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  • Cathode-ray tube amusement device
  • Earliest known interactive electronic game

    The cathode-ray tube amusement device is the earliest-known concept for an interactive electronic game, as well as the first game concept to incorporate

    Cathode-ray tube amusement device

    Cathode-ray tube amusement device

    Cathode-ray_tube_amusement_device

  • Cathode ray tube
  • Vacuum tube used to display images

    A cathode ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams, which are directed and controlled to display

    Cathode ray tube

    Cathode ray tube

    Cathode_ray_tube

  • Early history of video games
  • Games from the 1940s to the 1970s

    of "video game" used. Following the 1947 invention of the cathode-ray tube amusement device—the earliest known interactive electronic game as well as

    Early history of video games

    Early_history_of_video_games

  • Thomas T. Goldsmith Jr.
  • American physics professor (1910–2009)

    was an American television pioneer, the co-inventor of the cathode-ray tube amusement device, and a professor of physics at Furman University. Goldsmith

    Thomas T. Goldsmith Jr.

    Thomas T. Goldsmith Jr.

    Thomas_T._Goldsmith_Jr.

  • Bertie the Brain
  • 1950 electronic game

    appeared only three years after the 1947 invention of the cathode-ray tube amusement device, the earliest known interactive electronic game to use an

    Bertie the Brain

    Bertie_the_Brain

  • Tennis for Two
  • 1958 video game

    include the 1947 cathode-ray tube amusement device, the earliest known interactive electronic game, though it did not run on a computing device; the 1950 Bertie

    Tennis for Two

    Tennis for Two

    Tennis_for_Two

  • Nimrod (computer)
  • 1951 British computer

    appeared only four years after the 1947 invention of the cathode-ray tube amusement device, the earliest known interactive electronic game to use an

    Nimrod (computer)

    Nimrod (computer)

    Nimrod_(computer)

  • Video game
  • Electronic game with user interface and visual feedback

    interactive electronic devices with various display formats. The earliest example dates to 1947—a "cathode-ray tube amusement device" was filed for a patent

    Video game

    Video game

    Video_game

  • History of video games
  • player. The earliest known attempt at such a game was the cathode-ray tube amusement device, patented in 1947, which simulated missile fire on an oscilloscope

    History of video games

    History of video games

    History_of_video_games

  • Video game industry
  • Economic sector of video games

    Goldsmith Jr. and Estle Ray Mann filed a patent for a "cathode ray tube amusement device". Their game, which uses a cathode-ray tube hooked to an oscilloscope

    Video game industry

    Video game industry

    Video_game_industry

  • History of games
  • [page needed] US 2455992, Goldsmith Jr., Thomas T. & Mann, Estle Ray, "Cathode-ray tube amusement device", published 14 December 1948, assigned to Allen B. Du Mont

    History of games

    History of games

    History_of_games

  • Television set
  • Device for receiving and viewing video content

    popular consumer product after World War II in electronic form, using cathode ray tube (CRT) technology. The addition of color to broadcast television beginning

    Television set

    Television set

    Television_set

  • 1947 in science
  • Goldsmith Jr. and Estle Ray Mann file a United States patent request for an invention described as a "cathode-ray tube amusement device", probably the first

    1947 in science

    1947 in science

    1947_in_science

  • Audio game
  • Computer game in which feedback is primarily audible rather than visual

    The first electronic game, in fact, is often cited to be Cathode-Ray Tube Amusement Device (1947) a decidedly visual game. Despite the difficulties in

    Audio game

    Audio_game

  • Segment display
  • Electronic display device for displaying digits and some letters

    1950s through the 1970s was the cold-cathode, neon-lamp-like nixie tube. Starting in 1970, RCA sold a display device known as the Numitron that used incandescent

    Segment display

    Segment display

    Segment_display

  • December 14
  • Day of the year

    1948 – Thomas T. Goldsmith Jr. and Estle Ray Mann are granted a patent for their cathode-ray tube amusement device, the earliest known interactive electronic

    December 14

    December_14

  • January 25
  • Day of the year

    adopted. 1947 – Thomas Goldsmith Jr. files a patent for a "Cathode Ray Tube Amusement Device", the first ever electronic game. 1949 – The first Emmy Awards

    January 25

    January_25

  • Philo Farnsworth
  • American inventor (1906–1971)

    221,374: X-ray projection device U.S. patent 2,263,032: Cold cathode electron discharge tube U.S. patent 3,258,402: Electric discharge device for producing

    Philo Farnsworth

    Philo Farnsworth

    Philo_Farnsworth

  • Timeline of United States inventions (1946–1991)
  • “Cathode-Ray Tube Amusement Device,” making it the earliest documented video game. Primitive by modern standards in video gaming, the amusement device

    Timeline of United States inventions (1946–1991)

    Timeline of United States inventions (1946–1991)

    Timeline_of_United_States_inventions_(1946–1991)

  • Westinghouse Electric Corporation
  • Major American manufacturing company (1886–1997)

    S. 1952 – opens Cathode Ray Tube facility in Horseheads, New York; facility housed three divisions: Cathode Ray Tube, Electronic Tube, and Industrial

    Westinghouse Electric Corporation

    Westinghouse Electric Corporation

    Westinghouse_Electric_Corporation

  • Sprite (computer graphics)
  • 2D bitmap displayed over a larger scene

    occurs as each scan line is prepared for the video output device, such as a cathode-ray tube, without involvement of the main CPU and without the need

    Sprite (computer graphics)

    Sprite (computer graphics)

    Sprite_(computer_graphics)

  • The Secret Life of Machines
  • British television programme explaining the history and workings of various inventions

    Due to being produced in the late 1980s, the episode only covers Cathode Ray Tube displays and analogue transmissions. Woods, Sarah (20 May 2004). "Tim's

    The Secret Life of Machines

    The_Secret_Life_of_Machines

  • V-by-One HS
  • Electrical digital signaling standard

    internal interfaces of digital pixel displays. LCDs, different from cathode ray tube (CRT) displays, have to use digital signaling to show each pixel. While

    V-by-One HS

    V-by-One_HS

  • Desktop computer
  • Computer designed to be used at a fixed location

    displayed graphics with a plotter. The Wang 2200 of 1973 had a full-size cathode-ray tube (CRT) and cassette tape storage. The IBM 5100 in 1975 had a small CRT

    Desktop computer

    Desktop computer

    Desktop_computer

  • Arcade video game
  • Coin-operated entertainment machine genre

    use flat panel displays instead of cathode-ray tubes. Internet services such as ALL.Net, NESiCAxLive, e-Amusement and NESYS, allow the cabinets to download

    Arcade video game

    Arcade video game

    Arcade_video_game

  • Super Mario Bros.
  • 1985 video game

    a "pixel-perfect" resolution and a style emulating the look of a cathode ray tube television. The game has been re-released for several of Nintendo's

    Super Mario Bros.

    Super_Mario_Bros.

  • Boeing 747-400
  • Wide-body airliner, improved production series of the 747

    of airline input, the 747-400's new digital cockpit design featured cathode-ray tube (CRT) display technologies first employed on the 757 and 767. The autopilot

    Boeing 747-400

    Boeing 747-400

    Boeing_747-400

  • Rare-earth element
  • Any of the fifteen lanthanides plus scandium and yttrium

    using mainly yttrium, cerium, and europium, plasma displays, old cathode-ray tubes (CRTs), and liquid crystal displays (LCDs) with fluorescent backlighting

    Rare-earth element

    Rare-earth element

    Rare-earth_element

  • 3D television
  • Television that conveys depth perception to the viewer

    pioneered a variety of 3D television systems using electro-mechanical and cathode-ray tube techniques. The first 3D TV was produced in 1935, and stereoscopic

    3D television

    3D television

    3D_television

  • County Durham
  • County of England

    who own Elddis, make caravans at Delves. The LG Philips Displays cathode-ray tube factory at Carrville, Durham was the second largest employer in the

    County Durham

    County Durham

    County_Durham

  • Technological and industrial history of 20th-century Canada
  • microwave oven were introduced. Large-screen televisions usually of the cathode ray or projection type were found in many homes. The Sony Walkman, introduced

    Technological and industrial history of 20th-century Canada

    Technological_and_industrial_history_of_20th-century_Canada

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