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ACM TRANSACTIONS-ON-COMPUTER-HUMAN-INTERACTION

  • ACM Transactions on Computer-Human Interaction
  • Academic journal

    ACM Transactions on Computer-Human Interaction is a peer-reviewed scientific journal covering research on human–computer interaction. It was established

    ACM Transactions on Computer-Human Interaction

    ACM_Transactions_on_Computer-Human_Interaction

  • Human–computer interaction
  • Human–computer interaction (HCI) is the process through which people operate and engage with computer systems. Research in HCI covers the design and the

    Human–computer interaction

    Human–computer interaction

    Human–computer_interaction

  • SIGCHI
  • Academic association special interest group

    000 attendees, and publishes ACM Interactions and ACM Transactions on Computer-Human Interaction (TOCHI). It also sponsors over 20 specialized conferences

    SIGCHI

    SIGCHI

  • Computer-supported cooperative work
  • Field studying how people work in groups with the support of computing systems

    Matter? Revisiting the CSCW Fundamentals on Distributed Collaboration". ACM Transactions on Computer-Human Interaction. 21 (5): 27:1–27:26. doi:10.1145/2670534

    Computer-supported cooperative work

    Computer-supported_cooperative_work

  • Human processor model
  • Cognitive modeling method

    Network-Model Human Processor(QN-MHP): A Computational Architecture for Multitask Performance in Human-Machine Systems. ACM Transactions on Computer-Human Interaction

    Human processor model

    Human_processor_model

  • Association for Computing Machinery
  • International Society for Computing

    ACM Transactions on Computational Logic (TOCL) ACM Transactions on Computer-Human Interaction (TOCHI) ACM Transactions on Database Systems (TODS) ACM

    Association for Computing Machinery

    Association_for_Computing_Machinery

  • Operational transformation
  • Concurrency control method for collaborative software

    preservation in real-time cooperative editing systems". ACM Transactions on Computer-Human Interaction. 5 (1): 63–108. CiteSeerX 10.1.1.56.1251. doi:10.1145/274444

    Operational transformation

    Operational_transformation

  • Robert J. K. Jacob
  • American computer scientist

    "Token+Constraint Systems for Tangible Interaction with Digital Information". ACM Transactions on Computer-Human Interaction. 12 (1). Association for Computing

    Robert J. K. Jacob

    Robert_J._K._Jacob

  • Yves Guiard
  • French neuroscientist

    Academy since 2016. He is also an associate editor of ACM Transactions on Computer-Human Interaction (ACM TOCHI) and member of the advisory council of the

    Yves Guiard

    Yves_Guiard

  • Interaction design
  • Specialization of design focused on the experience users have of a product or service

    on Advanced Visual Interfaces. ACM Press. Sharp, Helen; Rogers, Yvonne; Preece, Jenny (2007). Interaction Design: Beyond Human–Computer Interaction (2nd ed

    Interaction design

    Interaction_design

  • Katherine Isbister
  • American researcher and academic

    Education Summit and an editorial board member for ACM Transactions on Computer-Human Interaction. 1999: MIT Technology Review's Innovators under 35 2011:

    Katherine Isbister

    Katherine Isbister

    Katherine_Isbister

  • WIMP (computing)
  • Style of human–computer interaction

    Brad Myers, Scott E. Hudson, Randy Pausch, Y Pausch. ACM Transactions on Computer-Human Interaction, 2000. [1] "What is digitizing tablet? Webopedia Definition"

    WIMP (computing)

    WIMP (computing)

    WIMP_(computing)

  • Shumin Zhai
  • Human–computer interaction research scientist

    2015, Dr. Zhai was also the editor-in-chief of the ACM Transactions on Computer-Human Interaction. At the time he had been deeply involved in both the

    Shumin Zhai

    Shumin Zhai

    Shumin_Zhai

  • Sealioning
  • Type of trolling or harassment

    Harassment and Content Moderation: The Case of Blocklists". ACM Transactions on Computer-Human Interaction. 25 (2): 12. doi:10.1145/3185593. S2CID 4315029. Massanari

    Sealioning

    Sealioning

  • Scott Hudson (computer scientist)
  • American computer scientist

    the ACM SIGCHI and UIST conference program committees. He is also a founding associate editor for ACM Transactions on Computer-Human Interaction. Hudson

    Scott Hudson (computer scientist)

    Scott_Hudson_(computer_scientist)

  • Fitts's law
  • Predictive model of human movement

    known as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time

    Fitts's law

    Fitts's law

    Fitts's_law

  • Dogpiling (Internet)
  • Form of online harassment

    Harassment and Content Moderation: The Case of Blocklists". ACM Transactions on Computer-Human Interaction. 25 (2): 1–33. doi:10.1145/3185593. ISSN 1073-0516.

    Dogpiling (Internet)

    Dogpiling (Internet)

    Dogpiling_(Internet)

  • Disputes on Wikipedia
  • Conflicts among Wikipedia editors

    Collaboration and Coordination among Wikipedia Editors". ACM Transactions on Computer-Human Interaction. 31 (1): 1–48. doi:10.1145/3617369. ISSN 1073-0516.

    Disputes on Wikipedia

    Disputes on Wikipedia

    Disputes_on_Wikipedia

  • Phishing
  • Form of social engineering

    Effects of Internet User Demographics and Email Content". ACM Transactions on Computer-Human Interaction. 26 (5): 32. doi:10.1145/3336141. ISSN 1073-0516. PMC 7274040

    Phishing

    Phishing

    Phishing

  • Widget toolkit
  • Framework or toolkit a program uses to display the graphical user interface

    Brad Myers, Scott E. Hudson, Randy Pausch, Y Pausch. ACM Transactions on Computer-Human Interaction, 2000. [1] Samek, Miro (April 2003). "Who Moved My State

    Widget toolkit

    Widget_toolkit

  • Wikipedia
  • Free online crowdsourced encyclopedia

    Editors". ACM Transactions on Computer-Human Interaction. 31 (1): 1–48. doi:10.1145/3617369. ISSN 1073-0516. Archived from the original on September 12

    Wikipedia

    Wikipedia

    Wikipedia

  • CAPTCHA
  • Test to determine whether a user is human

    Blum, M.; Langford, J. (2004). "Telling humans and computers apart (automatically)" (PDF). Communications of the ACM. 47 (2): 57–60. CAPTCHA at Wikipedia's

    CAPTCHA

    CAPTCHA

  • Dan Olsen
  • American computer scientist

    Retrieved on 21 March 2018. Dan R Olsen, Association of Computer Machinery, Retrieved on 21 March 2018 ACM Transactions on Computer-Human Interaction (TOCHI):

    Dan Olsen

    Dan_Olsen

  • Computer programming
  • Process to create executable computer programs

    in Computer Science" (PDF). Communications of the ACM. 38 (1): 45–54. doi:10.1145/204865.204875. S2CID 6626310. Archived (PDF) from the original on October

    Computer programming

    Computer_programming

  • Human–AI interaction
  • Interactions with artificial intelligence

    Human–AI interaction is a field of research and a sub-field of human–computer interaction, focusing on user experience and psychological factors. With

    Human–AI interaction

    Human–AI_interaction

  • 3D human–computer interaction
  • Form of human-machine interaction

    3D human–computer interaction refers to types of human–computer interaction where users are able to move and perform interaction in 3D space. Both the

    3D human–computer interaction

    3D human–computer interaction

    3D_human–computer_interaction

  • Data sonification
  • Presentation of data as sound

    "Data Sonification for Users with Visual Impairment". ACM Transactions on Computer-Human Interaction. 15 (1): 1–28. doi:10.1145/1352782.1352786. S2CID 17199537

    Data sonification

    Data_sonification

  • Man–Computer Symbiosis
  • 1960 paper by J. C. R. Licklider

    Licklider closes with the statement of, in order to reach comparable human–computer interaction to that between two colleagues, far greater coupling between machine

    Man–Computer Symbiosis

    Man–Computer_Symbiosis

  • Click tracking
  • Data collection method

    "Improving User Experience of Eye Tracking-Based Interaction" (PDF). ACM Transactions on Computer-Human Interaction. 26 (6): 1–46. doi:10.1145/3338844. S2CID 207834246

    Click tracking

    Click_tracking

  • Glossary of computer science
  • human-computer interaction (HCI) Researches the design and use of computer technology, focused on the interfaces between people (users) and computers

    Glossary of computer science

    Glossary_of_computer_science

  • User interface
  • Means by which a user interacts with and controls a machine

    of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is

    User interface

    User interface

    User_interface

  • Personal information management
  • Tools and systems for managing one's own data

    value and management of personal paper archives". ACM Transactions on Computer-Human Interaction. 8 (2): 150–170. doi:10.1145/376929.376932. S2CID 207599970

    Personal information management

    Personal_information_management

  • Human–robot interaction
  • Study of reaction between humans and robots

    interaction is a multidisciplinary field with contributions from human–computer interaction, artificial intelligence, robotics, natural language processing

    Human–robot interaction

    Human–robot_interaction

  • Can You See Me Now?
  • Urban chase game

    Flintham, Martin; et al. (2006). "Can you see me now?". ACM Transactions on Computer-Human Interaction. 13 (1): 100–133. "Can You See Me Now? — Golden Nica

    Can You See Me Now?

    Can_You_See_Me_Now?

  • Hiroshi Ishii (computer scientist)
  • Japanese computer scientist

    "Token+Constraint Systems for Tangible Interaction with Digital Information". ACM Transactions on Computer-Human Interaction. 12 (1): 81–118. doi:10.1145/1057237

    Hiroshi Ishii (computer scientist)

    Hiroshi Ishii (computer scientist)

    Hiroshi_Ishii_(computer_scientist)

  • Scott Klemmer
  • American computer scientist

    Research New Faculty Fellowship Editorial board for the ACM Transactions on Computer-Human Interaction (TOCHI) Previous program co-chair for UIST, the CHI

    Scott Klemmer

    Scott Klemmer

    Scott_Klemmer

  • Deutsch limit
  • "Token+Constraint Systems for Tangible Interaction with Digital Information". ACM Transactions on Computer-Human Interaction. 12 (1): 81–118. CiteSeerX 10.1

    Deutsch limit

    Deutsch limit

    Deutsch_limit

  • List of pioneers in computer science
  • Laureate – Manuel Blum". amturing.acm.org. Retrieved 2018-11-04. "Per Brinch Hansen • IEEE Computer Society". Computer.org. 2008-11-12. Retrieved 2015-12-15

    List of pioneers in computer science

    List_of_pioneers_in_computer_science

  • Open knowledge
  • Practice of sharing knowledge publicly and reusably

    Collaboration and Coordination among Wikipedia Editors". ACM Transactions on Computer-Human Interaction. 31 (1): 1–48. doi:10.1145/3617369. ISSN 1073-0516.

    Open knowledge

    Open knowledge

    Open_knowledge

  • Sharon Oviatt
  • Canadian computer scientist

    personas". ACM Transactions on Computer-Human Interaction. 11: 300–328. doi:10.1145/1017494.1017498. S2CID 15936557. "Sharon Oviatt". awards.acm.org. Retrieved

    Sharon Oviatt

    Sharon_Oviatt

  • Sex doll
  • Anthropomorphic sexual device

    and men: anticipating sexual intimacy with robots". ACM Transactions on Computer-Human Interaction. 26 (3): 13:1–13:35. doi:10.1145/3301422. ISSN 1073-0516

    Sex doll

    Sex doll

    Sex_doll

  • Kwan-Liu Ma
  • American computer scientist

    computer science at the University of California, Davis. His research interests include visualization, computer graphics, human computer interaction,

    Kwan-Liu Ma

    Kwan-Liu Ma

    Kwan-Liu_Ma

  • Fei-Fei Li
  • American computer scientist (born 1976)

    Processing Systems, European Conference on Computer Vision, International Journal of Computer Vision, and IEEE Transactions on Pattern Analysis and Machine Intelligence

    Fei-Fei Li

    Fei-Fei Li

    Fei-Fei_Li

  • Computer
  • Programmable machine that processes data

    women were often hired as computers because they could be paid less than their male counterparts. By 1943, most human computers were women. The Online Etymology

    Computer

    Computer

    Computer

  • Social presence theory
  • Viewed social effects of communications technology

    digital interfaces in human-computer interactions. Developed from the foundations of interpersonal communication and symbolic interactionism, social presence

    Social presence theory

    Social_presence_theory

  • Artificial general intelligence
  • Type of AI with wide-ranging abilities

    (1998), "When will computer hardware match the human brain?", Journal of Evolution and Technology, vol. 1, archived from the original on 15 June 2006, retrieved

    Artificial general intelligence

    Artificial_general_intelligence

  • Rendering (computer graphics)
  • Producing images of 3D scenes

    Battaile, Bennett (1984). "Modeling the interaction of light between diffuse surfaces". ACM SIGGRAPH Computer Graphics. 18 (3): 213–222. doi:10.1145/964965

    Rendering (computer graphics)

    Rendering (computer graphics)

    Rendering_(computer_graphics)

  • Banner blindness
  • Tendency to ignore banner-size notices

    Predicting whether users view dynamic content on the world wide web. ACM Transactions on Computer–Human Interaction (TOCHI), 20(2), 9. Lee, J.; Ahn, J. H.;

    Banner blindness

    Banner blindness

    Banner_blindness

  • Distributed cognition
  • Psychologic theory

    new foundation for human-computer interaction research" (PDF). ACM Transactions on Computer-Human Interaction. 7 (2). New York: ACM Press: 174–96. doi:10

    Distributed cognition

    Distributed_cognition

  • Aesthetic–usability effect
  • Paradox

    aesthetics with culturally adaptive user interfaces" (PDF). ACM Transactions on Computer-Human Interaction. 18 (2): 1–29. doi:10.1145/1970378.1970382. S2CID 207186649

    Aesthetic–usability effect

    Aesthetic–usability_effect

  • M-Pesa
  • Mobile banking service owned by Safaricom

    Amplifiers of Social Inequality Among Rural Kenyan Women". ACM Transactions on Computer-Human Interaction. 23 (3): 14. doi:10.1145/2911982. S2CID 8279070. Gibson

    M-Pesa

    M-Pesa

    M-Pesa

  • Undo
  • Computer command

    mechanism for graphical user interfaces based on command objects". ACM Transactions on Computer-Human Interaction. 1 (3): 269–294. doi:10.1145/196699.196721

    Undo

    Undo

    Undo

  • Recommender system
  • System to predict users' preferences

    of netnews." In Proceedings of the 1994 ACM conference on Computer supported cooperative work, pp. 175–186. ACM, 1994. Montaner, M.; Lopez, B.; de la Rosa

    Recommender system

    Recommender_system

  • Kristina Höök
  • Swedish computer scientist (born 1964)

    ACM Transactions on Computer-Human Interaction from 2018 until 2024. Höök is the author of the book Designing with the Body: Somaesthetic Interaction

    Kristina Höök

    Kristina_Höök

  • Artificial intelligence
  • Intelligence in machines

    sensitive to the emotional dynamics of human interaction, or to otherwise facilitate human–computer interaction. However, this tends to give naïve users

    Artificial intelligence

    Artificial_intelligence

  • University of Maryland Human–Computer Interaction Lab
  • Research lab at the University of Maryland, College Park

    Human–Computer Interaction Lab (HCIL) at the University of Maryland, College Park is an academic research center specializing in the field of human-computer

    University of Maryland Human–Computer Interaction Lab

    University_of_Maryland_Human–Computer_Interaction_Lab

  • Brad A. Myers
  • American computer scientist

    with Computers Human-Computer Interaction Journal Journal of Visual Languages and Sentient Systems ACM Transactions on Computer-Human Interaction ACM interactions

    Brad A. Myers

    Brad A. Myers

    Brad_A._Myers

  • Hacker
  • Term for computer intruders and computing experts

    Future of Hackathon Research and Practice". Proceedings of the ACM on Human-Computer Interaction. 6 (CSCW2). Article 330. Tauberer, Joshua (August 2014). "Civic

    Hacker

    Hacker

    Hacker

  • Human-centered design
  • Approach to design that considers human needs at every step of development

    barriers to human-centered design in the workplace: perspectives from UX professionals". Proceedings of the ACM on Human-Computer Interaction. 9 (2): 1–25

    Human-centered design

    Human-centered_design

  • Tangible user interface
  • Physically interactive user interface

    "Token+Constraint Systems for Tangible Interaction with Digital Information". ACM Transactions on Computer-Human Interaction. 12 (1): 81–118. doi:10.1145/1057237

    Tangible user interface

    Tangible user interface

    Tangible_user_interface

  • Task-focused interface
  • taxonomy of distortion-oriented presentation techniques". ACM Transactions on Computer-Human Interaction. 1 (2): 126–160. doi:10.1145/180171.180173. S2CID 288680

    Task-focused interface

    Task-focused_interface

  • Artificial human companion
  • Hardware or software designed to provide company

    artificial human companion is a device or application designed to simulate companionship through social, emotional, or relational interaction. Examples

    Artificial human companion

    Artificial_human_companion

  • GOMS
  • Specialized model for human-computer interaction observation

    specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components

    GOMS

    GOMS

  • Interaction technique
  • Method by which a user may do some action in a computer

    speech command. It is a widely used term in human-computer interaction. In particular, the term "new interaction technique" is frequently used to introduce

    Interaction technique

    Interaction technique

    Interaction_technique

  • End-user development
  • Programming by non-specialist computer users

    Context-dependent Applications through Trigger-Action Rules. ACM Transactions on Computer-Human Interaction, Vol.24, Issue 2, Article N.14, April 2017. Low-code

    End-user development

    End-user_development

  • John M. Carroll (information scientist)
  • field's premier journal, ACM Transactions on Computer-Human Interaction, and a founding member of editorial boards of Transactions on Information Systems,

    John M. Carroll (information scientist)

    John_M._Carroll_(information_scientist)

  • Vlog
  • Form of blog for which the medium is video

    as Social Support for Chronic Illness Management". ACM Transactions on Computer-Human Interaction. 21 (4): 1–31. doi:10.1145/2630067. PMC 4488232. PMID 26146474

    Vlog

    Vlog

  • Emotional self-regulation
  • Concept in psychology

    interventions: an agenda for HCI theory and research". ACM Transactions on Computer-Human Interaction. 30: 1–51. arXiv:2204.00118. doi:10.1145/3569898. S2CID 247922819

    Emotional self-regulation

    Emotional_self-regulation

  • John McCarthy (computer scientist)
  • American scientist (1927–2011)

    2013). Communications of the ACM 3(4):184-195. McCarthy, J. 1963a "A basis for a mathematical theory of computation". In Computer Programming and formal systems

    John McCarthy (computer scientist)

    John McCarthy (computer scientist)

    John_McCarthy_(computer_scientist)

  • Joëlle Coutaz
  • French computer scientist

    and was a member on the editorial board of ACM Transactions on Computer-Human Interaction. In 1970, Coutaz received her PhD in computer science from Joseph

    Joëlle Coutaz

    Joëlle_Coutaz

  • Wendy Mackay
  • Computer Scientist

    role of paper flight strips in air traffic control". ACM Transactions on Computer-Human Interaction. 6 (4): 311–340. doi:10.1145/331490.331491. ISSN 1073-0516

    Wendy Mackay

    Wendy Mackay

    Wendy_Mackay

  • Loren Terveen
  • American computer scientist

    2015 to 2018. Terveen is a professor of computer science and engineering and studies human-computer interaction at GroupLens Research at the University

    Loren Terveen

    Loren Terveen

    Loren_Terveen

  • Collaborative software
  • Type of application software

    three primary ways in which humans interact: conversations, transactions, and collaborations. Conversational interaction is an exchange of information

    Collaborative software

    Collaborative_software

  • List of computer science journals
  • ACM Computing Surveys ACM Transactions on Algorithms ACM Transactions on Computational Logic ACM Transactions on Database Systems ACM Transactions on

    List of computer science journals

    List_of_computer_science_journals

  • Turing Award
  • American annual computer science prize

    on October 30, 2020. Retrieved March 4, 2024. Minsky, M. (1970). "Form and Content in Computer Science (1970 ACM turing lecture)". Journal of the ACM

    Turing Award

    Turing Award

    Turing_Award

  • Geraldine Fitzpatrick
  • Australian computer scientist in Vienna

    (14 December 2015). "Self-Care Technologies in HCI". ACM Transactions on Computer-Human Interaction. 22 (6): 1–45. doi:10.1145/2803173. hdl:2381/39577.

    Geraldine Fitzpatrick

    Geraldine_Fitzpatrick

  • Online community
  • Virtual community that exists online

    ACM Transactions on Computer-Human Interaction. 12 (2): 201–232. doi:10.1145/1067860.1067864. S2CID 16114424. Archived (PDF) from the original on 8

    Online community

    Online community

    Online_community

  • Daniel Wigdor
  • Analysis of Best Practices in the HCI Literature". ACM Transactions on Computer-Human Interaction. 29 (4): 37:1–37:54. doi:10.1145/3503537. "Best of CHI

    Daniel Wigdor

    Daniel_Wigdor

  • Social translucence
  • to designing systems that support social processes". ACM Transactions on Computer-Human Interaction. 7 (1): 59–83. doi:10.1145/344949.345004. ISSN 1073-0516

    Social translucence

    Social_translucence

  • Odest Chadwicke Jenkins
  • Researcher

    S2CID 8905292. Jenkins serves on the editorial board of the ACM Transactions on Computer-Human Interaction. November 9; Kidwell 401-863-2476, 2007 Media contact:

    Odest Chadwicke Jenkins

    Odest Chadwicke Jenkins

    Odest_Chadwicke_Jenkins

  • Jonathan Grudin
  • American computer scientist

    editor-in-chief of ACM Transactions on Computer-Human Interaction, one of the most prestigious journals in the field of human-computer interaction. Grudin was

    Jonathan Grudin

    Jonathan Grudin

    Jonathan_Grudin

  • User experience design
  • Field of design focusing on the creation of user-centered products and websites

    "Curricula for Human-Computer Interaction, Chapter 2. Definition and Overview of Human-Computer Interaction". ACM SIGCHI. Archived from the original on 2014-08-17

    User experience design

    User_experience_design

  • Wizdish ROVR
  • Treadmill and virtual reality peripheral

    the influence of a walking technique on presence in virtual reality". ACM Transactions on Computer-Human Interaction. 2 (3): 201–219. doi:10.1145/210079

    Wizdish ROVR

    Wizdish ROVR

    Wizdish_ROVR

  • SIGAI
  • Interdisciplinary group of academic and industrial researchers

    Optimization (EAAMO) The ACM/IEEE International Conference on Human–Robot Interaction (HRI) The International Conference on Neuromorphic Systems (ICONS)

    SIGAI

    SIGAI

    SIGAI

  • Design prototyping
  • Creation and testing of prototypes

    filters, prototypes as manifestations of design ideas". ACM Transactions on Computer-Human Interaction. 15 (2): 1–27. doi:10.1145/1375761.1375762. ISSN 1073-0516

    Design prototyping

    Design_prototyping

  • Bonnie E. John
  • American cognitive psychologist (born 1955)

    of human–computer interaction. She was elected to the CHI Academy in 2005. She was also a founding associate editor for ACM Transactions on Computer Human

    Bonnie E. John

    Bonnie_E._John

  • Gloria Mark
  • American psychologist

    of human-computer interaction. Mark is currently an associate editor of ACM Transactions on Computer-Human Interaction (ACM TOCHI) and Human-Computer Interaction

    Gloria Mark

    Gloria_Mark

  • Abigail Sellen
  • Computer scientist

    Barry; Harper, Richard (2001). "Dealing with mobility". ACM Transactions on Computer-Human Interaction. 8 (4): 323–347. doi:10.1145/504704.504707. ISSN 1073-0516

    Abigail Sellen

    Abigail_Sellen

  • Visualization (graphics)
  • Set of techniques for creating images, diagrams, or animations to communicate a message

    Machine ACM SIGCHI ACM SIGGRAPH ACM VRST Eurographics IEEE Visualization ACM Transactions on Graphics IEEE Transactions on Visualization and Computer Graphics

    Visualization (graphics)

    Visualization (graphics)

    Visualization_(graphics)

  • Static program analysis
  • Analysis of computer programs without executing them

    "Detecting missing method calls as violations of the majority rule". ACM Transactions on Software Engineering and Methodology. 22 (1): 1–25. arXiv:1306.0762

    Static program analysis

    Static_program_analysis

  • Ken Hinckley
  • American computer scientist

    CHI Academy and has served as associate editor at ACM TOCHI (Transactions on Computer-Human Interaction) since 2003. His work has been cited more than 8000

    Ken Hinckley

    Ken_Hinckley

  • List of datasets in computer vision and image processing
  • ; Zisserman, A. (2012). "Structured learning of human interactions in TV shows". IEEE Transactions on Pattern Analysis and Machine Intelligence. 34 (12):

    List of datasets in computer vision and image processing

    List_of_datasets_in_computer_vision_and_image_processing

  • Theoretical computer science
  • Subfield of computer science and mathematics

    difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following

    Theoretical computer science

    Theoretical computer science

    Theoretical_computer_science

  • Andrew Cockburn (computer scientist)
  • New Zealand computer scientist

    the ACM CHI2020: Conference on Human Factors in Computing Systems. He also serves as an editorial board member for ACM Transactions on Human-Computer Interaction

    Andrew Cockburn (computer scientist)

    Andrew_Cockburn_(computer_scientist)

  • Context awareness
  • Capability of situational awareness

    B. (1997). "Hanging on the 'Wire: A Field Study of an Audio-Only Media Space". ACM Transactions on Computer-Human Interaction. 4 (1): 39–66. doi:10

    Context awareness

    Context_awareness

  • Ergonomics
  • Designing systems to suit their users

    sociotechnical systems, human-computer interaction, anthropometry, interaction design, visual design, user experience, and user interface design. Human factors research

    Ergonomics

    Ergonomics

    Ergonomics

  • Zooming user interface
  • Graphical interface allowing image scaling

    zoomable user interfaces with and without an overview". ACM Transactions on Computer-Human Interaction. 9 (4): 362–389. doi:10.1145/586081.586086. ISSN 1073-0516

    Zooming user interface

    Zooming user interface

    Zooming_user_interface

  • Multimodal interaction
  • Form of human-machine interaction using multiple modes of input/output

    several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments

    Multimodal interaction

    Multimodal_interaction

  • Jofish Kaye
  • Ammari, Jofish Kaye, Janice Y Tsai, Frank Bentley. ACM Transactions on Computer-Human Interaction (TOCHI) 26 (3) "Jofish Kaye, Ph.D". jofish.com. Retrieved

    Jofish Kaye

    Jofish_Kaye

  • Wayne D. Gray
  • Research journal (2003–2008), the Human Factors journal (1998–2006), and the ACM Transactions on Computer-Human Interaction (1995–2003). He chaired the Fourth

    Wayne D. Gray

    Wayne_D._Gray

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