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ALGORITHM C

  • Algorithm (C++)
  • C++ Standard Library header providing algorithm implementations

    In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented

    Algorithm (C++)

    Algorithm_(C++)

  • Algorithm
  • Sequence of operations for a task

    division algorithm. During the Hammurabi dynasty c. 1800 – c. 1600 BC, Babylonian clay tablets described algorithms for computing formulas. Algorithms were

    Algorithm

    Algorithm

    Algorithm

  • XOR swap algorithm
  • Binary arithmetic algorithm

    programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two

    XOR swap algorithm

    XOR swap algorithm

    XOR_swap_algorithm

  • Dijkstra's algorithm
  • Algorithm for finding shortest paths

    Dijkstra's algorithm (/ˈdaɪk.strəz/, DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent

    Dijkstra's algorithm

    Dijkstra's algorithm

    Dijkstra's_algorithm

  • Shor's algorithm
  • Quantum algorithm for integer factorization

    Shor's algorithm is a quantum algorithm for finding the prime factors of an integer. It was developed in 1994 by the American mathematician Peter Shor

    Shor's algorithm

    Shor's_algorithm

  • Prim's algorithm
  • Method for finding minimum spanning trees

    The algorithm was developed in 1930 by Czech mathematician Vojtěch Jarník and later rediscovered and republished by Joseph Kruskal in 1956, Robert C. Prim

    Prim's algorithm

    Prim's algorithm

    Prim's_algorithm

  • Edmonds' algorithm
  • Algorithm for the directed version of the minimum spanning tree problem

    In graph theory, Edmonds' algorithm or Chu–Liu/Edmonds' algorithm is an algorithm for finding a spanning arborescence of minimum weight (sometimes called

    Edmonds' algorithm

    Edmonds'_algorithm

  • Euclidean algorithm
  • Algorithm for computing greatest common divisors

    first described it in his Elements (c. 300 BC). It is an example of an algorithm, and is one of the oldest algorithms in common use. It can be used to reduce

    Euclidean algorithm

    Euclidean algorithm

    Euclidean_algorithm

  • Algorithm (disambiguation)
  • Topics referred to by the same term

    Korean girl group Itzy Algorithm (C++), a C++ Standard Library header that provides implementations of common algorithms Algorithms (journal), a technical

    Algorithm (disambiguation)

    Algorithm_(disambiguation)

  • Simplex algorithm
  • Algorithm for linear programming

    optimization, Dantzig's simplex algorithm (or simplex method) is an algorithm for linear programming. The name of the algorithm is derived from the concept

    Simplex algorithm

    Simplex algorithm

    Simplex_algorithm

  • A* search algorithm
  • Algorithm used for pathfinding and graph traversal

    A* (pronounced "A-star") is a graph traversal and pathfinding algorithm that is used in many fields of computer science due to its completeness, optimality

    A* search algorithm

    A*_search_algorithm

  • Berlekamp–Massey algorithm
  • Algorithm on linear-feedback shift registers

    Berlekamp–Massey algorithm is an algorithm that will find the shortest linear-feedback shift register (LFSR) for a given binary output sequence. The algorithm will

    Berlekamp–Massey algorithm

    Berlekamp–Massey algorithm

    Berlekamp–Massey_algorithm

  • Ramer–Douglas–Peucker algorithm
  • Curve simplification algorithm

    Ramer–Douglas–Peucker algorithm, also known as the Douglas–Peucker algorithm and iterative end-point fit algorithm, is an algorithm that decimates a curve

    Ramer–Douglas–Peucker algorithm

    Ramer–Douglas–Peucker_algorithm

  • Time complexity
  • Estimate of time taken for running an algorithm

    takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that

    Time complexity

    Time complexity

    Time_complexity

  • Strassen algorithm
  • Recursive algorithm for matrix multiplication

    Strassen algorithm, named after Volker Strassen, is an algorithm for matrix multiplication. It is faster than the standard matrix multiplication algorithm for

    Strassen algorithm

    Strassen_algorithm

  • Boyer–Moore string-search algorithm
  • String searching algorithm

    computer science, the Boyer–Moore string-search algorithm is an efficient string-searching algorithm that is the standard benchmark for practical string-search

    Boyer–Moore string-search algorithm

    Boyer–Moore_string-search_algorithm

  • Karatsuba algorithm
  • Algorithm for integer multiplication

    The Karatsuba algorithm is a fast multiplication algorithm for integers. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. It is a

    Karatsuba algorithm

    Karatsuba algorithm

    Karatsuba_algorithm

  • Bresenham's line algorithm
  • Line-drawing algorithm

    Bresenham's line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form

    Bresenham's line algorithm

    Bresenham's_line_algorithm

  • Leiden algorithm
  • Clustering and community detection algorithm

    The Leiden algorithm is a community detection algorithm developed by Traag et al at Leiden University. It was developed as a modification of the Louvain

    Leiden algorithm

    Leiden algorithm

    Leiden_algorithm

  • Cellular evolutionary algorithm
  • Kind of evolutionary algorithm

    A cellular evolutionary algorithm (cEA) is a kind of evolutionary algorithm (EA) in which individuals cannot mate arbitrarily, but every one interacts

    Cellular evolutionary algorithm

    Cellular evolutionary algorithm

    Cellular_evolutionary_algorithm

  • Approximation algorithm
  • Class of algorithms that find approximate solutions to optimization problems

    computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems

    Approximation algorithm

    Approximation_algorithm

  • Timeline of algorithms
  • c. 1700–2000 BC – Egyptians develop earliest known algorithms for multiplying two numbers c. 1600 BC – Babylonians develop earliest known algorithms for

    Timeline of algorithms

    Timeline_of_algorithms

  • Kruskal's algorithm
  • Minimum spanning forest algorithm that greedily adds edges

    Kruskal's algorithm finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree

    Kruskal's algorithm

    Kruskal's algorithm

    Kruskal's_algorithm

  • Lloyd's algorithm
  • Algorithm used for points in euclidean space

    engineering and computer science, Lloyd's algorithm, also known as Voronoi iteration or relaxation, is an algorithm named after Stuart P. Lloyd for finding

    Lloyd's algorithm

    Lloyd's algorithm

    Lloyd's_algorithm

  • Algorithms for calculating variance
  • Important algorithms in numerical statistics

    Algorithms for calculating variance play a major role in computational statistics. A key difficulty in the design of good algorithms for this problem is

    Algorithms for calculating variance

    Algorithms_for_calculating_variance

  • Grover's algorithm
  • Quantum search algorithm

    In quantum computing, Grover's algorithm, also known as the quantum search algorithm, is a quantum algorithm for unstructured search that finds with high

    Grover's algorithm

    Grover's_algorithm

  • Fisher–Yates shuffle
  • Algorithm for shuffling a finite sequence

    The Fisher–Yates shuffle is an algorithm for shuffling a finite sequence. The algorithm takes a list of all the elements of the sequence, and continually

    Fisher–Yates shuffle

    Fisher–Yates shuffle

    Fisher–Yates_shuffle

  • Matrix multiplication algorithm
  • Algorithm to multiply matrices

    iterative algorithm is the divide-and-conquer algorithm for matrix multiplication. This relies on the block partitioning C = ( C 11 C 12 C 21 C 22 ) , A

    Matrix multiplication algorithm

    Matrix_multiplication_algorithm

  • Randomized algorithm
  • Algorithm that employs a degree of randomness as part of its logic or procedure

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random

    Randomized algorithm

    Randomized_algorithm

  • Divide-and-conquer algorithm
  • Algorithms which recursively solve subproblems

    originally a political maxim, designates an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or

    Divide-and-conquer algorithm

    Divide-and-conquer_algorithm

  • Hungarian algorithm
  • Polynomial-time algorithm for the assignment problem

    The Hungarian algorithm or Hungarian method is a combinatorial optimization algorithm that solves the assignment problem in polynomial time and which

    Hungarian algorithm

    Hungarian_algorithm

  • LZ4 (compression algorithm)
  • Lossless compression algorithm

    compression algorithm optimized for fast compression and decompression. It belongs to the LZ77 family of byte-oriented compression schemes. The LZ4 algorithm provides

    LZ4 (compression algorithm)

    LZ4_(compression_algorithm)

  • Linear programming
  • Method to solve optimization problems

    affine (linear) function defined on this polytope. A linear programming algorithm finds a point in the polytope where this function has the largest (or

    Linear programming

    Linear programming

    Linear_programming

  • Matching wildcards
  • Algorithm to compare text strings using wildcard syntax

    In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntax

    Matching wildcards

    Matching_wildcards

  • Boyer–Moore majority vote algorithm
  • Low-space search for a majority element

    The Boyer–Moore majority vote algorithm is an algorithm for finding the majority of a sequence of elements using linear time and a constant number of

    Boyer–Moore majority vote algorithm

    Boyer–Moore majority vote algorithm

    Boyer–Moore_majority_vote_algorithm

  • Ford–Fulkerson algorithm
  • Algorithm to compute the maximum flow in a network

    Ford–Fulkerson algorithm (FFA) is a greedy algorithm that computes the maximum flow in a flow network. It is sometimes called a "method" instead of an "algorithm" as

    Ford–Fulkerson algorithm

    Ford–Fulkerson_algorithm

  • Needleman–Wunsch algorithm
  • Method for aligning biological sequences

    The Needleman–Wunsch algorithm is an algorithm used in bioinformatics to align protein or nucleotide sequences. It was one of the first applications of

    Needleman–Wunsch algorithm

    Needleman–Wunsch algorithm

    Needleman–Wunsch_algorithm

  • No free lunch theorem
  • Mathematical folklore

    on the average there are no easy shortcuts to designing optimization algorithms. It appeared in the 1997 paper "No Free Lunch Theorems for Optimization"

    No free lunch theorem

    No_free_lunch_theorem

  • Extended Euclidean algorithm
  • Method for computing the relation of two integers with their greatest common divisor

    and computer programming, the extended Euclidean algorithm is an extension to the Euclidean algorithm, and computes, in addition to the greatest common

    Extended Euclidean algorithm

    Extended_Euclidean_algorithm

  • List of algorithms
  • An algorithm is a fundamental set of rules or defined procedures that are typically designed and used to be a simpler way to solve a specific problem

    List of algorithms

    List_of_algorithms

  • Smith–Waterman algorithm
  • Algorithm for determining similar regions between two molecular sequences

    The Smith–Waterman algorithm performs local sequence alignment; that is, for determining similar regions between two strings of nucleic acid sequences

    Smith–Waterman algorithm

    Smith–Waterman algorithm

    Smith–Waterman_algorithm

  • Genetic algorithm
  • Competitive algorithm for searching a problem space

    genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA) in

    Genetic algorithm

    Genetic algorithm

    Genetic_algorithm

  • Floyd–Warshall algorithm
  • Algorithm in graph theory

    Floyd–Warshall algorithm (also known as Floyd's algorithm, the Roy–Warshall algorithm, the Roy–Floyd algorithm, or the WFI algorithm) is an algorithm for finding

    Floyd–Warshall algorithm

    Floyd–Warshall_algorithm

  • March algorithm
  • Memory testing algorithm

    The March algorithm is a widely used algorithm that tests SRAM memory by filling all its entries test patterns. It carries out several passes through an

    March algorithm

    March_algorithm

  • Multiplication algorithm
  • Algorithm to multiply two numbers

    multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient

    Multiplication algorithm

    Multiplication_algorithm

  • Knuth–Morris–Pratt algorithm
  • Algorithm for finding sub-text location(s) inside a given sentence in Big O(n) time

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within

    Knuth–Morris–Pratt algorithm

    Knuth–Morris–Pratt_algorithm

  • CYK algorithm
  • Parsing algorithm for context-free grammars

    Cocke–Younger–Kasami algorithm (alternatively called CYK, or CKY) is a parsing algorithm for context-free grammars published by Itiroo Sakai in 1961. The algorithm is named

    CYK algorithm

    CYK_algorithm

  • Verhoeff algorithm
  • Decimal error detection code

    The Verhoeff algorithm is a checksum for error detection first published by Dutch mathematician Jacobus Verhoeff in 1969. It was the first decimal check

    Verhoeff algorithm

    Verhoeff_algorithm

  • Quicksort
  • Divide and conquer sorting algorithm

    sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for

    Quicksort

    Quicksort

    Quicksort

  • Ant colony optimization algorithms
  • Optimization algorithm

    computer science and operations research, the ant colony optimization algorithm (ACO) is a probabilistic technique for solving computational problems

    Ant colony optimization algorithms

    Ant colony optimization algorithms

    Ant_colony_optimization_algorithms

  • Sudoku solving algorithms
  • Algorithms to complete a sudoku

    computer programs that will solve Sudoku puzzles using a backtracking algorithm, which is a type of brute force search. Backtracking is a depth-first

    Sudoku solving algorithms

    Sudoku solving algorithms

    Sudoku_solving_algorithms

  • Fast Fourier transform
  • Discrete Fourier transform algorithm

    A fast Fourier transform (FFT) is an algorithm that computes the discrete Fourier transform (DFT), or its inverse (IDFT), of a sequence. A Fourier transform

    Fast Fourier transform

    Fast Fourier transform

    Fast_Fourier_transform

  • Depth-first search
  • Algorithm to search the nodes of a graph

    science, depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting

    Depth-first search

    Depth-first search

    Depth-first_search

  • Bundle adjustment
  • Technique in photogrammetry and computer vision

    licence. sba: A Generic Sparse Bundle Adjustment C/C++ Package Based on the Levenberg–Marquardt Algorithm (C, MATLAB). GPL. cvsba Archived 2013-10-24 at the

    Bundle adjustment

    Bundle adjustment

    Bundle_adjustment

  • Christofides algorithm
  • Approximation for the travelling salesman problem

    The Christofides algorithm or Christofides–Serdyukov algorithm is an algorithm for finding approximate solutions to the travelling salesman problem, on

    Christofides algorithm

    Christofides_algorithm

  • Raft (algorithm)
  • Consensus algorithm

    Raft is a consensus algorithm designed as an alternative to the Paxos family of algorithms. It was meant to be more understandable than Paxos by means

    Raft (algorithm)

    Raft (algorithm)

    Raft_(algorithm)

  • Cooley–Tukey FFT algorithm
  • Fast Fourier Transform algorithm

    The Cooley–Tukey algorithm, named after J. W. Cooley and John Tukey, is the most common fast Fourier transform (FFT) algorithm. It re-expresses the discrete

    Cooley–Tukey FFT algorithm

    Cooley–Tukey_FFT_algorithm

  • Dinic's algorithm
  • Algorithm for computing the maximal flow of a network

    Dinic's algorithm or Dinitz's algorithm is a strongly polynomial algorithm for computing the maximum flow in a flow network, conceived in 1970 by Israeli

    Dinic's algorithm

    Dinic's_algorithm

  • Chakravala method
  • Cyclic algorithm to solve indeterminate quadratic equations

    is a cyclic algorithm to solve indeterminate quadratic equations, including Pell's equation. It is commonly attributed to Bhāskara II, (c. 1114 – 1185

    Chakravala method

    Chakravala_method

  • Edmonds–Karp algorithm
  • Algorithm to compute the maximum flow in a flow network

    In computer science, the Edmonds–Karp algorithm is an implementation of the Ford–Fulkerson method for computing the maximum flow in a flow network in

    Edmonds–Karp algorithm

    Edmonds–Karp_algorithm

  • Freivalds' algorithm
  • Randomized algorithm for verifying matrix multiplication

    {\displaystyle B} , and C {\displaystyle C} , a general problem is to verify whether A × B = C {\displaystyle A\times B=C} . A naïve algorithm would compute the

    Freivalds' algorithm

    Freivalds'_algorithm

  • Knuth's Algorithm X
  • Algorithm for exact cover problem

    Algorithm X is an algorithm for solving the exact cover problem. It is a straightforward recursive, nondeterministic, depth-first, backtracking algorithm

    Knuth's Algorithm X

    Knuth's_Algorithm_X

  • Shunting yard algorithm
  • Algorithm to parse a syntax with infix notation to postfix notation

    In computer science, the shunting yard algorithm is a method for parsing arithmetical or logical expressions, or a combination of both, specified in infix

    Shunting yard algorithm

    Shunting_yard_algorithm

  • Metaphone
  • Phonetic algorithm for indexing words

    Metaphone is a phonetic algorithm, published by Lawrence Philips in 1990, for indexing words by their English pronunciation. It fundamentally improves

    Metaphone

    Metaphone

  • Pixel-art scaling algorithms
  • Upscaling filters for pixel art graphics

    art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of

    Pixel-art scaling algorithms

    Pixel-art scaling algorithms

    Pixel-art_scaling_algorithms

  • Uniform binary search
  • arrays of the same length The uniform binary search algorithm looks like this, when implemented in C. #define LOG_N 4 static int delta[LOG_N]; void make_delta(int

    Uniform binary search

    Uniform_binary_search

  • Cache replacement policies
  • Algorithm for caching data

    policies (also known as cache replacement algorithms or cache algorithms) are optimizing instructions or algorithms which a computer program or hardware-maintained

    Cache replacement policies

    Cache_replacement_policies

  • Master theorem (analysis of algorithms)
  • Tool for analyzing divide-and-conquer algorithms

    In the analysis of algorithms, the master theorem for divide-and-conquer recurrences provides an asymptotic analysis for many recurrence relations that

    Master theorem (analysis of algorithms)

    Master_theorem_(analysis_of_algorithms)

  • LZ77 and LZ78
  • Lossless data compression algorithms

    LZ77 and LZ78 are the two lossless data compression algorithms published in papers by Abraham Lempel and Jacob Ziv in 1977 and 1978. They are also known

    LZ77 and LZ78

    LZ77_and_LZ78

  • Aho–Corasick algorithm
  • String-searching algorithm

    algorithm is a string-searching algorithm invented by Alfred V. Aho and Margaret J. Corasick in 1975. It is a kind of dictionary-matching algorithm that

    Aho–Corasick algorithm

    Aho–Corasick algorithm

    Aho–Corasick_algorithm

  • Kahan summation algorithm
  • Algorithm in numerical analysis

    In numerical analysis, the Kahan summation algorithm, also known as compensated summation, significantly reduces the numerical error in the total obtained

    Kahan summation algorithm

    Kahan_summation_algorithm

  • Population model (evolutionary algorithm)
  • Population models of evolutionary algorithms

    The population model of an evolutionary algorithm (EA) describes the structural properties of its population to which its members are subject. A population

    Population model (evolutionary algorithm)

    Population model (evolutionary algorithm)

    Population_model_(evolutionary_algorithm)

  • Travelling salesman problem
  • NP-hard problem in combinatorial optimization

    polynomial-time algorithm that finds a tour of length at most (1 + 1/c) times the optimal for geometric instances of TSP in O ( n ( log ⁡ n ) O ( c d ) d − 1

    Travelling salesman problem

    Travelling salesman problem

    Travelling_salesman_problem

  • HHL algorithm
  • Quantum algorithm for solving systems of linear equations

    The Harrow–Hassidim–Lloyd (HHL) algorithm is a quantum algorithm for obtaining certain limited information about the solution to a system of linear equations

    HHL algorithm

    HHL_algorithm

  • Quantum algorithm
  • Algorithm to be run on quantum computers

    In quantum computing, a quantum algorithm is an algorithm that runs on a realistic model of quantum computation, the most commonly used model being the

    Quantum algorithm

    Quantum_algorithm

  • Backtracking
  • Algorithmic paradigm for constraint satisfaction or enumeration problems

    backtracking algorithm traverses this search tree recursively, from the root down, in depth-first order. At each node c, the algorithm checks whether c can be

    Backtracking

    Backtracking

  • Gale–Shapley algorithm
  • Procedure for finding a stable matching

    Gale–Shapley algorithm (also known as the deferred acceptance algorithm, propose-and-reject algorithm, or Boston Pool algorithm) is an algorithm for finding

    Gale–Shapley algorithm

    Gale–Shapley_algorithm

  • Digital differential analyzer (graphics algorithm)
  • Device for interpolation in computer graphics

    {start}}<x_{\rm {end}}} i.e. the starting extreme point is at the left. DDA algorithm program in C++: #include <graphics.h> #include <iostream.h> #include <math.h>

    Digital differential analyzer (graphics algorithm)

    Digital_differential_analyzer_(graphics_algorithm)

  • Quasi-polynomial time
  • Computational complexity class

    That is, there should exist a constant c {\displaystyle c} such that the worst-case running time of the algorithm, on inputs of size n {\displaystyle n}

    Quasi-polynomial time

    Quasi-polynomial_time

  • Bartels–Stewart algorithm
  • Algorithm in numerical linear algebra

    the Bartels–Stewart algorithm is used to numerically solve the Sylvester matrix equation A X − X B = C {\displaystyle AX-XB=C} . Developed by R.H. Bartels

    Bartels–Stewart algorithm

    Bartels–Stewart_algorithm

  • Sorting algorithm
  • Algorithm that arranges lists in order

    In computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order

    Sorting algorithm

    Sorting algorithm

    Sorting_algorithm

  • Radix sort
  • Non-comparative lexicographical sorting algorithm

    In computer science, radix sort is a non-comparative sorting algorithm. It avoids comparison by creating and distributing elements into buckets according

    Radix sort

    Radix_sort

  • Estimation of distribution algorithm
  • Family of stochastic optimization methods

    Estimation of distribution algorithms (EDAs), sometimes called probabilistic model-building genetic algorithms (PMBGAs), are stochastic optimization methods

    Estimation of distribution algorithm

    Estimation of distribution algorithm

    Estimation_of_distribution_algorithm

  • Time-based one-time password
  • Password authentication algorithm

    Time-based one-time password (TOTP) is a computer algorithm that generates a one-time password (OTP) using the current time as a source of uniqueness

    Time-based one-time password

    Time-based one-time password

    Time-based_one-time_password

  • Borůvka's algorithm
  • Method for finding minimum spanning trees

    Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is

    Borůvka's algorithm

    Borůvka's algorithm

    Borůvka's_algorithm

  • Reservoir sampling
  • Randomized algorithm

    Reservoir sampling is a family of randomized online algorithms for choosing a simple random sample, without replacement, of k items from a population of

    Reservoir sampling

    Reservoir_sampling

  • Merge algorithm
  • Algorithm that combines multiple sorted lists into one

    sorted order. These algorithms are used as subroutines in various sorting algorithms, most famously merge sort. The merge algorithm plays a critical role

    Merge algorithm

    Merge_algorithm

  • Minimax
  • Decision rule used for minimizing the possible loss for a worst-case scenario

    combinatorial game theory, there is a minimax algorithm for game solutions. A simple version of the minimax algorithm, stated below, deals with games such as

    Minimax

    Minimax

  • Computational complexity of matrix multiplication
  • Algorithmic runtime requirements for matrix multiplication

    Unsolved problem in computer science What is the fastest algorithm for matrix multiplication? More unsolved problems in computer science In theoretical

    Computational complexity of matrix multiplication

    Computational_complexity_of_matrix_multiplication

  • K-nearest neighbors algorithm
  • Non-parametric classification method

    In statistics and machine learning, the k-nearest neighbors algorithm (k-NN) is a non-parametric supervised learning method that assigns weightage only

    K-nearest neighbors algorithm

    K-nearest_neighbors_algorithm

  • Apriori algorithm
  • Data-mining algorithm

    Given a threshold C {\displaystyle C} , the Apriori algorithm identifies the item sets which are subsets of at least C {\displaystyle C} transactions in

    Apriori algorithm

    Apriori_algorithm

  • Viterbi algorithm
  • Finds likely sequence of hidden states

    The Viterbi algorithm is a dynamic programming algorithm that finds the most likely sequence of hidden events that would explain a sequence of observed

    Viterbi algorithm

    Viterbi_algorithm

  • Expectation–maximization algorithm
  • Iterative method for finding maximum likelihood estimates in statistical models

    In statistics, an expectation–maximization (EM) algorithm is an iterative method to find (local) maximum likelihood or maximum a posteriori (MAP) estimates

    Expectation–maximization algorithm

    Expectation–maximization algorithm

    Expectation–maximization_algorithm

  • PageRank
  • Algorithm used by Google Search to rank web pages.

    PageRank (PR) is an algorithm used by Google Search to rank web pages in their search engine results. It is named after both the term "web page" and co-founder

    PageRank

    PageRank

    PageRank

  • Push–relabel maximum flow algorithm
  • Algorithm in mathematical optimization

    mathematical optimization, the push–relabel algorithm (alternatively, preflow–push algorithm) is an algorithm for computing maximum flows in a flow network

    Push–relabel maximum flow algorithm

    Push–relabel_maximum_flow_algorithm

  • Whitehead's algorithm
  • on a classic 1936 paper of J. H. C. Whitehead. It is still unknown (except for the case n = 2) if Whitehead's algorithm has polynomial time complexity.

    Whitehead's algorithm

    Whitehead's_algorithm

  • Exponential backoff
  • Rate-seeking algorithm

    algorithm that uses feedback to multiplicatively decrease the rate of some process, in order to gradually find an acceptable rate. These algorithms find

    Exponential backoff

    Exponential_backoff

  • Huffman coding
  • Technique to compress data

    compression. The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and

    Huffman coding

    Huffman coding

    Huffman_coding

  • Dykstra's projection algorithm
  • Optimization algorithm

    Dykstra's algorithm is a method that computes a point in the intersection of convex sets, and is a variant of the alternating projection method (also

    Dykstra's projection algorithm

    Dykstra's_projection_algorithm

  • K-means clustering
  • Vector quantization algorithm minimizing the sum of squared deviations

    been developed to address limitations of the original algorithm, including methods such as fuzzy c-means, which allows data points to belong to multiple

    K-means clustering

    K-means_clustering

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