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3D SOUND-LOCALIZATION

  • 3D sound localization
  • Acoustic technology to locate the source of a sound in three-dimensional space

    3D sound localization refers to an acoustic technology that is used to locate the source of a sound in a three-dimensional space. The source location

    3D sound localization

    3D_sound_localization

  • Sound localization
  • Biological sound detection process

    Sound localization is a listener's ability to identify the location or origin of a detected sound in direction and distance. The sound localization mechanisms

    Sound localization

    Sound_localization

  • Perceptual-based 3D sound localization
  • Perceptual-based 3D sound localization is the application of knowledge of the human auditory system to develop 3D sound localization technology. Human

    Perceptual-based 3D sound localization

    Perceptual-based_3D_sound_localization

  • Acoustic location
  • Use of reflected sound waves to locate objects

    microphones, are a means of passive acoustic localization, but when using speakers are a means of active localization. Typically, more than one device is used

    Acoustic location

    Acoustic location

    Acoustic_location

  • 3D sound reconstruction
  • 3D sound reconstruction is the application of reconstruction techniques to 3D sound localization technology. These methods of reconstructing three-dimensional

    3D sound reconstruction

    3D_sound_reconstruction

  • 3D audio effect
  • Class of sound effect

    include localization of sound sources behind, above and below the listener. Some 3D technologies also convert binaural recordings to stereo recordings. 3D Positional

    3D audio effect

    3D_audio_effect

  • Sound localization in owls
  • Ability of owls to locate sounds in 3D space

    Owls lock onto prey by using sound localization. Sound localization is an animal's ability to identify the origin of a sound in distance and direction.

    Sound localization in owls

    Sound localization in owls

    Sound_localization_in_owls

  • 3D sound synthesis
  • 3D sound in daily life and the widespread use of 3D sound localization, the application of 3D sound synthesis rose in popularity in areas such as games

    3D sound synthesis

    3D_sound_synthesis

  • Simultaneous localization and mapping
  • Computational navigational technique used by robots and autonomous vehicles

    represented by the three-dimensional (3D) position of sound sources, termed aSLAM (Acoustic Simultaneous Localization and Mapping). Early implementations

    Simultaneous localization and mapping

    Simultaneous localization and mapping

    Simultaneous_localization_and_mapping

  • Nokia OZO
  • Audio software technology

    reality market, but continuing to provide customer support. 3D audio effect 3D sound localization Spatial music Dolby Atmos "Nokia OZO". Nokia. Retrieved

    Nokia OZO

    Nokia OZO

    Nokia_OZO

  • Surround sound
  • System with loudspeakers that surround the listener

    perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction

    Surround sound

    Surround sound

    Surround_sound

  • Computer audition
  • Study of understanding of audio by machine

    to provide this additional understanding of the audio contents. 3D sound localization Audio signal processing List of emerging technologies Medical intelligence

    Computer audition

    Computer_audition

  • Sound Retrieval System
  • Audio processing technology

    immersive 3D soundfield using only two speakers, widening the "sweet spot", creating a more spacious sense of ambience, and producing strong localization cues

    Sound Retrieval System

    Sound_Retrieval_System

  • Ribo (robot)
  • Humanoid robot

    The microphone array of the Kinect device was used as the sound source for 3D sound localization. Ribo uses text-to-speech synthesis for robotic voice conversion

    Ribo (robot)

    Ribo (robot)

    Ribo_(robot)

  • Sound Blaster X-Fi
  • Computer sound card

    Headphones, this setting creates virtual 3D positional audio via synthesized binaural cues (see Sound localization and Head-related transfer function). If

    Sound Blaster X-Fi

    Sound Blaster X-Fi

    Sound_Blaster_X-Fi

  • Phoenix Wright: Ace Attorney – Dual Destinies
  • 2013 video game

    stereoscopic 3D. Voice acting, music, sound effects, sound leveling and remixing was then done, and added to the cutscene. Capcom announced a localization for

    Phoenix Wright: Ace Attorney – Dual Destinies

    Phoenix_Wright:_Ace_Attorney_–_Dual_Destinies

  • Head-related transfer function
  • Response that characterizes how an ear receives a sound from a point in space

    Sensaura Sound localization Sound Retrieval System Soundbar Transfer function Daniel Starch (1908). Perimetry of the localization of sound. State University

    Head-related transfer function

    Head-related transfer function

    Head-related_transfer_function

  • Crossfeed
  • Blending of right and left channels in stereo audio recordings

    stereophonic-to-binaural DSP. 3D audio effect Blauert, Jens (1997). Spatial Hearing: The Psychophysics of Human Sound Localization (Revised ed.). MIT Press

    Crossfeed

    Crossfeed

  • 3D tracking
  • Detection of a virtual/augmented reality user's pose

    on the headset for a process called SLAM, or simultaneous localization and mapping, where a 3D map of the environment is generated in real time. Machine

    3D tracking

    3D tracking

    3D_tracking

  • Auro 11.1
  • Cinematic speaker layout

    layouts of the Auro-3D format, invented in 2005 by Wilfried Van Baelen (CEO Auro Technologies, CEO Galaxy Studios). The Auro 11.1 cinema sound format is an extension

    Auro 11.1

    Auro 11.1

    Auro_11.1

  • Sound stage
  • Soundproof, hangar-like structure, building, or room used for theatrical filmmaking

    any point in post-production. Wig-wag History of cinema Set redress Sound localization 007 Stage Wallenstein, Joe (2012). Practical Moviemaking: A Handbook

    Sound stage

    Sound stage

    Sound_stage

  • Binaural recording
  • Method of recording sound

    recording is a method of recording sound that uses two microphones, arranged with the intent to create a 3D stereo sound sensation for the listener of actually

    Binaural recording

    Binaural recording

    Binaural_recording

  • Acoustic camera
  • Imaging device for sound sources

    such as underwater localization systems or active systems used in medicine. It now designates any transducer array used to localize sound sources (the medium

    Acoustic camera

    Acoustic camera

    Acoustic_camera

  • MPEG-H 3D Audio
  • Audio coding standard

    rendering of sound for headphone listening is also supported. These are the ISO standards relating to MPEG-H 3D Audio: ISO/IEC 23008-3:2026 - Part 3: 3D audio

    MPEG-H 3D Audio

    MPEG-H_3D_Audio

  • QSound Labs
  • Canadian audio technology company

    Retrieved 2021-10-22. US5371799A, Lowe, Danny D.; Cashion, Terry & Williams, Simon, "Stereo headphone sound source localization system", issued 1994-12-06 

    QSound Labs

    QSound Labs

    QSound_Labs

  • Auro-3D
  • 3D audio format

    Auro-3D is an immersive 3D audio format developed by the Belgium-based company Auro Technologies. It is designed along three layers of sound (surround

    Auro-3D

    Auro-3D

  • Stethoscope
  • Medical device for auscultation

    binaural hearing and auditory processing that advanced knowledge of sound localization and eventually led to an understanding of binaural fusion. The medical

    Stethoscope

    Stethoscope

    Stethoscope

  • Real-time analyzer
  • including 3D-sound perception, localization Real-time computing Signal separation Sound localization Spectrum analyzer Timbre "You've Been Hearing Sound Wrong

    Real-time analyzer

    Real-time analyzer

    Real-time_analyzer

  • 3D reconstruction
  • Process of capturing the shape and appearance of real objects

    In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished

    3D reconstruction

    3D reconstruction

    3D_reconstruction

  • 3D human–computer interaction
  • Form of human-machine interaction

    world. Texture, sound, and speech can all be used to augment 3D interaction. Currently, users still have difficulty in interpreting 3D space visuals and

    3D human–computer interaction

    3D human–computer interaction

    3D_human–computer_interaction

  • Psychoacoustics
  • Scientific study of sound perception

    Audiology Auditory scene analysis, including 3D-sound perception, localization Binaural beats Chalkboard scraping, sound of fingernails scraping chalkboard Equivalent

    Psychoacoustics

    Psychoacoustics

  • Wintermute Engine
  • Cross-platform graphical adventure game engine

    "skinnable". Localization - A game can be translated into other languages, and isn't limited to text. Localization packages containing localized string table

    Wintermute Engine

    Wintermute_Engine

  • Game engine
  • Game development and framework for computer science research platform

    artificial intelligence, networking, streaming, memory management, threads, localization support, scene graph, and cinematics. Game engine developers often economize

    Game engine

    Game_engine

  • Ambiophonics
  • Surround sound technology

    patent. In 1991, Roland Corporation launched Roland Sound Space, a system that created a 3D sound space using stereo speakers. Ambiophonics is an amalgam

    Ambiophonics

    Ambiophonics

  • Spatial hearing loss
  • Medical condition

    an inability to use spatial cues about where a sound originates from in space. Poor sound localization in turn affects the ability to understand speech

    Spatial hearing loss

    Spatial_hearing_loss

  • List of sound chips
  • ヤマハPCオーディオLSI『YMF715(OPL3-SA3)』に9月1日からバンドルして出荷" [Introduced 3D Sound Image Localization Software from Q Sound, Canada: Shipped Bundled with Yamaha PC Audio LSI

    List of sound chips

    List_of_sound_chips

  • Game Sprockets
  • Application programming interfaces for Mac OS

    simulate 3D sound. Programmers could add SoundSprocket support to their programs and link in-game objects to sounds that would appear localized in space

    Game Sprockets

    Game_Sprockets

  • Ambisonics
  • Full-sphere surround sound format

    Aaron Heller: Localization in Horizontal-Only Ambisonic Systems, 121st AES Convention, San Francisco 2006 Jérôme Daniel, Spatial Sound Encoding Including

    Ambisonics

    Ambisonics

  • Spatial music
  • Composed music that intentionally exploits sound localization

    Spatial music is composed music that intentionally exploits sound localization. Though present in Western music from biblical times in the form of the

    Spatial music

    Spatial_music

  • Facial recognition system
  • Technology capable of matching a face from an image against a database of faces

    grayscale. The purpose of the alignment process is to enable the accurate localization of facial features in the third step, the facial feature extraction.

    Facial recognition system

    Facial recognition system

    Facial_recognition_system

  • Wave field synthesis
  • Technique for creating virtual acoustic environments

    point, the virtual sound source. Contrary to traditional phantom sound sources, the localization of WFS-established virtual sound sources does not depend

    Wave field synthesis

    Wave field synthesis

    Wave_field_synthesis

  • Ensoniq AudioPCI
  • PCI-based sound card

    API's capabilities, the ES1370 was capable of both global spatial and localized 3D sound effects, in both 2 and 4-speaker mode. The chip was capable of spatializing

    Ensoniq AudioPCI

    Ensoniq_AudioPCI

  • List of The Legend of Zelda media
  • July 21, 2009. Mandelin, Clyde. Legends of Localization - The Legend of Zelda: Graphics. Legends of Localization. Retrieved September 1, 2020. "The Legend

    List of The Legend of Zelda media

    List_of_The_Legend_of_Zelda_media

  • Automatic number-plate recognition
  • Optical character recognition technology

    algorithms that the software requires for identifying a license plate: Plate localization – responsible for finding and isolating the plate on the picture Plate

    Automatic number-plate recognition

    Automatic number-plate recognition

    Automatic_number-plate_recognition

  • 3D Systems
  • American manufacturer of 3D printers

    3D Systems Corporation is an American company based in Rock Hill, South Carolina, that engineers, manufactures, and sells 3D printers, 3D printing materials

    3D Systems

    3D Systems

    3D_Systems

  • Swarm robotics
  • Coordination of multiple robots as a system

    environment monitoring, simultaneous localization and mapping, convoy protection, and moving target localization and tracking. In 2023, University of

    Swarm robotics

    Swarm robotics

    Swarm_robotics

  • Final Fantasy VII
  • 1997 video game

    source code for subsequent ports. Localization of Final Fantasy VII was handled internally by Square. The English localization, led by Seth Luisi, was completed

    Final Fantasy VII

    Final_Fantasy_VII

  • Super Mario 64
  • 1996 video game

    team continued with illustrating the 3D character models and refining sprite movements. Yoji Inagaki recorded the sound effects, and the score was composed

    Super Mario 64

    Super_Mario_64

  • Runabout (series)
  • 1997 video game

    Reception On release, Famitsu magazine scored the game a 31 out of 40. Runabout 3D: Drive Impossible was released for the Nintendo 3DS in Japan on January 19

    Runabout (series)

    Runabout_(series)

  • Yu-Gi-Oh! Bonds Beyond Time
  • 2010 Japanese film

    stereoscopic 3D theaters in the United States. In the United Kingdom, Manga Entertainment released the film in selected stereoscopic 3D cinemas, and followed

    Yu-Gi-Oh! Bonds Beyond Time

    Yu-Gi-Oh!_Bonds_Beyond_Time

  • Sega Saturn
  • Home video game console

    Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU

    Sega Saturn

    Sega Saturn

    Sega_Saturn

  • Revelations: Persona
  • 1996 video game

    reworked English localization that was more faithful to the original Japanese release, as the original 1996 North American localization was heavily criticized

    Revelations: Persona

    Revelations:_Persona

  • Artillery sound ranging
  • Determining gun location from its sounds

    illegal firework localization in an urban environment. 21st International Congress on Sound and Vibration (ICSV). Acoustic Location and Sound Mirrors LA6NCA

    Artillery sound ranging

    Artillery_sound_ranging

  • Threads of Fate
  • 1999 video game

    the localization as one of Square's better efforts. Smith enjoyed the light-hearted storytelling and characters, and again praised the localization. Bass

    Threads of Fate

    Threads_of_Fate

  • Volumetric capture
  • Three-dimensional videography technique

    volumography acquires data that can be visualized as 2D projections as well as using 3D displays and VR headset. Consumer-facing formats are numerous and the required

    Volumetric capture

    Volumetric_capture

  • Video game development
  • Process of developing a video game

    take localization into account during the development process and the games are released in several different languages simultaneously. Localization is

    Video game development

    Video_game_development

  • Animusic
  • American animation company

    Animusic, LLC is a dormant animation company specializing in the 3D visualization of MIDI-based music. Founded by Wayne Lytle in 1990, it is currently

    Animusic

    Animusic

  • Motion capture
  • Process of recording the movement of objects or people

    based on simultaneous localization and mapping. Optical systems utilize data captured from image sensors to triangulate the 3D position of a subject between

    Motion capture

    Motion capture

    Motion_capture

  • Pac-Man World
  • 1999 video game

    gameplay engine. Rogers, who had previously worked on localization for Namco's own Soul Edge and Xevious 3D/G, became the head designer of the project and created

    Pac-Man World

    Pac-Man_World

  • Galaxy Studios
  • Music production facility in Belgium

    by two brothers, Wilfried and Guy Van Baelen. It is the origin of Auro 3D sound technology, invented and developed by CEO Wilfried Van Baelen in 2005.

    Galaxy Studios

    Galaxy Studios

    Galaxy_Studios

  • Computer-aided diagnosis
  • Type of diagnosis assisted by computers

    increased analytical speed. Additionally, this approach can be used with 3D images. The surface representation is a surface normal to the curvature of

    Computer-aided diagnosis

    Computer-aided diagnosis

    Computer-aided_diagnosis

  • Stereophonic sound
  • Method of sound reproduction using two audio channels

    listening with both ears at the two telephones, the sound takes a special character of relief and localization which a single receiver cannot produce... This

    Stereophonic sound

    Stereophonic sound

    Stereophonic_sound

  • Twilight Syndrome
  • Video game series

    in 2008. The games have been praised for their atmosphere and realistic 3D sound. Three live-action films based on the series have been released in Japan

    Twilight Syndrome

    Twilight Syndrome

    Twilight_Syndrome

  • TurboCAD
  • Commercial computer-aided design (CAD) and drafting software application

    TurboCAD is a CAD software application for 2D and 3D design and drafting which runs on MacOS and Microsoft Windows operating systems. TurboCAD Pro Basic

    TurboCAD

    TurboCAD

    TurboCAD

  • Xenoblade Chronicles (video game)
  • 2010 video game

    to give Shulk a neutral British-accented voice. Concerning the game's localization, Takahashi stated that while some minor changes were made in the English

    Xenoblade Chronicles (video game)

    Xenoblade_Chronicles_(video_game)

  • Sanbot
  • Service robot by Qihan Technology Co. Ltd

    communicate in 26 different languages. Sanbot King Kong has 3D cameras vSLAM (vision simultaneous localization and mapping), combining infrared, ultrasound and visual

    Sanbot

    Sanbot

  • Finding Nemo
  • 2003 film by Andrew Stanton

    Pixar's own Toy Story 3 overtook it in 2010. The film was re-released in 3D in 2012. A sequel, Finding Dory, was released in June 2016. Marlin and Coral

    Finding Nemo

    Finding_Nemo

  • Digital Cinema Package
  • Format used to deliver movies to cinemas

    November 2023. "Deluxe Launches First Brazilian Sign Language (LIBRAS) Localization Service Outside Brazil". Cision PR Newswire. Deluxe Entertainment Services

    Digital Cinema Package

    Digital_Cinema_Package

  • Mischief Makers
  • 1997 video game

    backgrounds are modeled in pre-rendered 3D similar to Donkey Kong Country's "Advanced Computer Modeling". This style, with 3D backgrounds behind 2D gameplay,

    Mischief Makers

    Mischief_Makers

  • Spike Chunsoft
  • Japanese video game development company

    Spike Chunsoft Co., Ltd. is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure

    Spike Chunsoft

    Spike Chunsoft

    Spike_Chunsoft

  • Metal Gear Solid 3: Snake Eater
  • 2004 video game

    the latter being officially localized for the first time); Metal Gear Online, an online multiplayer component; and a fully 3D, user-controlled camera in

    Metal Gear Solid 3: Snake Eater

    Metal_Gear_Solid_3:_Snake_Eater

  • Ace Attorney
  • Media franchise of adventure games

    second game, the series localization direction has been handled by Janet Hsu; One of their first decisions was how to localize Maya's hometown and the

    Ace Attorney

    Ace_Attorney

  • Unilateral hearing loss
  • Medical condition

    who are diagnosed with Single Sided Deafness have difficulties with sound localization and speech in noise discrimination. Children with SSD are more likely

    Unilateral hearing loss

    Unilateral_hearing_loss

  • List of YouTube features
  • and video rankings. From 2007, YouTube's localization was rolled out. A 2015 report on YouTube's localization showed it to be continuing, and expanding

    List of YouTube features

    List_of_YouTube_features

  • Loudspeaker
  • Converts an electrical audio signal into a corresponding sound

    reduced in level, and made more difficult to localize, all due to destructive interference of the sound waves. The cancellation effect is most noticeable

    Loudspeaker

    Loudspeaker

    Loudspeaker

  • Ground-penetrating radar
  • Geophysical method that uses radar pulses to image the subsurface

    this technique may overcome localization challenges in snow, which poses difficulty for commonly used LIDAR-based localization systems. Closed-loop operation

    Ground-penetrating radar

    Ground-penetrating radar

    Ground-penetrating_radar

  • Movie theater
  • Venue for viewing films

    features in 3D: Columbia's Man in the Dark and Warner Bros. House of Wax, the first 3D feature with stereophonic sound. For many years, most 3D movies were

    Movie theater

    Movie theater

    Movie_theater

  • 999: Nine Hours, Nine Persons, Nine Doors
  • 2009 video game

    or not. In the end they decided to localize it, which was considered a big risk for the company. The localization was done by the philosophy of keeping

    999: Nine Hours, Nine Persons, Nine Doors

    999:_Nine_Hours,_Nine_Persons,_Nine_Doors

  • Punishing: Gray Raven
  • 2019 action role-playing game

    storylines I've ever encountered so far". Screen Rant criticized the game's localization, but praised the combat system, comparing it with Honkai Impact 3rd for

    Punishing: Gray Raven

    Punishing:_Gray_Raven

  • Secret of Mana
  • 1993 video game

    days, mere weeks after the Japanese release, and the North American localization was initially advertised as Final Fantasy Adventure 2. Critics have suggested

    Secret of Mana

    Secret_of_Mana

  • Jak and Daxter: The Precursor Legacy
  • 2001 video game

    Pursuing a new intellectual property, the company envisioned a seamless 3D action-adventure that leveraged the PS2's capabilities. The development team

    Jak and Daxter: The Precursor Legacy

    Jak_and_Daxter:_The_Precursor_Legacy

  • Holography
  • Using wave optics to reproduce a three-dimensional light field

    A hologram is a recording of an interference pattern that can reproduce a 3D light field using diffraction. In general usage, a hologram is a recording

    Holography

    Holography

    Holography

  • Poser (software)
  • 3D computer graphics program

    materials. Furthermore, it provides import of sound, image, and video files, motion capture data and 3D content for the creation of scenes or the addition

    Poser (software)

    Poser_(software)

  • The Emperor's New Groove (video game)
  • 2000 video game

    PlayStation localizations include Danish, Dutch, Finnish, French, German, Italian, Norwegian, Spanish, and Swedish. A Portuguese localization also exists

    The Emperor's New Groove (video game)

    The_Emperor's_New_Groove_(video_game)

  • Final Fantasy IV
  • 1991 video game

    the Wii Virtual Console). The English localization of Final Fantasy IV retains the storyline, graphics, and sound of the original, but the developers significantly

    Final Fantasy IV

    Final_Fantasy_IV

  • Automated species identification
  • Taxonomic AI processes

    different cultures that are in the collections of 5+ Dutch museums; (Animal) sound recognition models. Pl@ntNet is a global citizen science project which provides

    Automated species identification

    Automated_species_identification

  • Sonic the Hedgehog
  • Video game and media franchise

    game. After a hiatus during the unsuccessful Saturn era, the first major 3D Sonic game, Sonic Adventure, was released in 1998 for the Dreamcast. Sega

    Sonic the Hedgehog

    Sonic the Hedgehog

    Sonic_the_Hedgehog

  • Stephan Bernsee
  • German computer programmer (born 1971)

    suppressing individual notes and sounds within a song. He holds a couple of patents, including one for localizing audio in 3D space. In 2011 he co-founded

    Stephan Bernsee

    Stephan Bernsee

    Stephan_Bernsee

  • Corpse Party: Blood Drive
  • 2014 video game

    games in the series, dummy head mics were utilized to provide perceived 3D sound within the game. An English translation by XSEED was announced in May 2015

    Corpse Party: Blood Drive

    Corpse_Party:_Blood_Drive

  • Thermoacoustic imaging
  • University Medical Center extended TCT to 3D and employed pulsed microwaves to produce the first fully three-dimensional (3D) thermoacoustic images of biologic

    Thermoacoustic imaging

    Thermoacoustic imaging

    Thermoacoustic_imaging

  • 2025 in public domain
  • not published in the United States until 1959; therefore, the American localization of his character will remain under copyright until 2055. Furthermore

    2025 in public domain

    2025 in public domain

    2025_in_public_domain

  • Romancing SaGa 2
  • 1993 role-playing video game

    contrast Perez described both the sound and art design as "repetitive and forgettable". Commenting on the localization, Musgrave noted grammar and spelling

    Romancing SaGa 2

    Romancing_SaGa_2

  • Pokémon X and Y
  • 2013 video games

    training mechanics such as "Mega Evolution", and completely rendered polygonal 3D graphics as opposed to the sprites used in previous generations. While the

    Pokémon X and Y

    Pokémon_X_and_Y

  • Resident Evil (1996 video game)
  • Survival horror game

    claimed the omission was the result of a localization mistake made by the developers. The game's localization was handled by Capcom Japan instead of Capcom

    Resident Evil (1996 video game)

    Resident_Evil_(1996_video_game)

  • Doraemon
  • Japanese manga series by Fujiko F. Fujio

    that they would be collaborating with ebook publisher Voyager Japan and localization company AltJapan Co., Ltd. to release an English-language version of

    Doraemon

    Doraemon

  • Dragon's Dogma
  • 2012 video game

    languages—Dragon's Dogma was localized in six languages at once due to the development team still working on the game during the localization process. This meant

    Dragon's Dogma

    Dragon's_Dogma

  • EarthBound
  • 1994 video game

    Loveless (1991). While working alone was standard for localizers of the era, later localization efforts had full departments. Lindblom thought reviewers

    EarthBound

    EarthBound

  • Blu-ray
  • Digital optical disc format

    feature Dolby Atmos sound, and are all region-free. In Japan, Marvel Cinematic Universe films continue to release on Blu-ray 3D by Happinet to 2025.

    Blu-ray

    Blu-ray

    Blu-ray

  • Bravely Default
  • 2012 video game

    Law, a localization editor from Square Enix who supervised the translation and voice recording for the title. An element of the localization that provided

    Bravely Default

    Bravely_Default

  • Castlevania: The Dracula X Chronicles
  • 2007 platform-adventure video game compilation

    "Bloodlines", the same title as the introduction level in the English localization of Symphony of the Night. "Rondo of Blood" is the title in the original

    Castlevania: The Dracula X Chronicles

    Castlevania:_The_Dracula_X_Chronicles

Searches for online references containing 3D SOUND-LOCALIZATION

3D SOUND-LOCALIZATION

Search references containing 3D SOUND-LOCALIZATION

3D SOUND-LOCALIZATION

  • Goonj
  • Girl/Female

    Indian

    Goonj

    Sound

    Goonj

  • Dhawni | தவநீ
  • Girl/Female

    Tamil

    Dhawni | தவநீ

    Sound

    Dhawni | தவநீ

  • Bound
  • Surname or Lastname

    English

    Bound

    English : variant of Bond

    Bound

  • Pound
  • Surname or Lastname

    English

    Pound

    English : from Middle English p(o)und ‘enclosure (especially for confining animals)’; a topographic name for someone who lived near an enclosure in which animals were kept, or a metonymic occupational name for an official responsible for rounding up stray animals and placing them in a pound.Probably a translation of German Pfund or the North German cognate Pund.

    Pound

  • Svana
  • Girl/Female

    German, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Sanskrit, Telugu

    Svana

    Sound

    Svana

  • Dhawni
  • Girl/Female

    Indian

    Dhawni

    Sound

    Dhawni

  • Dhwani
  • Boy/Male

    Hindu

    Dhwani

    Sound

    Dhwani

  • Naadha | நாதா
  • Girl/Female

    Tamil

    Naadha | நாதா

    Sound

    Naadha | நாதா

  • Souad
  • Girl/Female

    Arabic, Australian, French, Muslim

    Souad

    Well-being

    Souad

  • Dhwani | த்வநி 
  • Boy/Male

    Tamil

    Dhwani | த்வநி 

    Sound

    Dhwani | த்வநி 

  • Dhwanit
  • Boy/Male

    Hindu, Indian

    Dhwanit

    Sound

    Dhwanit

  • Svana | ஸ்வாநா
  • Girl/Female

    Tamil

    Svana | ஸ்வாநா

    Sound

    Svana | ஸ்வாநா

  • Naadha
  • Girl/Female

    Hindu

    Naadha

    Sound

    Naadha

  • Mound
  • Surname or Lastname

    English

    Mound

    English : presumably a variant of Mount.

    Mound

  • Sund
  • Surname or Lastname

    Swedish and Danish

    Sund

    Swedish and Danish : from sund ‘strait’, ‘sound’, probably an arbitrarily adopted or ornamental surname, but possibly a topographic name adopted by someone who lived near the shore by a strait.Norwegian : habitational name from any of twenty-five or more farmsteads, mainly in Nordland, so named from Old Norse sund ‘strait’, ‘sound’.English : nickname for a healthy or prosperous man, from Middle English sund, sound ‘sound’, ‘healthy’.English : topographic name from Middle English sund, sound ‘water’, ‘strait’, ‘sound’.

    Sund

  • Ravalli
  • Girl/Female

    Indian, Telugu

    Ravalli

    Sound

    Ravalli

  • Round
  • Surname or Lastname

    English (chiefly West Midlands)

    Round

    English (chiefly West Midlands) : nickname for a plump person, from Middle English, Old French rond, rund ‘fat’, ‘round’ (Latin rotundus).

    Round

  • Vaninadha
  • Boy/Male

    Hindu, Indian

    Vaninadha

    Sound

    Vaninadha

  • Dhvanya
  • Boy/Male

    Gujarati, Hindu, Indian, Kannada, Marathi, Sanskrit, Sindhi, Telugu

    Dhvanya

    Sound

    Dhvanya

  • Dhvani
  • Girl/Female

    Gujarati, Hindu, Indian, Jain, Kannada, Marathi, Sanskrit, Tamil

    Dhvani

    Sound Stages; Sound

    Dhvani

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