is a 1989 graphic adventure game by Sierra On-Line, and the third game in the Space Quest series. Players assume
Space_Quest_III
1996 video game
2023, Muppet Treasure Island became playable on modern systems through ScummVM, an open-source game preservation project, which added support for the
Muppet Treasure Island (video game)
Muppet_Treasure_Island_(video_game)
1992 video game
the product, invoking a lawsuit from LucasArts over the ownership of the SCUMM game engine and disruption from press release. When a demo of the game was
Putt-Putt_Joins_the_Parade
1995 video game
Blake Leyh. As of 2023, The Dark Eye is supported for modern systems via ScummVM since version 2.8.0. In January 2026, it was announced that the game would
The_Dark_Eye_(video_game)
Children's sports video game series and media franchise
Animation Backyard Sports: The Animated Special (2026) Companies Humongous Entertainment Infogrames/Atari Atari SA Atari, Inc. Mega Cat Studios Related SCUMM
Backyard_Sports
original on June 29, 2011. Retrieved August 6, 2011. Parrish, Jeremy. "When SCUMM Ruled the Earth". 1UP.com. Archived from the original on June 4, 2011. Retrieved
History_of_video_games
2000 video game
Humongous Entertainment Series Backyard Baseball Backyard Sports Engine SCUMM Platforms Windows, Macintosh Release Windows, Macintosh NA: June 6, 2000
Backyard_Baseball_2001
American voice actor (born 1958)
Reginald Van Winslow The Secret of Monkey Island: Special Edition Spiffy the SCUMM Bar Dog, Bridge Troll, JoJo, Freddy Man of Low Moral Fiber, Pirate Leader
Roger_L._Jackson
1987 video game
Mortville Manor (French: Le Manoir de Mortevielle) is a point-and-click adventure game developed and published by Lankhor released in 1987 for Atari ST
Mortville_Manor
1996 video game
support ScummVM 2.0. A Linux version pre-packed with ScummVM was released on May 15, 2018. On August 2, 2019, the macOS build was updated to support ScummVM
Leisure Suit Larry: Love for Sail!
Leisure_Suit_Larry:_Love_for_Sail!
2007. Moss, Richard (16 January 2012). "Maniac Tentacle Mindbenders: How ScummVM's unpaid coders kept adventure gaming alive". Ars Technica. Archived from
List_of_recalled_video_games
2008 German adventure video game
adventure game in the same vein as LucasArts' pre-1994 games created using the SCUMM engine. The game screen shows a two-dimensional cartoon world where Edna
Edna_&_Harvey:_The_Breakout
1996 video game
Broken Sword: The Shadow of the Templars (also known as Circle of Blood in the United States) is a 1996 point-and-click adventure game developed by Revolution
Broken Sword: The Shadow of the Templars
Broken_Sword:_The_Shadow_of_the_Templars
1996 video game
the game can still be played on modern systems with the ScummVM or DOSBox emulators. ScummVM can take the real game data such as scripting information
Discworld II: Missing Presumed...!?
Discworld_II:_Missing_Presumed...!?
Video game series
Infogrames Playground Productions (remaster) Series Backyard Sports Engine SCUMM Platforms Windows, Mac Release Original (Windows, Mac) NA: October 30, 2001
Backyard_Basketball
1997 computer game
U.F.O.s is a 1997 adventure video game developed by Artech Digital Entertainment and published by Corel Corporation and Hoffmann + Associates on Macintosh
U.F.O.s_(video_game)
Video game genre
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Immersive_sim
Free game engine
Interpreter Cobra Filmation Freescape Gold Box Sierra Creative Interpreter SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc
Defold
1995 video game
Touché was developed in the "Touché" game engine. It is supported by the ScummVM virtual engine. It was also released as a CD-ROM version with full voiceover
Touché: The Adventures of the Fifth Musketeer
Touché:_The_Adventures_of_the_Fifth_Musketeer
Point-and-click adventure sub-genre
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Escape_room_video_game
Free and open-source media center application
plus multiple arcade video games via MAME and Final Burn Alpha, as well as ScummVM and MS-DOS based games. From version 18 Kodi supports a player core, Retroplayer
Kodi_(software)
1989 video game
features have appeared in games by Sierra as well as Lucasfilm." "Cine - ScummVM :: Wiki". wiki.scummvm.org. Green (December 1989). "Time Traveller: Future
Future_Wars
Topics referred to by the same term
from Unite and Win, 1987 "Scum", by Lovejoy from Wake Up & It's Over, 2023 SCUMM (Script Creation Utility for Maniac Mansion), scripting language for development
Scum
1991 video game
"the general adventure gaming audience" would find it "tedious". Cine – ScummVM Archived 2008-01-27 at the Wayback Machine James, Jeff (December 1992)
Cruise_for_a_Corpse
SCUMM
SCUMM
SCUMM
SCUMM
Surname or Lastname
English
English : variant of Braithwaite.
Boy/Male
American, Anglo, British, Czechoslovakian, Danish, Dutch, English, French, German, Indian, Swiss
Wealthy Guardian; Wealthy Defender; Prosperous Guardian; Guardian of Prosperity
Male
Czechoslovakian
, happy peace.
Girl/Female
Muslim
Umm-Ul-Banin | عومم عو-البنین
Mother of sons
Girl/Female
Afghan, Arabic, Assamese, Gujarati, Hindu, Indian, Kannada, Marathi, Muslim
Fragrant; Which can be Sung
Boy/Male
Indian, Sanskrit
With a Powerful Army
Boy/Male
Hindu, Indian
A Sage
Girl/Female
Biblical
Infirmity, a harp, pardon.
Boy/Male
Hindu, Indian, Punjabi, Sikh
Lord of Happiness; Warrior of Peace
Boy/Male
Arabic
Servant of the Patient One
SCUMM
SCUMM
SCUMM
SCUMM
SCUMM
n.
A mixture of dunder, molasses, water, and scummings, used in the West Indies for distillation.
p. pr. & vb. n.
of Scum
imp. & p. p.
of Scum
n.
An instrument for taking off scum; a skimmer.
n.
A kind of intoxicating liquor distilled from cane juice, or from the scummings of the boiled juice, or from treacle or molasses, or from the lees of former distillations. Also, sometimes used colloquially as a generic or a collective name for intoxicating liquor.
n.
Excrement; scumber.
a.
Covered with scum; of the nature of scum.
n.
That which is scummed off; skimmings; scum; -- used chiefly in the plural.
v. i.
To scumber.
n.
The act of throwing up froth or scum; separation of the scum or impurities from liquids; scumming; clarification.
n.
The act of taking off scum.