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CONSTRUCT GAME-ENGINE

  • Construct (game engine)
  • Visual HTML5-based 2D game editor

    Construct is an HTML5-based 2D video game engine developed by Scirra Ltd. It is aimed primarily at non-programmers, allowing quick creation of games through

    Construct (game engine)

    Construct (game engine)

    Construct_(game_engine)

  • List of game engines
  • exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of

    List of game engines

    List_of_game_engines

  • GDevelop
  • Open-source game engine

    non-programmers and game developers of all skillsets, employing event based visual programming similar to engines like Construct, Stencyl, and Tynker

    GDevelop

    GDevelop

    GDevelop

  • Unreal Engine
  • Video game engine developed by Epic Games

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, initially made for use in the 1998 first-person shooter video game Unreal

    Unreal Engine

    Unreal Engine

    Unreal_Engine

  • CryEngine
  • Game engine by Crytek

    CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial

    CryEngine

    CryEngine

    CryEngine

  • Unreal Engine 2
  • Game engine

    video game consoles. The first game using UE2 was released in 2002 and its last update was shipped in 2005. It was succeeded by Unreal Engine 3. In October

    Unreal Engine 2

    Unreal_Engine_2

  • Game creation system
  • Special software used to make video games

    A game creation system (GCS) is a game engine that is targeted towards the consumer, for the purpose of creating a user-derived video game. It contains

    Game creation system

    Game_creation_system

  • Build (game engine)
  • First-person shooter engine

    With this information, the Build Engine renders the world in a way that looks three-dimensional, unlike modern game engines that create actual 3D environments

    Build (game engine)

    Build (game engine)

    Build_(game_engine)

  • Havok (software)
  • Video game middleware

    Limited). Havok provides physics engine, navigation, and cloth simulation components that can be integrated into video game engines. In 2007, Intel acquired Havok

    Havok (software)

    Havok_(software)

  • Age of Empires (video game)
  • 1997 real-time strategy video game

    the Age of Empires series. The game uses the Genie Engine, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient

    Age of Empires (video game)

    Age_of_Empires_(video_game)

  • Moonstone Island
  • 2023 video game

    January 2021, with Spink initially pursuing a solo project using the Construct game engine. The core vision emphasized three pillars: exploration, social interaction

    Moonstone Island

    Moonstone_Island

  • C4 Engine
  • Proprietary computer game engine developed by Terathon Software

    The C4 Engine is a proprietary computer game engine developed by Terathon Software that is used to create 3D games and other types of interactive virtual

    C4 Engine

    C4 Engine

    C4_Engine

  • Squad (video game)
  • 2020 video game

    Unreal Engine 4. The game's Kickstarter campaign started in May 2015. It featured six backer levels with various rewards such as merchandise, in-game rewards

    Squad (video game)

    Squad_(video_game)

  • Sierra Creative Interpreter
  • Game engine developed by Sierra On-Line

    (SCI) is a proprietary game engine and development system developed by Sierra On-Line as the successor to the company's Adventure Game Interpreter (AGI).

    Sierra Creative Interpreter

    Sierra_Creative_Interpreter

  • Frostpunk
  • 2018 video game

    2019, adding a new map to the game's endless mode and introducing new gameplay features such as the ability to construct bridges. The second pack, titled

    Frostpunk

    Frostpunk

  • Gears of War: E-Day
  • Upcoming video game

    The game also introduces expanded destruction systems, dynamic environmental damage, and enhanced gore effects, all built using Unreal Engine 5. Development

    Gears of War: E-Day

    Gears_of_War:_E-Day

  • Lego Batman: Legacy of the Dark Knight
  • 2026 video game

    franchise. Legacy of the Dark Knight uses Unreal Engine 5 as opposed to TT Games' proprietary game engine, and takes heavy inspiration from Batman: Arkham

    Lego Batman: Legacy of the Dark Knight

    Lego_Batman:_Legacy_of_the_Dark_Knight

  • Marathon (1994 video game)
  • First-person shooter

    version of the Marathon 2 engine called Aleph One. The game's assets were released by Bungie as freeware in 2005. The game was rereleased on Steam by

    Marathon (1994 video game)

    Marathon_(1994_video_game)

  • Sandbox game
  • Type of freeform video game encouraging creativity

    environment that offers freedom to explore and construct. This can distinguish it from conventional ideas of a game, where the metaphorical sandbox is a "play

    Sandbox game

    Sandbox game

    Sandbox_game

  • Defold
  • Free game engine

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. It is used to create mostly two-dimensional

    Defold

    Defold

    Defold

  • Search engine
  • Software system for finding relevant information on the Web

    The term search engine refers to a search application that provides links to web pages and other relevant information on the Web (or the Internet in general)

    Search engine

    Search engine

    Search_engine

  • Satisfactory
  • 2024 video game

    period of exclusivity on the Epic Games Store. The game was originally built using Unreal Engine 4 as the studio had past experience with it for their

    Satisfactory

    Satisfactory

  • Adventure Game Interpreter
  • Game engine developed by Sierra On-Line

    The Adventure Game Interpreter (AGI) is a game engine developed by Sierra On-Line. The company originally developed the engine for King's Quest (1984)

    Adventure Game Interpreter

    Adventure_Game_Interpreter

  • Doom engine
  • 1993 game engine

    The Doom engine is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic, Hexen: Beyond Heretic

    Doom engine

    Doom_engine

  • Ixion (video game)
  • 2022 video game

    the "VOHLE engine" that allows interstellar travel. The Tiqqun's interior is divided into six sectors, within which the player can construct the required

    Ixion (video game)

    Ixion_(video_game)

  • Tile-based video game
  • Type of video game

    games included the editor in the game). Examples of tile-based game engine/IDEs include RPG Maker, Game Maker, Construct, and Godot. Variations include

    Tile-based video game

    Tile-based video game

    Tile-based_video_game

  • Trespasser (video game)
  • 1998 action-adventure video game

    series. The game engine of Trespasser was advanced for its time and required a fast and powerful computer to adequately display the game's detailed graphics

    Trespasser (video game)

    Trespasser_(video_game)

  • Stronghold (series)
  • Video game series

    Vision Engine, each with their own unique and drastically different game engine, as well as a number of expansions or spin-offs built on the same game engine

    Stronghold (series)

    Stronghold_(series)

  • LWJGL
  • Open-source Java software game library

    LWJGL is the basis of certain high-level Java game engines and libraries, such as libGDX and jMonkeyEngine. Development of the library began in 2002 with

    LWJGL

    LWJGL

    LWJGL

  • Hyrule Warriors: Age of Imprisonment
  • 2025 video game

    construct, which instinctively travels the land to battle Ganondorf's monsters and the other Forbidden Construct. Upon meeting the benign construct,

    Hyrule Warriors: Age of Imprisonment

    Hyrule_Warriors:_Age_of_Imprisonment

  • Grounded (video game)
  • 2022 video game

    going to be in the game. Throughout the game, players need to scavenge resources in the world in order to construct a base so as to defend themselves from

    Grounded (video game)

    Grounded_(video_game)

  • Summerhouse (video game)
  • 2024 video game

    city-building game developed by independent German developer Friedemann Allmenröder and published by Future Friends Games. The game allows players to construct towns

    Summerhouse (video game)

    Summerhouse_(video_game)

  • Denshattack!
  • 2026 video game

    skateboard. When pitching the game, Jaumandreu described the concept as "Tony Hawk but you're a train". Unreal Engine 5 was used as Undercoders had experience

    Denshattack!

    Denshattack!

  • Control (video game)
  • 2019 video game

    was developed using Remedy's proprietary Northlight Engine, which was first used on its previous game, Quantum Break. Control was one of the first major

    Control (video game)

    Control_(video_game)

  • Z (video game)
  • 1996 video game

    the time required. More powerful units take more time to construct. The objective of the game is to eliminate the opponent by taking out their command

    Z (video game)

    Z_(video_game)

  • Mankind (video game)
  • 1998 video game

    000 accounts were active in May 2003. During the game rework of Quantex in early 2009, the graphic engine of Mankind was fully ported to DirectX 9 and full

    Mankind (video game)

    Mankind_(video_game)

  • Physics engine
  • Software for approximate simulation of physical systems

    decreased accuracy to compute in time for the game to respond at an appropriate rate for game play. A physics engine is essentially a big calculator that does

    Physics engine

    Physics engine

    Physics_engine

  • BeamNG.drive
  • 2013 video game

    running. The game's engine calculates physics equations and problems in real-time during gameplay.[citation needed] Vehicles in the game consist of a

    BeamNG.drive

    BeamNG.drive

  • Far Cry (video game)
  • 2004 video game

    and must confront the mad scientist behind them. The game was the first to use Crytek's CryEngine, and was designed as an open-ended first-person shooter

    Far Cry (video game)

    Far_Cry_(video_game)

  • Stencyl
  • Video game development software

    easily add dialogue and tweak its settings for a game. AgentCubes AgentSheets Construct Corona GameSalad GameMaker GDevelop Klik & Play RPG Maker Scratch Cat

    Stencyl

    Stencyl

    Stencyl

  • Brush (video games)
  • Video game templates

    some 3D video game engines, such as the Quake engine, its derivatives the GoldSrc and Source game engines, or the Unreal Engine, to construct levels. Brushes

    Brush (video games)

    Brush (video games)

    Brush_(video_games)

  • Prey (2006 video game)
  • 2006 video game

    others more alien in behavior. The game's engine introduces two unique aspects to exploration. Portals in the game can transport the player from one area

    Prey (2006 video game)

    Prey_(2006_video_game)

  • Marathon (2026 video game)
  • First-person shooter by Bungie

    years after the events of the original game. There, humans from the UESC Marathon, a colony ship constructed out of the Martian moon Deimos, had established

    Marathon (2026 video game)

    Marathon_(2026_video_game)

  • Icarus (video game)
  • 2021 survival video game

    Unreal Engine. Retrieved 2 December 2021. Livingston, Christopher (30 July 2021). "Icarus: Everything we know about the sci-fi co-op survival game". PCGamer

    Icarus (video game)

    Icarus_(video_game)

  • Frostpunk 2
  • 2024 video game

    Frostpunk 2 allows players to build a much larger city. Players can now construct districts instead of individual buildings. Each district serves a particular

    Frostpunk 2

    Frostpunk_2

  • Luminous Engine
  • Multi-platform game engine by Square Enix

    Luminous Engine (ルミナス・エンジン, Ruminasu Enjin), originally called Luminous Studio (ルミナス・スタジオ, Ruminasu Sutajio), is a multi-platform game engine developed

    Luminous Engine

    Luminous_Engine

  • Atomic Heart
  • 2023 video game

    their equipment, access to a special version of the Unreal Engine 4, and tools for the game's implementation. Nvidia partially took on the marketing promotion

    Atomic Heart

    Atomic_Heart

  • Pie in the Sky (game engine)
  • 1990s video game engine

    shooter engine developed Pie in the Sky Software and primarily used in the mid to late 1990s. It was also known as Power 3D and the 3D Game Creation

    Pie in the Sky (game engine)

    Pie_in_the_Sky_(game_engine)

  • Quake (video game)
  • 1996 video game

    advanced 3D engine. The review also praised the sound effects, atmospheric music, and graphics, though it criticized that the polygons used to construct the enemies

    Quake (video game)

    Quake_(video_game)

  • Dressmaker (video game)
  • 2026 video game

    The player takes the customer's measurements and uses a sketchbook to construct a design from interchangeable elements including bodices, sleeves, collars

    Dressmaker (video game)

    Dressmaker_(video_game)

  • Fortnite
  • 2017 video game

    otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last

    Fortnite

    Fortnite

  • Fan game
  • Video game created by fans of a franchise

    tools and game engines. The Unity engine and Adobe Flash allow fans to develop standalone games, as with other programs such as GameMaker, Construct, RPG Maker

    Fan game

    Fan_game

  • Conway's Game of Life
  • Two-dimensional cellular automaton

    storage. These components then can be used to construct a computer within the Game of Life. Therefore, the Game of Life is Turing-complete and may therefore

    Conway's Game of Life

    Conway's Game of Life

    Conway's_Game_of_Life

  • Command & Conquer: Generals
  • 2003 video game

    other titles in the series - players construct bases and train units from these, acquiring resources on one of the game's maps to fund this, and then defeat

    Command & Conquer: Generals

    Command_&_Conquer:_Generals

  • Ara: History Untold
  • 2024 video game

    and peace. Players can construct numerous improvements, from forges to libraries, and monumental architectural triumphs. The game offers a non-linear technology

    Ara: History Untold

    Ara:_History_Untold

  • Wingspan (board game)
  • 2019 board game about birds

    board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. It is a medium-weight, card-driven, engine-building board game in which

    Wingspan (board game)

    Wingspan_(board_game)

  • Starfield (video game)
  • 2023 video game

    the Creation Engine, though it was heavily modified to accommodate the game's procedural generation system. Active development of the game started following

    Starfield (video game)

    Starfield (video game)

    Starfield_(video_game)

  • Nightdive Studios
  • American video game developer

    internally developed KEX Engine. Nightdive Studios was founded in November 2012 by Stephen and Alix Kick, former video game artists for Sony Online Entertainment

    Nightdive Studios

    Nightdive_Studios

  • Open-source video game
  • Video game whose source code is open-source software

    like Blender, game engines and libraries drove open source and independent video gaming. FLOSS game engines, like the Godot game engine, as well as libraries

    Open-source video game

    Open-source video game

    Open-source_video_game

  • RenderWare
  • Video game engine

    RenderWare is a 3D rendering engine developed by the British game developer Criterion Games. It is cross-platform, allowing for the creation of games that

    RenderWare

    RenderWare

  • Fortnite Save the World
  • Co-op sandbox survival game developed by Epic Games

    can construct new weapons, ammo, and traps from gathered resources, or find these by searching containers across the map. During missions, the game progresses

    Fortnite Save the World

    Fortnite_Save_the_World

  • Infiniminer
  • 2009 video game

    Zachary Barth, the game was built on the engine of Infinifrag 2, and inspired by Team Fortress 2 and Motherload by XGen Studios. The game has been cited as

    Infiniminer

    Infiniminer

  • Engine (disambiguation)
  • Topics referred to by the same term

    JavaScript code Chess engine, for computer chess games Database engine Game engine, for video games Polymorphic engine or mutation engine, a common component

    Engine (disambiguation)

    Engine_(disambiguation)

  • Shantae (video game)
  • 2002 video game

    WayForward, greenlit a Game Boy Color version of the game. As Huey had already built a graphics engine for Xtreme Sports, this engine was adapted to suit

    Shantae (video game)

    Shantae_(video_game)

  • Marathon (series)
  • Video game series

    interstellar colony ship that provides the main setting for the first game; the ship is constructed out of the Martian moon Deimos. The series is often regarded

    Marathon (series)

    Marathon (series)

    Marathon_(series)

  • Total Annihilation
  • 1997 strategy video game

    Annihilation, independently developed the open-source 3D graphics Spring game engine. The Total Annihilation 3D project began in 2006. Former lead designer

    Total Annihilation

    Total_Annihilation

  • War for the Overworld
  • 2015 video game

    defunct Dungeon Keeper 3, the game went through several incarnations, starting with a version based on a custom OpenGL engine, and later Unreal Development

    War for the Overworld

    War_for_the_Overworld

  • I Have No Mouth, and I Must Scream (video game)
  • 1995 video game

    2011, Adventure Gamers named it the "69th-best adventure game ever released". The game uses the S.A.G.A. game engine created by game developer The Dreamers

    I Have No Mouth, and I Must Scream (video game)

    I_Have_No_Mouth,_and_I_Must_Scream_(video_game)

  • Crazy Machines
  • 2005 video game

    components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game. An iOS version

    Crazy Machines

    Crazy_Machines

  • Voxel
  • Element representing a value on a grid in three dimensional space

    engine technology page of the game's website, the landscape engine is also referred to as the "Voxels engine". The engine is purely software-based: it

    Voxel

    Voxel

    Voxel

  • Fade to Silence
  • 2019 video game

    blanketed in endless winter." Fade to Silence will allow the players to "construct, upgrade and defend" their refuges, as well as rescue and recruit followers

    Fade to Silence

    Fade_to_Silence

  • Ferocious (video game)
  • 2025 video game

    independent studio OMYOG to distribute the game and promote trailers. It was made using Unity game engine. It began several years in development before

    Ferocious (video game)

    Ferocious_(video_game)

  • Snap! (programming language)
  • Block-based programming language

    Virtools 2.5 Vicious Engine Vision Visual3D Game Engine 2010s 4A Engine Amazon Lumberyard Bitsquid Buildbox Construct Creation Engine Decima Defold Felgo

    Snap! (programming language)

    Snap! (programming language)

    Snap!_(programming_language)

  • Predecessor (video game)
  • 2024 video game

    free-to-play multiplayer online battle arena (MOBA) game developed and published by Omeda Studios. The game started its buy-to-play early access phase on 1

    Predecessor (video game)

    Predecessor_(video_game)

  • No One Has to Die
  • 2013 video game

    has to die.) is a 2013 video game by independent developer Sammy Madafiglio. The game is a narrative-driven puzzle game that explores science fiction

    No One Has to Die

    No_One_Has_to_Die

  • Blockland (video game)
  • 2004 video game

    "Badspot" Hartman, using the Torque Game Engine, and was originally released as freeware on November 15, 2004. The game is not endorsed by, or affiliated

    Blockland (video game)

    Blockland (video game)

    Blockland_(video_game)

  • Dispatch (video game)
  • 2025 video game

    on December 12, 2024, during the Game Awards, alongside its ensemble cast. The game was developed using Unreal Engine 4. AdHoc released a demo on May 29

    Dispatch (video game)

    Dispatch_(video_game)

  • Fitter
  • Topics referred to by the same term

    supervises the cutting, fitting, or alteration of garments or shoes. Fitters construct and modify parts and components using a variety of tools and equipment

    Fitter

    Fitter

  • Hypnospace Outlaw
  • 2019 video game

    2019 simulation video game developed by Tendershoot and published by No More Robots. Set in an alternate history 1999, the game takes place inside a parody

    Hypnospace Outlaw

    Hypnospace_Outlaw

  • Tiny Glade
  • 2024 video game

    Tomasz Stachowiak, and was made with a custom version of Bevy - a modular game engine built in Rust. The trailer was announced in December 2022. Initially

    Tiny Glade

    Tiny_Glade

  • Off (video game)
  • 2008 video game

    Off (stylized in all caps) is a 2008 role-playing video game developed and published by Belgian team Unproductive Fun Time, consisting of Martin Georis

    Off (video game)

    Off (video game)

    Off_(video_game)

  • Go (game)
  • Abstract strategy board game

    construct territories rather than kill. The end of the middlegame and transition to the endgame is marked by a few features. Near the end of a game,

    Go (game)

    Go (game)

    Go_(game)

  • Shantae Advance: Risky Revolution
  • 2025 video game

    Land when it cools. Shantae and the Relic Hunters construct a miniature version of the Tremor Engine and return to the King's Pillar to activate it. As

    Shantae Advance: Risky Revolution

    Shantae_Advance:_Risky_Revolution

  • Aviary Attorney
  • 2015 video game

    Aviary Attorney is a 2015 adventure game in the style of the Ace Attorney series. The player takes the role of a defence lawyer, and must investigate crimes

    Aviary Attorney

    Aviary_Attorney

  • Catacomb Abyss
  • 1992 video game

    opportunity to further experiment with his game engines. He developed a 3D engine for the vehicular combat game Hovertank 3D, which was published by Softdisk

    Catacomb Abyss

    Catacomb_Abyss

  • BioShock
  • 2007 video game

    and expanding on the Unreal Engine in SWAT 4, and continued this advancement of the engine within BioShock. Given the game's setting, one significant improvement

    BioShock

    BioShock

  • Compile (company)
  • Japanese video game developer

    Pop, a title used for games that were released on the PC Engine, Neo Geo Pocket Color and Game Boy Advance. As part of Compile's restructuring in 1998

    Compile (company)

    Compile_(company)

  • Foundation (video game)
  • City-building video game by Polymorph Games

    developers initially planned a one-year early access period. The game uses the proprietary game engine called Hurricane. Reception Foundation received "generally

    Foundation (video game)

    Foundation (video game)

    Foundation_(video_game)

  • Fallout 4
  • 2015 video game

    explosives, upgrade weapons and armor, and construct, furnish, and improve settlements. It is the first game in the series to feature a fully voiced protagonist

    Fallout 4

    Fallout_4

  • QuakeC
  • Compiled language

    game itself, such as parts of the AI, triggers, or changes in the level. The Quake engine was the only game engine to use QuakeC. Following engines used

    QuakeC

    QuakeC

  • List of Doom ports
  • designs, monsters and game engine, with some ports offering content not included in the original DOS version. Since the Doom engine's source code was released

    List of Doom ports

    List_of_Doom_ports

  • Crysis 2
  • 2011 video game

    novel adaptation of the game. It was the first game to showcase the CryEngine 3 game engine and the first game using the engine to be released on consoles

    Crysis 2

    Crysis_2

  • Eternal Strands
  • 2025 video game

    like they are a "fantasy superhero" while playing the game. The game was created with Unreal Engine 5, and the team had about 68 people. Yellow Brick Games

    Eternal Strands

    Eternal_Strands

  • Call of Duty: Vanguard
  • 2021 video game

    27, 2021. "Call of Duty: Vanguard Using Modern Warfare Engine for 'Photo Realistic' World". Game Rant. August 19, 2021. Archived from the original on August

    Call of Duty: Vanguard

    Call_of_Duty:_Vanguard

  • Shadow Man (video game)
  • 1999 video game

    creating the game engine, with no specific concept in mind. Acclaim Entertainment then offered them about eight comic book series to create a game from, and

    Shadow Man (video game)

    Shadow_Man_(video_game)

  • Another World (video game)
  • Action-adventure video game

    soundtrack from Jean-François Freitas. Chahi developed his own game engine, creating all the game's art and animations in vector form to reduce memory use, with

    Another World (video game)

    Another_World_(video_game)

  • Tyranny (video game)
  • 2016 video game

    gameplay and engine used in Obsidian's previous title Pillars of Eternity, allowing the developers to spend more time on crafting a game where player

    Tyranny (video game)

    Tyranny_(video_game)

  • Glest
  • 2004 video game

    two forks, MegaGlest and the Glest Advanced Engine (GAE) have continued developing the game and its engine further. While MegaGlest is focused on stable

    Glest

    Glest

    Glest

  • Dead Block
  • 2011 video game

    the game, three characters use a combination of blockades, traps and weapons to fight off attacking zombies. It was developed with the Unreal 3 Engine. While

    Dead Block

    Dead Block

    Dead_Block

  • The Lord of the Rings: The Battle for Middle-earth
  • 2004 video game

    novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel

    The Lord of the Rings: The Battle for Middle-earth

    The_Lord_of_the_Rings:_The_Battle_for_Middle-earth

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