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German video game developer (1997–2013)
EA Phenomic was a real-time strategy video game developer, headquartered in Ingelheim, Germany, and founded as Phenomic Game Development in 1997 by Volker
EA_Phenomic
Video game series
EA Sports FC is an association football simulation video game franchise developed by EA Vancouver and EA Romania and published by EA Sports. It serves
EA_Sports_FC
Swedish video game developer owned by Electronic Arts
EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary
DICE_(company)
Canadian video game developer
Motive Studio (also known as EA Motive and Motive) is a Canadian video game developer and studio of Electronic Arts (EA) based in Montreal. Motive focuses
Motive_Studio
Business acquisition
announced a leveraged buyout of the American video game company Electronic Arts (EA). The deal, valued at US$55 billion, was completed on August 4, 2026, following
Leveraged buyout of Electronic Arts
Leveraged_buyout_of_Electronic_Arts
Video game development studio by EA
EA Orlando is an American video game developer located in Orlando, Florida, founded in 1994. It was formerly known as Tiburon Entertainment, which was
EA_Orlando
American video game developer
Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is best known for creating
Visceral_Games
American video game developer
Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was
Danger_Close_Games
American video game developer
was announced that Westwood, alongside Westwood Pacific (EA Pacific), would be merged into EA Los Angeles. The main studio location closed in March of
Westwood_Studios
American video game company
(August 24, 2006). "EA buys Phenomic". Eurogamer. Archived from the original on July 14, 2019. Retrieved September 9, 2019. "EA Phenomic closed". GamesIndustry
Electronic_Arts
Canadian video game developer owned by Electronic Arts
EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio
EA_Vancouver
American video game designer (1970–2025)
was acquired by EA in November 2017. In January 2020, EA announced that Zampella would lead the Los Angeles branch of DICE. In 2021, EA put Zampella in
Vince_Zampella
Video game series
franchise. Between 1993 and 2022, it was developed by EA Vancouver and EA Romania and published by EA Sports. After a four-year hiatus, it returned in 2026
FIFA_(video_game_series)
Canadian video game developing company
EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical
EA_Black_Box
earlier productivity software. Only versions of games developed or published by EA, as well as those versions years of release, are listed. List of Electronic
List_of_Electronic_Arts_games
British video game developer
Electronic Arts (EA), which eventually signed with Criterion Games for the third release in the series, Burnout 3: Takedown (2004). In July 2004, EA announced
Criterion_Games
Racing video game franchise
overseen and developed by multiple notable teams over the years, including EA Canada, EA Black Box, Slightly Mad Studios, Criterion Games and Ghost Games. Several
Need_for_Speed
American video game developer
Maxis is an American video game developer and a division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright and Jeff Braun, and acquired
Maxis
Content delivery software by Electronic Arts
The EA App is a digital distribution platform for Microsoft Windows and macOS, developed by Electronic Arts for downloading, and later purchasing and playing
EA_App
American businessman (born 1953)
Apple Computer in 1982 when he left to found Electronic Arts (EA), a video game publisher. EA was successful for many years under his leadership. He has
Trip_Hawkins
American video game developer
EA Mobile Inc. is an American video game development studio of the publisher Electronic Arts (EA) for mobile platforms. The studio's primary business is
EA_Mobile
Racing video game series by Electronic Arts
DROsoft EA Black Box EA Bright Light EA Chicago EA Montreal EA Northwest EA Pacific EA Phenomic EA Salt Lake EA Seattle GameFly Hypnotix Industrial Toys
Grid_(series)
Video game engine
RenderWare 4 has dissolved into the rest of EA internal tech. During a 2007 Gamasutra interview, Bing Gordon, EA CCO, stated that RenderWare did not graphically
RenderWare
Video game series
developed for the Game Boy Advance. The Sega Genesis trilogy was re-released in EA Replay for the PlayStation Portable. The series sold 3 million units by 1998
Road_Rash
UK-based video game developer
EA Bright Light (formerly known as EA UK) was a British video game developer founded in 1995 by Electronic Arts. The studio was primarily known for its
EA_Bright_Light
Sports gaming brand of Electronic Arts
EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they
EA_Sports
American video game company
EA Pacific (initially the internal American development divisions of Mastertronic and Virgin Games, then Burst Studios and Westwood Pacific) was a video
EA_Pacific
Video game series
EA Sports College Football (formerly known as Bill Walsh College Football, College Football USA and NCAA Football) is an American football video game series
EA_Sports_College_Football
Video game series
NBA Street is a series of arcade-style basketball video games produced by EA Sports BIG. It combines the talent and big names of the NBA with the attitude
NBA_Street_(series)
Australian businessman (born 1974)
needed] is an Australian businessman who has been the CEO of Electronic Arts (EA) since September 2013. He has also been chairman of the company since 2021
Andrew_Wilson_(businessman)
Defunct video game developer
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was an American video game developer based in Fairfax, Virginia
Mythic_Entertainment
Canadian businessman
America and was later acquired by Electronic Arts in 1991. Mattrick worked at EA Canada for 15 years as the president of Worldwide Studios. In 2007, he joined
Don_Mattrick
American football video game series
1993) is an American football sports video game series developed by EA Orlando for EA Sports. The franchise, named after Pro Football Hall of Fame coach
Madden_NFL
Australian video game developer
undisclosed sum, making it an in-house studio for EA Interactive. IronMonkey Studios were also taken under EA Interactive's wing back in 2010. In January 2011
Firemonkeys_Studios
Video game developer
Washington and renamed Electronic Arts Seattle. EA Seattle closed in 2002 and EA moved half the people to EA Vancouver, the rest were fired. Hometown, U.S
Manley_&_Associates
Video game franchise
PopCap Games before being acquired by Electronic Arts (EA). After PopCap Games' acquisition, EA expanded the game into a franchise with games on many different
Plants_vs._Zombies
First-person shooter video game franchise by EA DICE
Battlefield 2: Modern Combat, which used RenderWare).[citation needed] In 2009, EA released two download-only games, Battlefield Heroes, a free-to-play Refractor
Battlefield (video game series)
Battlefield_(video_game_series)
American video game developer
placed under VG Holding Corp., which in 2007 was sold to Electronic Arts (EA). EA closed Pandemic Studios in 2009. Pandemic Studios is known for a variety
Pandemic_Studios
American video game developer
Titanfall, was released in 2014. On December 1, 2017, the studio was acquired by EA. Its first game since the acquisition was the free-to-play Apex Legends, released
Respawn_Entertainment
Overview of criticism related to Electronic Arts Inc.
Since the 2010s and before, the American video game company Electronic Arts (EA) has been at the center of numerous controversies involving acquisitions of
Criticism_of_Electronic_Arts
versions of games developed or published by EA, as well as those versions' years of release, are listed. EA was only involved in publishing the iOS version
List of Electronic Arts games: 2010–2019
List_of_Electronic_Arts_games:_2010–2019
2010 video game
The game started a beta test on April 20, 2010 and was developed by EA Phenomic. While it is, technically, part of the Ultima series of games, there
Lord_of_Ultima
Video game series
SpellForce is a real-time strategy and role-playing series created by Phenomic and currently owned by THQ Nordic. The first release was published by JoWooD
SpellForce
Game engine by Electronic Arts
The EA Sports Ignite game engine (styled as EA SPORTS IGNITE) is a collection of video game technologies built by Electronic Arts and designed to make
Ignite_(game_engine)
Swedish video game developer
EA Gothenburg (formerly known as Ghost Games) is a Swedish video game developer owned by Electronic Arts (EA) and located in Gothenburg. The studio used
EA_Gothenburg
British video game developer
subsidiary of American corporation Electronic Arts and managed under the EA Sports division. Founded by brothers Richard and David Darling in October
Codemasters
Third-person shooter video game series
Army of Two is a third-person shooter video game series developed by EA Montreal. The first game in the series, Army of Two, was released on March 6, 2008
Army_of_Two
Racing video game series
F1 is a racing video game series by Codemasters under the EA Sports banner since 2021. The series holds the official license of the FIA Formula One World
F1_(video_game_series)
Series of NASCAR games
EA Sports NASCAR, alternately known as NASCAR Thunder, was a series of NASCAR video games published by EA Sports. The series began with NASCAR 98 and
EA_Sports_NASCAR
Video game series by EA Sports
"Snowboard Supercross") is a series of snowboarding video games published by EA Sports, created by Steve Rechtschaffner, who is the inventor of the Olympic
SSX
American video game developer
company was acquired by Electronic Arts and subsequently consolidated under EA Mobile. Glu Mobile was founded as Sorrent in 2001. In December 2004, Sorrent
Glu_Mobile
American video game writer
Command & Conquer: Red Alert 3 and its expansion Uprising. While working for EA-LA he hosted a program called Command School, part of Command & Conquer TV
Greg_Kasavin
Video game series
developed by Danger Close Games, a video game development team formerly known as EA Los Angeles merged in 2008. Medal of Honor (2010) was released for the PlayStation
Medal of Honor (video game series)
Medal_of_Honor_(video_game_series)
2014 video game
the graphics of the game, but disapproved of in-app purchasing, writing "EA has us pegged for suckers". The Destructoid critic, Chris Carter, criticized
Peggle_Blast
Swedish businessman and video game executive
was acquired by Electronic Arts (EA) in 2006. As of August 2016, he is reported to own approximately US$11 million of EA shares. He was executive vice president
Patrick_Söderlund
Racing video game series
in the 2007 game Skate by EA Black Box. The cancelled project left some animosity between Criterion and EA, but in 2003, EA reached out to Criterion,
Burnout_(series)
Video game series
Fight Night is a series of boxing video games created by EA Sports. It follows on from their previous series Knockout Kings, produced for various platforms
Fight Night (video game series)
Fight_Night_(video_game_series)
2014 video game
EA Sports UFC is a mixed martial arts fighting video game developed in a collaboration between EA Canada and SkyBox Labs, and published by EA Sports for
EA_Sports_UFC
American video game writer and director
representative of EA told Polygon that EA are "in discussions with Amy about her next move". Hennig announced the following June that she had left EA in January
Amy_Hennig
earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are listed. List of Electronic
List of Electronic Arts games: 2020–present
List_of_Electronic_Arts_games:_2020–present
Media franchise
extra damage. In January 2017, Titanfall: Frontline was cancelled. In 2016, EA announced that it was partnering with Nexon to create an Asian market-specific
Titanfall
Retrieved 2015-03-04. "EA Acquires Phenomic Game Development; Acclaimed Creators of Real Time Strategy Franchises Become EA's Newest Studio in Europe"
List of acquisitions by Electronic Arts
List_of_acquisitions_by_Electronic_Arts
Video game series
DROsoft EA Black Box EA Bright Light EA Chicago EA Montreal EA Northwest EA Pacific EA Phenomic EA Salt Lake EA Seattle GameFly Hypnotix Industrial Toys
Operation_Flashpoint
Canadian video game developer
in Montreal, Quebec. It was inaugurated by EA on March 17, 2004. In April 2012, EA announced layoffs in EA Montreal's Mobile division, which developed
EA_Montreal
Official video games of World Rally Championship
series through 2025 were developed by Codemasters and published by EA Sports. EA, who had acquired Codemasters in 2021, opted to suspend further development
WRC_(video_game_series)
2012 video game
multiplayer online real-time strategy video game developed by Electronic Arts Phenomic and published by Electronic Arts as a free-to-play online-only browser
Command & Conquer: Tiberium Alliances
Command_&_Conquer:_Tiberium_Alliances
Racing video game series by Slightly Mad Studios
onto Android as a one-tap racer". Android Police. Retrieved 28 March 2021. "EA CANCELS the Project CARS series!". racinggames.gg. 8 November 2022. Retrieved
Project_CARS
Canadian video game creator (born 1975)
TechRaptor. Retrieved 31 July 2015. Schreier, Jason (17 October 2017). "EA Shuts Down Visceral Games". Kotaku. Gizmodo Media Group. Retrieved 30 December
Jade_Raymond
American online video game rental subscription service
the original on June 2, 2013. Retrieved November 14, 2013. Musil, Steven. "EA acquires GameFly subsidiary's cloud technology assets". CNET. Archived from
GameFly
Real-time strategy (RTS) video game franchise
– Command & Conquer 4: Tiberian Twilight EA Phenomic (2011) 2012 – Command & Conquer: Tiberium Alliances EA Redwood Studios (2018–) 2018 – Command & Conquer:
Command_&_Conquer
Video game series
the U.S. Patent and Trademark Office's website.[citation needed] These list EA as the company filing for them but provide no additional information of substance
Strike_(video_game_series)
Video game developer
in performance-based bonuses available if the company hits targets set by EA executives. As of February 2013, all four of the original founders have left
Playfish
Canadian video game developer
handheld game console. Later, EA announced that BioWare would merge with Mythic Entertainment, another division of EA who would rename itself as BioWare
BioWare
Video game series adapting popular board games
Hasbro Family Game Night is the first installment in the series, developed by EA Bright Light. The game contains six to ten adaptations of popular board games
Hasbro_Family_Game_Night
2006 video game
is a 2006 real-time strategy and role-playing video game, developed by Phenomic, published by JoWooD Productions, and released for Microsoft Windows in
SpellForce_2:_Shadow_Wars
Video game series
and Android devices and Remix OS computers later in November. Published by EA subsidiary Chillingo and developed by Codemasters, the game, based extensively
Micro Machines (video game series)
Micro_Machines_(video_game_series)
Science fiction media franchise
that EA bought out VG Holding Corp., a partnership between BioWare and Pandemic Studios formed in November 2005. The Mass Effect IP was acquired by EA in
Mass_Effect
Action role-playing video game series by Codemasters
DROsoft EA Black Box EA Bright Light EA Chicago EA Montreal EA Northwest EA Pacific EA Phenomic EA Salt Lake EA Seattle GameFly Hypnotix Industrial Toys
Overlord_(video_game_series)
American video game developer
earlier the same year. Fiete left in 2010, prior to PopCap's acquisition by EA. PopCap has developed over 60 games over the past 25 years. Games developed
PopCap_Games
DROsoft EA Black Box EA Bright Light EA Chicago EA Montreal EA Northwest EA Pacific EA Phenomic EA Salt Lake EA Seattle GameFly Hypnotix Industrial Toys
List_of_PopCap_Games_games
Video game series
Knockout Kings is a series of boxing video games produced by EA Sports for various platforms yearly between 1998 and 2003, and was replaced by the Fight
Knockout_Kings
American video game executive
Chief Creative Officer of video game publisher and developer Electronic Arts (EA) prior to his current partnership with Kleiner Perkins Caufield & Byers (KPCB)
Bing_Gordon
Video game series
by EA Sports from 1998 until 2009. After EA Sports' rival publisher 2K Sports cancelled its own college basketball game, College Hoops, in 2008, EA changed
NCAA_Basketball_(series)
Video game series
be a relaunch of the franchise. EA confirmed the remake of Dead Space, under development by Motive Studio, in their EA Play event the same month. It was
Dead_Space
Role-playing video game series
Ultima is a defunct free-to-play browser-based MMORTS released in 2010 by EA Phenomic. It was the first release in the Ultima series since Ultima Online, and
Ultima_(series)
2003 video game
is a 2003 real-time strategy and role-playing video game, developed by Phenomic Game Development and published by Encore, Inc for Microsoft Windows. First
SpellForce:_The_Order_of_Dawn
2009 video game
BattleForge is a discontinued video game developed by EA Phenomic and published by Electronic Arts in 2009. BattleForge is an online card-based real-time
BattleForge
Basketball video game series
NBA Live was a series of basketball video games that was published by EA Sports. The series, which debuted in 1994, is the successor to the previous NBA
NBA_Live
Video game developer based in Austin, Texas
However, within a year's time, in part due to Ultima IX's poor reception, EA canceled all of Origin's new development projects, including Ultima Online
Origin_Systems
Canadian video game developer
remaining employees transferring to DICE's main offices in Stockholm, EA Canada or other EA studios. Other employees, including DICE co-founder Fredrik Liljegren
Digital_Illusions_Canada
American video game journalist
CGW Radio podcast (which later became GFW Radio) and hosted The Official EA Podcast.[when?] Green graduated from the University of California, Berkeley
Jeff_Green_(writer)
British video game company
October 2009. Retrieved 30 November 2010. Crossley, Rob (23 March 2009). "EA Dates Need For Speed Shift Release | Edge Magazine". Next-gen.biz. Retrieved
Slightly_Mad_Studios
earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are listed. Shogun: Total War
List of Electronic Arts games: 2000–2009
List_of_Electronic_Arts_games:_2000–2009
American video game development studio
EA Salt Lake was an American video game developer located in Salt Lake City, Utah, United States. It was owned by video game publisher Electronic Arts
EA_Salt_Lake
Video game series
EA Cricket is a series of cricket video games published by EA Sports from 1996 to 2007 for Microsoft Windows, PlayStation, and PlayStation 2 platforms
Cricket_(video_game_series)
Video game series
series published by EA Sports, running from 2003 to 2007 with five games produced. In 2003, MVP became the official successor to EA's long-running Triple
MVP Baseball (video game series)
MVP_Baseball_(video_game_series)
Ice hockey video game series
hockey simulation video games developed by EA Vancouver and published yearly by Electronic Arts under the EA Sports brand. The game is developed under
NHL_(video_game_series)
British video game developer
on before being sold to EA was Destruction Derby Arenas, the company's only PlayStation 2 game. EA bought out Studio 33. EA relocated the studio to Warrington
Studio_33
Video game series
which was later rebranded in the 2022 Junior WRC season as "EA Sports Rally Team" on behalf of EA Sports, as a result to Electronic Arts' acquisition of Codemasters
Colin_McRae_Rally_and_Dirt
American video game designer
lower the barrier for players. Westwood was acquired by EA in 1998, and Castle continued on with EA in a number of executive and creative roles. He was executive
Louis_Castle
travel, tourism, insurance
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EA PHENOMIC
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EA PHENOMIC
EA PHENOMIC
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EA PHENOMIC
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