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Home computer released in 1985
The Commodore 128, also known as the C128, is the last 8-bit home computer that was commercially released by Commodore Business Machines (CBM). Introduced
Commodore_128
8-bit home computer introduced in 1982
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics
Commodore_64
Series of 8-bit personal computers released in 1982
The Commodore CBM-II series is a short-lived range of 8-bit personal computers from Commodore Business Machines (CBM), released in 1982 and intended as
Commodore_CBM-II
length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z) Commodore 64 Games System
List_of_Commodore_64_games
The Commodore 64 home computer used various external peripherals. Due to the backwards compatibility of the Commodore 128, most peripherals would also
Commodore_64_peripherals
Serial bus of the home computers series of Commodore
computers: VIC-20, Commodore 64, Commodore 128, Plus/4, Commodore 16, and Commodore 65. The parallel IEEE-488 interface used on the Commodore PET (1977) computer
Commodore_bus
Home computer and electronics manufacturer
Commodore International Corporation (CI), also known as Commodore International Limited, was a home computer and electronics manufacturer with its head
Commodore_International
BASIC programming language dialect
International's 8-bit home computer line, stretching from the PET (1977) to the Commodore 128 (1985). The core is based on 6502 Microsoft BASIC, and as such it shares
Commodore_BASIC
Symbol representing the word "and" (&)
Monitor built into ROM on the Commodore 128, used it to indicate octal instead, a convention that spread throughout the Commodore community and is now used
Ampersand
Personal computer by Commodore
sound coprocessors, but is in a smaller case similar to that of the Commodore 128. Released in 1987, the Amiga 500 was the first computer for the home
Amiga_500
Floppy disk drive
reading and writing disks from other Commodore machines. The 1571 was designed to partner with the new Commodore 128 (C128), which introduced support for
Commodore_1571
8-bit graphical operating system
for the Commodore 64 with its version being released in 1986, enhanced versions of GEOS later became available in 1987 for the Commodore 128 and in 1988
GEOS_(8-bit_operating_system)
Processor upgrade for the Commodore 64
The SuperCPU is a processor upgrade for the Commodore 64 and Commodore 128 personal computer platforms. It uses the W65C816S 8/16 bit microprocessor, and
SuperCPU
Home computer
compatible with other Commodore home computers, but its built-in Commodore BASIC 3.6 interpreter could run programs written in the Commodore 128's BASIC 7.0, as
Commodore_LCD
Personal computer system
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology
Commodore_PET
1989 video game
developed by The Software Toolworks and published in 1989 for the Commodore 64, Commodore 128, and MS-DOS, as well as for the Nintendo Entertainment System
Beyond the Black Hole (video game)
Beyond_the_Black_Hole_(video_game)
Discontinued family of computer operating systems
coprocessor. Furthermore, it was available for the Amstrad CPC series, the Commodore 128, TRS-80, and later models of the ZX Spectrum. CP/M 3 was also used on
CP/M
and Commodore 64 computers. The commands appeared in later Commodore BASIC implementations, including the CBM-II series. In 1985, the Commodore 128 was
BSAVE
Swedish video game programmer (born 1979)
nerd", who built his own modem and taught Persson to use the family's Commodore 128. On it, Persson played bootleg games and loaded in various type-in programs
Markus_Persson
1985 video game
Mastertronic on their M.A.D. label. It was released in 1985 for the Commodore 64, Commodore 128, Atari 8-bit computers, and Amstrad CPC. The player controls
The_Last_V8
Character encoding on Commodore computers
subsequently used by the CBM-II, VIC-20, Commodore 64, Commodore 16, Commodore 116, Plus/4, and Commodore 128. However, the Amiga personal computer family
PETSCII
Graphics processor for the Commodore 128DCR personal computer
responsible for the 80-column[1] or RGBI display on the Commodore 128DCR personal computer. In the Commodore 128 service manual, this component was referred to
MOS_Technology_8568
US computer engineer
designed the significantly more successful Commodore 128, a dual-CPU, triple-OS, compatible successor to the Commodore 64. Prior to the C128, Herd had done
Bil_Herd
Cartridge to freeze and save on Commodore 64 computer
was a popular extension cartridge which was created for the Commodore 64 and Commodore 128, produced by the Dutch company Riska B.V. Home & Personal Computers
The_Final_Cartridge_III
GUI-based integrated software package for the Commodore 128 personal computer
II, Commodore 64 and Commodore 128 personal computers. It was developed by Arktronics in 1984, and the Commodore version was published by Commodore in
Jane_(software)
1985 video game
developed and published by CRL Group. It was released for Apple II, Commodore 64, Commodore 128, ZX Spectrum, and Amstrad CPC created by the CRL Group PLC. The
The Rocky Horror Show (video game)
The_Rocky_Horror_Show_(video_game)
Topics referred to by the same term
specimen Jane (software), a GUI-based integrated software package for the Commodore 128 Jane Street (Toronto), Toronto, Canada Jane (TTC), a Toronto subway
Jane
the Commodore 128 (C128) computer to generate an 80-column (640 × 200 pixel) RGB video display, running alongside a VIC-II which supported Commodore 64-compatible
MOS_Technology_8563
Commodore 64, Commodore 128 Commodore 64, Commodore 128 Yes SDAs refer to Self Dissolving ARC files, and are based on the Commodore 64 and Commodore 128
List_of_archive_formats
Integrated circuit
prominent use was in the Commodore 64 and Commodore 128(D), each of which included two CIA chips. The Commodore 1570 and Commodore 1571 floppy disk drives
MOS_Technology_CIA
1982 word processor
PaperClip is a word processor for the Commodore 64, 128 (native mode), and Atari 8-bit computers published by Batteries Included in 1985. In the UK it
PaperClip
and Bank Street Writer. Versions were published for the Apple II, Commodore 64 and 128, Atari 8-bit computers, VIC-20, and MS-DOS. It was the most popular
SpeedScript
Family of personal computers sold by Commodore
Amiga is a family of personal computers produced by Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. When
Amiga
Word Writer 128 is a word processor published in 1986 by Timeworks for the Commodore 128 in native mode. It had 40- and 80-column modes, and was compatible
Word_Writer_128
Video game series
Atlantic City, New Jersey, and were released for Amiga, Atari ST, Commodore 64, Commodore 128, and MS-DOS. Each of the games were published by Capstone Software
Trump_Castle_(series)
Somerset, New Jersey. The system was an extension of Commodore's BASIC 7.0 for the Commodore 128 computer. BASIC 8.0 provided commands lacking in BASIC
BASIC_8
1984 video game
MS-DOS, and Commodore 64. Versions for the Commodore 128 (bundled together as Commodore 64/128, though it included a discrete version for the 128 with 80-column
Star_Fleet_I:_The_War_Begins
extension cartridge which was introduced in mid-1986 for the Commodore 64 and a later Commodore 128 compatible version, It offered a fast loader, increasing
Trilogic_Expert_Cartridge
Series of checksum utilities
Proofreader was designed to run on any Commodore 8-bit home computer (including the Commodore 16, Plus/4, and Commodore 128), automatically relocating itself
The_Automatic_Proofreader
1987 video game
An enhanced version of the original Kikstart was released for the Commodore 128, one of the few native mode game titles for that computer. This was
Kikstart_2
1984 home computer
released by Commodore International in 1984. It is part of the Commodore 264 series, which also includes the Commodore 16 and Commodore 116 models. The
Plus/4
1977 video game
followed in the fall of 1982. Infocom developed interpreters for the Commodore 64, Atari 8-bit computers, CP/M systems, and IBM PC compatibles, and released
Zork
End-user desktop database program
It was originally created in 1983 by Precision Software for the Commodore 64 and 128 and later the Amiga and Atari ST. In 1989, it was the first database
Superbase_(database)
MOS Technology sound chip
the built-in programmable sound generator chip of the Commodore 64, Commodore CBM-II, Commodore 128, and MAX Machine home computers. Together with the VIC-II
MOS_Technology_6581
Kernal is a SASI hard drive subsystem developed for the 8-bit Commodore 64 and Commodore 128 home computers. The Lt. Kernal is capable of a data transfer
Lt._Kernal
Series of personal computer
without monitor ($1584 in 2025). They were sold alongside Commodore's Amiga and Commodore 64c/128 lines of home and graphics computers. The PC10 was comparable
Commodore IBM PC compatible systems
Commodore_IBM_PC_compatible_systems
Type of writing device
to reverse video on some terminals. For example, the CHAR command of Commodore 128 BASIC allows text to be displayed in reverse, which can be used to highlight
Highlighter
Commodore operating system
versions used in its successors: the VIC-20; Commodore 64; Plus/4; Commodore 16; and Commodore 128. The Commodore 8-bit machines' KERNAL consists of the low-level
KERNAL
Prototype computer
The final 8-bit model from CBM remained the triple-mode, 1–2 MHz, 128 KB, Commodore 128 of 1985. The CPU named CSG 4510 R3 is a custom CSG 65CE02 (a MOS
Commodore_65
2014 video game
titled LuftrauserZ, was developed by Paul Koller for Commodore 64, Commodore 128 and Commodore 64 Games System, and released by RGCD and Vlambeer on
Luftrausers
The Commodore 1570 is a 5¼" floppy disk drive for the Commodore 128 home/personal computer. It is a single-sided, 170 kB version of the Commodore 1571
Commodore_1570
released for the Apple IIGS. Versions for the Commodore 64 and Commodore 128 were released as Merlin 64 and Merlin 128 respectively. According to early Merlin
Merlin_(assembler)
1988 American football video game
the success of Earl Weaver Baseball. It was later ported to MS-DOS and Commodore 64 in 1989, and was followed by the 1990 Sega Genesis video game of same
John Madden Football (1988 video game)
John_Madden_Football_(1988_video_game)
1981 video game
also distinguishing the game from others sold in Ziploc bags. The Commodore 64/128 versions of Wizardry 1-3 share a common code base with the Apple originals
Wizardry: Proving Grounds of the Mad Overlord
Wizardry:_Proving_Grounds_of_the_Mad_Overlord
Real-time operating system
computers Atari ST Atari Portfolio Pocket Viewer Commodore PET VIC-20, Commodore 64, Commodore 128 Oric NEC PC-6001 Sharp Wizard x86-based Unix-like
Contiki
Integrated software package for the Commodore 64
spreadsheet module in order to sort it. It was later ported to the Commodore 128. Commodore Microcomputers stated that "Vizastar packs so much muscle into
Vizastar
Memory expansion technology
The Commodore RAM Expansion Unit (REU) is a range of external RAM add-ons. At the time of introduction of the Commodore 128 home computer, two REUs were
Commodore_REU
Sector of persistent data storage device
compatible systems this is subject to El Torito specifications. Commodore 128 software on Commodore DOS disks where data on Track 1, Sector 0 began with a magic
Boot_sector
Platform Capcom Arcade A Mind Forever Voyaging Adventure Infocom Apple II, Commodore 128, PC, Mac Super Mario Bros. Platform Nintendo R&D4 Nintendo NES Ultima
List of video games listed among the best
List_of_video_games_listed_among_the_best
1988 video game
"Dungeon") are placed in Drive 1 and swapped around. It also supports Commodore 128 mode and if run on a C128, the extra system RAM is used for background
Ultima_V:_Warriors_of_Destiny
Class of microcomputers
8-bit MOS Technology 6502 (Apple, Commodore, Atari, BBC Micro) and Zilog Z80 (TRS-80, ZX81, ZX Spectrum, Commodore 128, Amstrad CPC). One exception was
Home_computer
Budget software publisher based in Carson, California, founded 1982
include: Atari 8-bit computers, Atari 16-bit computers, the VIC-20, Commodore 64, Commodore 128, and Amiga, Apple II computers, IBM and Tandy compatibles, Windows
Cosmi_Corporation
8-bit central processing unit
MOS Technology and used in the Commodore 128 (C128). It is an improved version of the MOS 6510 used in the Commodore 64 (C64). It was manufactured using
MOS_Technology_8502
Synchronisation signal in colour video
only, one in 65 cycles is longer) 1.0227 MHz 2/7f VIC-20 CPU Commodore 64 CPU Commodore 128 CPU (SLOW & C64 compatible modes) Atari 2600 CPU 1.1932 MHz
Color_burst
Apple II clone
the Laser 128 in Commodore computer magazines; the name was, Central Point president Mike Brown said, "chosen to sound like the Commodore 128", and the
Laser_128
Multiple of the unit byte
advertise using the 1024 convention, hence the naming of the Commodore 64, Commodore 128, and the Amstrad CPC 464. On modern systems, all versions of
Kilobyte
supports nearly all Commodore computers, including the PET, VIC-20, Commodore 64, Commodore 128, Plus/4, Commodore 16, Commodore 65, and Amiga, including
Toronto_PET_Users_Group
Open source FPGA retrogaming platform
Pocket Color X68000 Amiga Atari ST Atari 8-bit computers Commodore 64 & Commodore 128 VIC-20 Commodore 16 Coleco Adam Macintosh Plus ZX Spectrum Amstrad CPC
MiSTer
Computer programmer
commercial video game titles and application software for the Commodore 64, Commodore 128, and Amiga. In 1989, six years into his programming activities
Randy_Linden
1985 video game
developed and published by Electronic Arts for the Commodore 64. It was advertised as being Commodore 128 compatible. A version for Atari 8-bit computers
Racing_Destruction_Set
Annual expo of Commodore computers
World of Commodore is an annual computer expo dedicated to Commodore computers. The shows were initially organized by Commodore Canada or its sister companies
World_of_Commodore
Chiptune music band
16-bit computers (with 8-bit audio output) such as the VIC-20, Commodore 64, Commodore 128, Amiga 500, and the Apple II, as well as game consoles such as
8_Bit_Weapon
1986 video game
Brian Moriarty Engine Z-machine Platforms Amiga, Apple II, Atari ST, Commodore 128, MS-DOS, Macintosh Release May 9, 1986 Genre Interactive fiction Mode
Trinity_(video_game)
Type of integrated circuit
VIC-II and were used in the Commodore 64. The MOS Technology 8563/8568 was used in the Commodore 128 (8563) and Commodore 128D (8568) to create an 80
Video_display_controller
Computer architecture bit width
cover ROM too). The Commodore 128, and other 8-bit systems, meaning still with 16-bit addressing, could use more than 64 KB, i.e. 128 KB RAM, also the BBC
8-bit_computing
Swedish video game developer
playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from
Mojang_Studios
American software company
Tobenfeld. The company developed music software for the Atari ST, Commodore 64, Commodore 128, Amiga, IBM Personal Computer, and Macintosh. It operated until
Dr._T's_Music_Software
Spreadsheet program
strategy that facilitated ports to systems such as MS-DOS, Xenix, Commodore 64 and 128, TI-99/4A (on four 6K GROMs and a single 8K ROM), Radio Shack TRS-80
Multiplan
Software that was popular during the home computer era of the 1970s and 1980s
resident firmware in some computers (e.g., the built-in monitors in the Commodore 128, Heathkit H89 and Zenith laptops). Often, computer manufacturers rely
Machine_code_monitor
Commodore floppy disk drive
Autoboot flag 10–FF BAM entries for Tracks 41–80 Commodore 64 peripherals Commodore 128 "New Commodore 64/128 Accessories". BYTE. Vol. 12, no. 4. April 1987
Commodore_1581
Dedicated magnetic tape data storage device
to Commodore's 8-bit computers, including the PET, VIC-20, and Commodore 64. A physically similar model, Commodore 1531, was made for the Commodore 16
Commodore_Datasette
1982 video game
C. Greenberg Robert Woodhead Series Wizardry Platforms Apple II, Commodore 64 / 128, MS-DOS, FM-7, Game Boy Color, Mac, MSX2, NES, PC-88, PC-98, TurboGrafx-CD
Wizardry II: The Knight of Diamonds
Wizardry_II:_The_Knight_of_Diamonds
Computer mouse made in 1986
The Commodore 1351 is a computer mouse made by Commodore in 1986, which can be directly plugged into the 9-pin control port of a Commodore 64 or 128. The
Commodore_1351
application written for the Atari 8-bit computers and ported to the Commodore 64, Commodore 128, IBM PCjr, and the Apple II, as well as for early Macintosh ("The
HomePak
1987 video game
Engine Z-machine Platforms Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 128, MS-DOS, Macintosh Release Release 86: February 12, 1987 Release 116:
Bureaucracy_(video_game)
Software for the 1982 home computer
Robert; Volpe, Jerry (1985). "The C64 Mode". The Official Book for the Commodore 128 Personal Computer. Howard W. Sams & Co. p. 80. ISBN 0-672-22456-9. "Gamebase64
Commodore_64_software
1983 video game
Joshua Mittleman Samuel Pottle Series Wizardry Platforms Apple II, Commodore 64 / 128, MS-DOS, FM-7, Game Boy Color, MSX2, NES, IBM PC, NEC PC-88, NEC PC-98
Wizardry III: Legacy of Llylgamyn
Wizardry_III:_Legacy_of_Llylgamyn
RAM expansion cartridge
cartridges also available Commodore REU, a series of RAM Expansion Units (REUs) for the Commodore 64 and Commodore 128 computers (128 KB, 256 KB and 512 KB
RAM_pack
Defunct American home computer magazine
these was Compute!'s Gazette, which catered to VIC-20, Commodore 64, and later the Commodore 128 computer users. Compute! printed type-in programs for
Compute!
1978 video game
(Peterborough, NH) for the Radio Shack TRS-80, Apple II, TI-99/4A, and Commodore PET. It has been translated into many languages, such as ANSI C, and has
Santa_Paravia_en_Fiumaccio
Cross-platform game controller made by Atari
the Atari 8-bit computers and was compatible with the VIC-20, Commodore 64, Commodore 128, MSX, and later the Atari ST and Amiga. Third-party adapters
Atari_CX40_joystick
1986 golf video game
Leaderboard was the best-selling Commodore 64 game of 1986 in the United Kingdom. Leader Board was Access' third best-selling Commodore game as of late 1987. Rick
Leader_Board
1987 video game
coded in ZCODE, and was available on the Amiga, Apple II, Atari ST, Commodore 128, IBM PC compatibles, and Macintosh. In 1991, Beyond Zork was one of
Beyond_Zork
1986 video game
1986 adventure game developed and published by Activision for Commodore 64, Commodore 128, and Apple II personal computers, and licensed by Jaleco exclusively
Murder_on_the_Mississippi
Video microchip in the Commodore 64 and C128 home computers
video in the RF modulator) and DRAM refresh signals in the Commodore 64 and Commodore 128 home computers. Succeeding the original MOS Technology VIC used
MOS_Technology_VIC-II
changes: A monochrome 4-bit palette is used on: MOS Technology VDC (on the Commodore 128 with monochrome monitor) Amstrad CPC series with a GT64/GT65 Green Monitor
List of monochrome and RGB color formats
List_of_monochrome_and_RGB_color_formats
Floppy disk drive for the Commodore 64
save-and-replace command to corrupt data. The Commodore 1570 is an upgrade from the 1541 for use with the Commodore 128, available in Europe. It offers MFM capability
Commodore_1541
on Fractalus! Amstrad CPC, Apple II, Atari 5200, Atari 8-bit, Commodore 64, Commodore 128, TRS-80, ZX Spectrum 1985 Lucasfilm Games Epyx Activision Atari
List_of_LucasArts_games
1989 video game
published by Shades Software in 1989 for use on the Atari ST, Commodore 64 and Commodore 128, and by Grandslam Interactive for Amiga. To return home, young
Terry's_Big_Adventure
1987 video game
game developed by Zig Zag Software and published by Mirrorsoft for the Commodore 64 in 1987. It was designed by Antony Crowther. Spectrum Holobyte published
Zig_Zag_(1987_video_game)
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COMMODORE 128
COMMODORE 128
COMMODORE 128
COMMODORE 128
COMMODORE 128
COMMODORE 128
COMMODORE 128
COMMODORE 128
COMMODORE 128
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