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American video game holding company
Take-Two Interactive Software, Inc. (sometimes shortened to Take 2 Interactive or T2) is an American video game holding company based in New York City
Take-Two_Interactive
and/or internal developers that were published by On Deck Interactive and Take-Two Interactive. List of 2K games, for a list of all 2K Games, 2K Play and
List of Take-Two Interactive games
List_of_Take-Two_Interactive_games
12, 1998). "Take 2 Takes BMG". GameSpot. Archived from the original on December 1, 1998. "BMG Interactive Acquired by Take-Two Interactive". Telecompaper
List of acquisitions by Take-Two Interactive
List_of_acquisitions_by_Take-Two_Interactive
American activist and disbarred attorney (born 1951)
Wal-Mart, Take-Two Interactive, and GameStop, demanding that he be allowed to preview the game before its October 17 release date. Take-Two offered to
Jack_Thompson_(activist)
copies the first week. "Take-Two Interactive Software, Inc. Reports Results for Fiscal Second Quarter 2018". Take-Two Interactive Software, Inc. November
List of best-selling video games in the United States by year
List_of_best-selling_video_games_in_the_United_States_by_year
British video game developer
1999". Take-Two Interactive. 27 January 2000. Archived from the original on 16 July 2024. Retrieved 16 July 2024 – via EDGAR. "Take-Two Interactive Software
Rockstar_North
American professional wrestler (born 1980)
Orton's tattoo artist Catherine Alexander filed a lawsuit against Take-Two Interactive and 2K Games for their unapproved use of her copyrighted tattoos
Randy_Orton
American video game publisher
December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company
Rockstar_Games
acquisitions of all time followed by Activision-Vivendi Games merger and Take-Two Interactive-Zynga acquisition. 14 of the 20 most expensive video game purchases
List of largest video game mergers and acquisitions
List_of_largest_video_game_mergers_and_acquisitions
Technologies, Microsoft Gaming, Electronic Arts, Sony Interactive Entertainment, Epic Games, Take-Two Interactive, Ubisoft, Sega, and Riot Games. The layoffs caused
2022–2026 video game industry layoffs
2022–2026_video_game_industry_layoffs
1997 action-adventure game
(Press release). New York: Take-Two Interactive. 17 May 1999. Gale A54646736 – via Business Wire. "Take-Two Interactive Software, Inc. Announces That Its
Grand_Theft_Auto_(video_game)
2021 video game
in June 2020. Before the game's release, Take-Two Interactive filed a trademark claim against It Takes Two. Hazelight Studios later abandoned its trademark
It_Takes_Two_(video_game)
Video game industry in the United States
American publishers such as Microsoft Gaming, Sony Interactive Entertainment, Take-Two Interactive, and Electronic Arts each making at least one acquisition
Video games in the United States
Video_games_in_the_United_States
Space flight simulator video game
released in early access on February 24, 2023, for Windows only. Take-Two Interactive began development of Kerbal Space Program 2 in 2017 and planned to
Kerbal_Space_Program_2
Topics referred to by the same term
Take Two or Take 2 may refer to: Take-Two Interactive, a video game publisher Take Two (The Price Is Right), a segment game on the American TV game show
Take_Two
Saudi video game company
acquired shares in three American video game firms, Electronic Arts, Take-Two Interactive, and Activision Blizzard. In 2022, the PIF took a 5% stake in Nintendo
Savvy_Games_Group
American businessman (born 1957)
private equity firm ZMC, the chairman and CEO of video game company Take-Two Interactive, and the former chairman of media conglomerate CBS Corporation. Harry
Strauss_Zelnick
2026 professional wrestling video game
"Take-Two Interactive Software, Inc. Reports Results for Fourth Quarter and Fiscal Year 2025" (Press release). New York City: Take-Two Interactive. May
WWE_2K26
Rockstar Games is a video game publisher established under Take-Two Interactive in 1998. It is best known for the Grand Theft Auto series; other well-known
List of video games published by Rockstar Games
List_of_video_games_published_by_Rockstar_Games
Paradox Interactive (WIN) Paragon: The Overprime, Netmarble (WIN, PS5) Project Archipelago, Rebellion Developments (WIN) Project T, Behaviour Interactive (WIN)
2024_in_video_games
Canadian video game developer
through in March 1995 to establish Alternative Reality Technologies. Take-Two Interactive acquired the studio in July 1997 and moved it to its Rockstar Games
Rockstar_Toronto
American video game publisher
in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The
2K_(company)
Minigame in Grand Theft Auto: San Andreas
intense legal backlash for Rockstar Games and their parent company, Take-Two Interactive. While both companies remained mostly silent on the matter, Rockstar
Hot_Coffee_(minigame)
burn Take-Two". GameSpot. CBS Interactive. Archived from the original on July 8, 2006. Retrieved July 1, 2006. "San Andreas rated AO, Take-Two suspends
List_of_AO-rated_video_games
Indian video game developer
the latter sale, Dhruva Interactive was merged into Rockstar India, Rockstar Games' studio in Bangalore. Dhruva Interactive was founded by programmer
Dhruva_Interactive
1999 action-adventure game
90. "Take-Two Interactive Software, Inc.'s Rockstar Games Division Begins Global Shipment of GTA2" (Press release). New York: Take Two Interactive. 21
Grand_Theft_Auto_2
Video game publisher
of Take-Two Interactive's 2K Games label in January 2005, Take-Two Licensing was effectively folded into the new subsidiary. Sound Source Interactive was
TDK_Mediactive
American video game publisher
The company was founded in December 2017 as a publishing label of Take-Two Interactive. It funds and publishes indie games developed by small to mid-sized
Fictions_(company)
2002 video game
"Take-Two Interactive Software, Inc. Recommendation of the Board of Directors to Reject Electronic Arts Inc.'s Tender Offer" (PDF). Take-Two Interactive
Grand_Theft_Auto:_Vice_City
2005 action-adventure game
Directors to Reject Electronic Arts Inc.'s Tender Offer" (PDF). TakeTwoValue. Take-Two Interactive. 26 March 2008. p. 12. Archived from the original (PDF) on
Grand Theft Auto: Liberty City Stories
Grand_Theft_Auto:_Liberty_City_Stories
Canadian video game development studio
June 21, 2018, Bethesda Softworks sued Warner Bros. Interactive Entertainment and Behaviour Interactive over Westworld, a mobile game based on the science
Behaviour_Interactive
2006 action-adventure game
Directors to Reject Electronic Arts Inc.'s Tender Offer" (PDF). TakeTwoValue. Take-Two Interactive. 26 March 2008. p. 12. Archived from the original (PDF) on
Grand Theft Auto: Vice City Stories
Grand_Theft_Auto:_Vice_City_Stories
Video game series
"Red Dead Redemption Shipped 15M Copies; Take-Two Promises Major Marketing For Sequel". GameSpot. CBS Interactive. Retrieved February 7, 2017. Sarkar, Samit
Red_Dead
American video game company
Gearbox to Take-Two Interactive, who had previously published several of Gearbox's games under its 2K label, in March 2024. Take-Two Interactive closed the
Gearbox_Software
American businessman
launch team for Microsoft's Xbox, CEO/President at Take-Two Interactive, and Chairman of Cokem Interactive. Eibler was born on July 26, 1955, in Hicksville
Paul_Eibeler
2003 video game
Retrieved 19 December 2008. "Take-Two Interactive Software, Inc. Announces Max Payne 2 is in Development". Take-Two Interactive. 5 December 2001. Archived
Max Payne 2: The Fall of Max Payne
Max_Payne_2:_The_Fall_of_Max_Payne
2003 stealth video game
the Pakeerahs condemning its release. Rockstar's parent company Take-Two Interactive issued a statement that "the Judge, defense, prosecution and Leicester
Manhunt_(video_game)
British video game developer
Century Entertainment's shutdown in 1998, Spidersoft was sold to Take-Two Interactive and renamed Tarantula Studios. The studio continued working on Game
Rockstar_Lincoln
Video game series
developed by MumboJumbo, and co-published by Take-Two Interactive and Gathering of Developers for Windows and by Take-Two and MacSoft for Mac. All three games
Myth_(video_game_series)
Video game series
father was murdered by the Mafia, called for the game to be banned. Take-Two Interactive responded to the issue, stating that the game's depiction of the
Mafia_(series)
American video game developer
February 2017 as the continuation of Irrational Games, a studio of Take-Two Interactive that had been closed in 2014. Levine saw the change as a move into
Ghost_Story_Games
Mission pack for Grand Theft Auto
(Press release). New York: Take-Two Interactive. 17 May 1999. Gale A54646736 – via Business Wire. "Take-Two Interactive Software, Inc. Announces That Its
Grand_Theft_Auto:_London_1969
1998 video game
Black Dahlia is an interactive movie point-and-click adventure game that was released on February 25, 1998 by Take-Two Interactive. It is the last of
Black_Dahlia_(video_game)
Video game series
2019. "Take-Two Interactive Software, Inc. Reports Strong Results for Fiscal Third Quarter 2019". Investor Relations. Take-Two Interactive. February
NBA_2K
Video game series
Auto instalments released as timed exclusives under a deal between Take-Two Interactive and Sony Computer Entertainment, before being ported to Windows and
Grand_Theft_Auto
Austrian video game developer
and was announced for publication by Private Division, a label of Take-Two Interactive. No Rest for the Wicked launched in Early Access for Windows via
Moon_Studios
American video game developer
from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K
Firaxis_Games
2000 video game
Deibus Studios and published by On Deck Interactive for Microsoft Windows in 2000, and by Take-Two Interactive for PlayStation in 2001. Reception The PC
Motocross_Mania
2015 space flight simulation video game
announced that the game had been purchased by video game company Take-Two Interactive, who would help support Squad in keeping the console versions up-to-date
Kerbal_Space_Program
American video game developer
Sega in May 1999 and sold to Take-Two Interactive in January 2005. The acquisition of the company led Take-Two Interactive to open their 2K label which
Visual_Concepts
Scottish video game producer (born 1971)
Rockstar in 2016 and was involved in a lawsuit with its parent company, Take-Two Interactive, over unpaid royalties from April 2016 to February 2019. Benzies
Leslie_Benzies
Indian video game developer
Studios's majority stake in Dhruva Interactive, the oldest game developer in India, for US$7.9 million. Dhruva Interactive's 300-person team was to be integrated
Rockstar_India
American business executive (born 1970)
that time. Funded through distribution and co-publishing deals by Take-Two Interactive, Gathering published several PC games including Railroad Tycoon 2
Mike_Wilson_(executive)
American entrepreneur
Stock Last Week". Business Insider. "Take-Two Interactive Software, Inc. -". ir.take2games.com. "Take-Two Interactive Software, Inc. -". ir.take2games.com
Ellen_Siminoff
1999 video game
in 2000 by On Deck Interactive, a division of Gathering of Developers. Following the acquisition of Gathering by Take-Two Interactive in 2002, the game
Bugdom
2006 action-adventure video game
July 2019. "D.I.C.E. Awards By Video Game Details Bully". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 6 November 2023. GT Staff (5
Bully_(video_game)
1994 video game
Star Crusader is a space combat simulation released in 1994 by Take-Two Interactive. In 1995, a CD-ROM "Talkie" version was released. The player assumes
Star_Crusader
2007 first-person shooter video game
moments of brilliance". During the 11th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated The Darkness for "Outstanding
The_Darkness_(video_game)
2004 video game
cultural differences between the two companies, and the game remained unplayable. In November 2002, Take-Two Interactive, parent company of Rockstar Games
Red_Dead_Revolver
2021 video game compilation
Retrieved 17 May 2022. "Take-Two Interactive Software, Inc. Reports Results for Fiscal Second Quarter 2023". Take-Two Interactive. 7 November 2022. p. 7
Grand Theft Auto: The Trilogy – The Definitive Edition
Grand_Theft_Auto:_The_Trilogy_–_The_Definitive_Edition
2022 video game
The Quarry is a 2022 interactive drama horror game developed by Supermassive Games and published by 2K. Players assume control of nine teenage counselors
The_Quarry_(video_game)
Both companies were acquired by Take-Two Interactive on 1 September 1999. When the "2K Play" label was added to Take-Two's 2K label on 10 September 2007
List of Global Star Software games
List_of_Global_Star_Software_games
Upcoming video game
via Steam and Epic Games Store. In February 2023, parent company Take-Two Interactive's CEO, Strauss Zelnick, expected the game to release by March 2025
Judas_(video_game)
American financial services firm
held by Interactive Brokers Group, Inc., while the remaining 73.7% is held by IBG Holdings LLC, an affiliate of Thomas Peterffy. Interactive Brokers is
Interactive_Brokers
1999 racing video game
Studios and published in the United States by Rockstar Games and Take-Two Interactive in Europe. Tarantula had also developed the Game Boy Color version
Evel_Knievel_(video_game)
2000 fishing video game
Vingt-et-un Systems Corporation and published by Syscom in 1999 and Take-Two Interactive in 2000 for PlayStation. Action Bass is a fast‑paced, arcade‑style
Action_Bass
2013 video game
Playing and won Best Game Expansion for The Diamond Casino & Resort. Take-Two Interactive, Rockstar's parent company, stated that by February 2014, 70 percent
Grand_Theft_Auto_Online
2010 video game
Retrieved November 4, 2021. "Q3 2025 Take-Two Interactive Software, Inc. Earnings Conference Call" (PDF). Take-Two Interactive. February 6, 2025. p. 12. Archived
Red_Dead_Redemption
Cancelled video game
Take-Two Interactive did not comment on the subject until March 2010, when it confirmed that Agent was still in development. On 9 June 2010, Take-Two
Agent_(video_game)
2009 video game
on 4 November 2009. Retrieved 7 April 2011. "Take-Two Interactive Software – Investor Relations – Take-Two News Release". Retrieved 30 December 2016.{{cite
Grand Theft Auto: Chinatown Wars
Grand_Theft_Auto:_Chinatown_Wars
Swedish video game and media holding company
News, Beacon Interactive plans to exercise its option for a combined purchase price of $500 million. In March 2024, Take-Two Interactive acquired Gearbox
Embracer_Group
2018 video game
may freely roam its interactive open world. Gameplay elements include shootouts, robberies, hunting, horseback riding, interacting with non-player characters
Red_Dead_Redemption_2
2001 video game
developed by MumboJumbo and co-published by Take-Two Interactive and Gathering of Developers for Windows and by Take-Two and MacSoft for Mac OS. The Wolf Age
Myth_III:_The_Wolf_Age
American video game company
Glass Studios, MGM Interactive for the rights to the James Bond property, DreamWorks Interactive, and eventually DICE; in the latter two cases, these studios
Electronic_Arts
Video game series
released in 2012. The first two games were published by Ripcord Games, with the following three published by Take-Two Interactive, and the sixth game in 2002
Spec_Ops_(series)
Czech video game developer
1997 by Petr Vochozka and Jan Kudera. The company was acquired by Take-Two Interactive in January 2008 and subsequently organised under the 2K label, becoming
2K_Czech
Trade name under which works are published
2018, Warner Bros. Interactive, Embracer Group, and Koei Tecmo. Take-Two have had such models in place since 1997–1998. Take-Two is seen as "a game holding
Imprint_(trade_name)
1996 video game
Take-Two Interactive, Smart released the game on the Internet for download free of charge. Derek Smart filed a lawsuit against Take-Two Interactive (who
Battlecruiser_3000AD
2011 video game
It did not meet sales expectations but was deemed profitable by Take-Two Interactive, the owner of 2K Games. An additional episode, The Doctor Who Cloned
Duke_Nukem_Forever
2000 video game
America) is a video game developed by Lost Toys and published by Take-Two Interactive for PlayStation, Dreamcast, and Microsoft Windows in 2000. Reception
MoHo
American video game developer
Pirate Cove, Frog City Software was acquired by Take-Two Interactive. On January 25, 2005, Take-Two Interactive announced the opening of publishing label 2K
Frog_City_Software
2001 video game
"Take-Two Interactive Software, Inc. Recommendation of the Board of Directors to Reject Electronic Arts Inc.'s Tender Offer" (PDF). Take-Two Interactive
Grand_Theft_Auto_III
2013 video game
Strauss (5 August 2014). "Q1 2015 Take-Two Interactive Software, Inc. Earnings Conference Call". Take-Two Interactive (Podcast). NASDAQ OMX Group. Event
Grand_Theft_Auto_V
Video game series
published by TopWare Interactive in 1998. Emergency 2: The Ultimate Fight for Life was published by Take-Two Interactive in 2002. Take-Two would also publish
Emergency_(video_game_series)
2010 video game
and Xbox 360 on February 9, 2010; Feral Interactive released an OS X version on March 30, 2012. The game takes place in the dystopian underwater city of
BioShock_2
ZeniMax Media and its subsidiaries, and Electronic Arts outbidding Take-Two Interactive for Codemasters. Series with new installments include Animal Crossing
2020_in_video_games
1996 video game
Ripper is a 1996 interactive movie point-and-click adventure game developed and published by Take-Two Interactive for MS-DOS and Macintosh. The cast includes
Ripper_(video_game)
Video game franchise
number of its staff, and development of Duke Nukem Forever stalled. Take-Two Interactive, which was to publish the game, sued 3D Realms for failing to deliver
Duke_Nukem
2001 video game
Bungie by Microsoft in 2000 then led to the transfer of the Oni IP to Take-Two Interactive (which owned 20% of the studio prior to Microsoft's acquisition)
Oni_(video_game)
American video game company
game services. It was founded in April 2007, and it is owned by Take-Two Interactive since 2022, with headquarters in San Mateo, California. The company
Zynga
2011 video game
trailer was released in October 2006. Rockstar's parent company Take-Two Interactive acknowledged the game in June 2007, listing it for release in the
L.A._Noire
American video game developer
Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired them in 2006. They were best known for two of the games in the BioShock series, as
Irrational_Games
American video game publisher
acquired by Take-Two Interactive in May 2000. Between May 2000 and March 2001, Gathering of Developers also operated a division, On Deck Interactive, which
Gathering_of_Developers
1997 video game
24, 1997. A censored European edition of the game was released by Take-Two Interactive in October, removing the ability to execute enemies, the marching
Postal_(video_game)
was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual
List_of_2K_games
2010 video game
Robinson, Martin (8 January 2008). "Take-Two Takes Mafia Dev". IGN. Retrieved 27 September 2008. "Feral Interactive: Mafia II: Director's Cut release announcement"
Mafia_II
1998 video game
League Soccer" for publisher BMG Interactive, but after BMG shut down, publication was taken on by Take-Two Interactive. Reception The PlayStation version
Three_Lions_(video_game)
2007 video game
shares in Take-Two Interactive "soared nearly 20%" in the week following overwhelmingly favorable early reviews of the game. Take-Two Interactive announced
BioShock
Esports league joint venture
between the National Basketball Association (NBA) and Take-Two Interactive owned through NBA Take-Two Media. The league under its original form was announced
NBA_2K_League
2002 video game
relocated to the city of Empire Bay. "Take-Two Interactive Software, Inc. Ships Mafia For The PC". Take-Two Interactive. August 29, 2002. Archived from the
Mafia_(video_game)
TAKE TWO-INTERACTIVE
TAKE TWO-INTERACTIVE
Male
Polish
Polish form of Latin Ivo, IWO means "yew tree."
Girl/Female
Indian
To Take
Male
English
English name derived from the vocabulary word, from Latin lacus, LAKE means "pond, lake."
Male
English
English surname transferred to unisex forename use, TATE means "cheerful."
Surname or Lastname
English
English : topographic name for someone living by a prominent oak tree, from Middle English ake ‘oak’, or a habitational name from the village of Aike, near Lockington, East Yorkshire, which is named with Old English Äc ‘oak’, dative Äce ‘(place at) the oak tree’.
Male
Japanese
(1-剛雄, 2-æ¦é›„) Japanese name TAKEO means 1) valiant male," or "violent/warrior male."
Boy/Male
Indian, Punjabi, Sikh
To Take to Unload
Boy/Male
American, Anglo, Australian, British, Chinese, Christian, English, Finnish, German, Indian, Irish, Norse, Scandinavian
To be Cheerful; Great; Measure of Land; Great Talker
Surname or Lastname
English
English : from the Old Norse byname Haki (cognate with Hook), given originally to someone with a hunched figure or a hooked nose.North German : variant of Haack.Dutch and North German : from the Germanic personal name Hac(c)o, a short form of a compound name beginning with the element hag ‘hedge’, ‘enclosure’.Jewish (Ashkenazic) : variant spelling of Hacke.
Boy/Male
Arabic, Muslim
To Take Revenge
Male
Welsh
Welsh form of English Tom, TWM means "twin."
Female
French
Feminine form of French Gaëtan, GAËTANE means "from Caieta (Gaeta, Italy)."
Boy/Male
Muslim
To take revenge
Surname or Lastname
English (chiefly West Country)
English (chiefly West Country) : topographic name for someone who lived by a stream, Old English lacu, or a habitational name from a place named with this word, for example in Wiltshire and Devon. Modern English lake (Middle English lake) is only distantly related, if at all; it comes via Old French from Latin lacus. This meaning, which ousted the native sense, came too late to be found as a place name element, but may lie behind some examples of the surname.Part translation of French Beaulac.
Boy/Male
Australian, British, Christian, English
Pond; Lake
Surname or Lastname
English
English : topographic name for someone who lived by a pass or narrow valley, from Old English hraca ‘throat’, or a habitational name from any of the minor places deriving their name from this word, such as Rake in Devon or The Rake in Sussex.English and Dutch : from Middle English, Middle Dutch rake ‘rake’, applied as a metonymic occupational name for a maker of such implements or as a nickname for a tall thin man. (The expression ‘lean as a rake’ is found in Chaucer.)
Male
Finnish
Pet form of Finnish Aarne, AAKE means "eagle."
Girl/Female
Hebrew, Hindu, Indian, Marathi
To Take
Male
English
 Middle English variant form of English Jack "God is gracious." Short form of English Jacob, JAKE means "supplanter."
Surname or Lastname
English
English : from the Middle English cake denoting a flat loaf made from fine flour (Old Norse kaka), hence a metonymic occupational name for a baker who specialized in fancy breads. It was first attested as a surname in the 13th century (Norfolk, Northamptonshire).
TAKE TWO-INTERACTIVE
TAKE TWO-INTERACTIVE
Boy/Male
Hindu
Victorious
Boy/Male
Arabic, Muslim
Name of a Great Jurist and Pupil of Imam Abu Hanifah
Boy/Male
Irish
Servant.
Girl/Female
Hebrew
Healer.
Girl/Female
English
Based on the initials J. C. or an abbreviation of Jacinda.
Boy/Male
Hindu, Indian, Traditional
The Greatest God
Boy/Male
Tamil
King, Basil the herb
Boy/Male
Hindu
Another name of Arjun
Surname or Lastname
English
English : variant of Stowe.
Girl/Female
Irish American Anglo Saxon English
Elfin.
TAKE TWO-INTERACTIVE
TAKE TWO-INTERACTIVE
TAKE TWO-INTERACTIVE
TAKE TWO-INTERACTIVE
TAKE TWO-INTERACTIVE
v. t.
To lead; to conduct; as, to take a child to church.
a.
To reduce from a wild to a domestic state; to make gentle and familiar; to reclaim; to domesticate; as, to tame a wild beast.
v. t.
To receive as something to be eaten or dronk; to partake of; to swallow; as, to take food or wine.
v.t.
To make naked.
v. t.
To admit, as, something presented to the mind; not to dispute; to allow; to accept; to receive in thought; to entertain in opinion; to understand; to interpret; to regard or look upon; to consider; to suppose; as, to take a thing for granted; this I take to be man's motive; to take men for spies.
v. t.
To employ; to use; to occupy; hence, to demand; to require; as, it takes so much cloth to make a coat.
v. t.
To form a likeness of; to copy; to delineate; to picture; as, to take picture of a person.
v. t.
To remove; to withdraw; to deduct; -- with from; as, to take the breath from one; to take two from four.
v. i.
To admit of being pictured, as in a photograph; as, his face does not take well.
v. t.
To obtain possession of by force or artifice; to get the custody or control of; to reduce into subjection to one's power or will; to capture; to seize; to make prisoner; as, to take am army, a city, or a ship; also, to come upon or befall; to fasten on; to attack; to seize; -- said of a disease, misfortune, or the like.
n.
That which is taken; especially, the quantity of fish captured at one haul or catch.
v. i.
To take hold; to fix upon anything; to have the natural or intended effect; to accomplish a purpose; as, he was inoculated, but the virus did not take.
v. t.
To assume; to adopt; to acquire, as shape; to permit to one's self; to indulge or engage in; to yield to; to have or feel; to enjoy or experience, as rest, revenge, delight, shame; to form and adopt, as a resolution; -- used in general senses, limited by a following complement, in many idiomatic phrases; as, to take a resolution; I take the liberty to say.
v. t.
To make selection of; to choose; also, to turn to; to have recourse to; as, to take the road to the right.
v. t.
Not to refuse or balk at; to undertake readily; to clear; as, to take a hedge or fence.
v. t.
To gain, as the result of one's efforts; to get, as profit; to make acquisition of; to have accrue or happen to one; as, to make a large profit; to make an error; to make a loss; to make money.
v. t.
To accept the word or offer of; to receive and accept; to bear; to submit to; to enter into agreement with; -- used in general senses; as, to take a form or shape.
p. p.
Taken.
v. t.
To bear without ill humor or resentment; to submit to; to tolerate; to endure; as, to take a joke; he will take an affront from no man.