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Data cassette recorder for the Family Computer
The Famicom Data Recorder (HVC-008) is a compact cassette tape data interface introduced in 1984, for the Family Computer. It is compatible with eight
Famicom_Data_Recorder
1985 video game
the Nintendo Classics service (2024). The Japanese Famicom release can use the Famicom Data Recorder to save custom tracks. The feature was missing from
Mach_Rider
Video game console peripheral
Family Computer Robot which had been launched in July 1985 in Japan for Famicom and was available as part of the Deluxe Set until 1988. During its short
R.O.B.
1984 console cartridge for programming
cassette tape recorder to save user-generated BASIC programs. Programs can be saved using any cassette tape drive, such as the Famicom Data Recorder. Family
Family_BASIC
Home video game console
developed and marketed by Nintendo. It was released as the Family Computer (Famicom) in Japan on July 15, 1983, and as the NES in test markets in the United
Nintendo_Entertainment_System
Retrieved 2025-12-26. Bivens, Danny (October 26, 2011). "Famicom BASIC and Data Recorder - Feature". Nintendo World Report. Retrieved 2025-12-26. "『光神話
List of Nintendo Entertainment System accessories
List_of_Nintendo_Entertainment_System_accessories
1985 video game
version, the player starts with 4 lives, and the game supports the Famicom Data Recorder and ASCII Turbo File peripherals for saving and loading game progress
Castlequest
with a cassette data recorder, an included keyboard, and a BASIC interpreter software cartridge, based on the Famicom Data Recorder and Family BASIC
History of the Nintendo Entertainment System
History_of_the_Nintendo_Entertainment_System
Video game console by Nintendo
console to not use primarily cartridge media, following the Famicom Data Recorder, Famicom Disk System, SNES-CD, and 64DD which represent past explorations
GameCube
also known to exist: Burroughs B1700 boot and diagnostics code Famicom Data Recorder Streamer cassette The BBC hardware definition incorrectly refers
List of Compact Cassette tape data storage formats
List_of_Compact_Cassette_tape_data_storage_formats
countries. Worldwide, 521 games were released. Its launch games for the Famicom were Donkey Kong, Donkey Kong Jr., and Popeye. Only first-party titles
List of Nintendo Entertainment System games
List_of_Nintendo_Entertainment_System_games
Dedicated magnetic tape data storage device
budget-aware home computer mass market. Famicom Data Recorder Fast loader IBM cassette tape Kansas City standard Magnetic-tape data storage "The Apple II Cassette
Commodore_Datasette
1984 video game
of hurdles, with options to save and load created tracks for the Famicom Data Recorder tape drive, which was unreleased outside Japan. There are two enhanced
Excitebike
Video game series
number of features that were to become industry standards. Released on the Famicom Disk System and NES in 1986 and 1987, the original Legend of Zelda was
The_Legend_of_Zelda
1983 video game
In Japan, the Famicom version of Lode Runner allows editing and creating levels to share with friends using a Famicom Data Recorder. Hudson Soft released
Lode_Runner
1985 video game
saved and loaded using the Famicom Data Recorder, a cassette tape drive. Because this peripheral was only released for Famicom in Japan, other localizations
Wrecking_Crew_(video_game)
Nintendo consoles peripheral
ASCII (J) (early access method without filename) (also supports the Famicom Data Recorder) Derby Stallion - Zenkoku Ban (1992) Sonobe Hiroyuki/ASCII (J) Downtown
Turbo_File_(ASCII)
Hardware required to use a video game console or to enrich a game's play experience
Nintendo Entertainment System Aladdin Deck Enhancer Famicom 3D System (Japan) Famicom Data Recorder (Japan) Family Computer Network System (Japan) Family
Video_game_accessory
1986 video game
sequel, Zelda II: The Adventure of Link, was released in Japan for the Famicom Disk System less than a year later on January 21, 1987, and numerous sequels
The Legend of Zelda (video game)
The_Legend_of_Zelda_(video_game)
Video game light gun accessory
(光線銃シリーズガン, Kōsen jū shirīzugan), which had been released in Japan for the Famicom on February 18, 1984. The Zapper requires compatible NES games, such as
NES_Zapper
2005 video game
Spirits based on the game were in these two games. Otocky, a game for the Famicom Disk System by Electroplankton designer Toshio Iwai, which is notable for
Electroplankton
fc#, where # is any character, usually a number) FDS – Famicom Disk System FIG – Super Famicom (Japanese releases are rarely .fig, above extensions are
List_of_file_formats
Home computer
Weight: 1.7 kilograms (3.7 lb) Media: ROM cartridge, cassette Expansion: data recorder (optional), game adapter Baseball 3D (Japan-exclusive) Battle Fighter
Tomy_Tutor
1983 US video gaming economic recession
mostly due to the widespread success of Nintendo's Western branding for its Famicom console, the Nintendo Entertainment System (NES), released in October 1985
Video_game_crash_of_1983
tape recorder, called the Type-G. In the early 1950s, Ibuka traveled to the United States, looking for a market for the company's tape recorder, and heard
History_of_Sony
Defunct Japanese satellite radio broadcaster
video-game-related data to owners of the Super Famicom's Satellaview peripheral created by Nintendo. This device bolts onto the underside of the Super Famicom in a
St.GIGA
Japanese electronics company
of the C1 Famicom TV (1983), the Twin Famicom (1986), the Sharp Nintendo Television (1989), the Famicom Titler (1989), and the Super Famicom Naizou TV
Sharp_Corporation
Home computer model
software-controllable data recorder is attached. The head itself was in stereo, and one channel was available as a data recorder and the other as an audio
MZ-2500
will also serve as an adapter to connect to a tape recorder. The tape recorder provides program and data backup. The PC-1421 is a variant of the PC-1401
Sharp_PC-1401
Handheld game console
design one—called Famicom Grand Prix II: 3D Hot Rally—which was co-developed by Nintendo and HAL Laboratory and released in 1988. The Famicom 3D System failed
Nintendo_3DS
Connection standard for electronic musical instruments
SCSI instead of SDS to transfer sample data between devices. SDMI was used by some samplers and hard disk recorders in the 1990s (e.g. Kurzweil K2000 and
MIDI
Early line of personal computers
MZ-700 (1982): The first MZ without a built-in monitor; an optional data recorder and plotter could also be installed to the machine. More-or-less fully
Sharp_MZ
Nintendo rebranded the Famicom as the Nintendo Entertainment System (NES), giving it the appearance of a video cassette recorder rather than a toy-like
History_of_video_games
Japanese multinational corporation
products such as the TR-55 transistor radio and the CV-2000 home video tape recorder. The company subsequently became one of Japan's most prominent consumer-electronics
Sony
released by NEC in late 1994. Originally intended to compete with the Super Famicom and the Mega Drive, it instead wound up competing with the PlayStation
List of commercial failures in video game consoles
List_of_commercial_failures_in_video_game_consoles
ISBN 978-0-07-010966-7. "MSM6258/MSM6258V: ADPCM Speech Processor For Solid State Recorder" (PDF). Oki Semiconductor. Retrieved 10 October 2020. "MSM6295: 4-Channel
List_of_sound_chips
Family of standardized home computer architectures released between 1983 and 1992
February 1986, with the development teams split between working on the MSX, Famicom and arcade games at the time. Before development of the SCC began, the
MSX
(シューマン夫人とブラームス·愛のコンチェルト) (December 1979, Sound Recorder Pal) Work collaboration with Naoki Kamohara, data by Kouzou Asari. Omoide no K-kun (思い出のK君, 思いでのK君)
Go_Nagai_bibliography
Home computer and electronics manufacturer
a full-travel QWERTY keyboard, monochrome monitor, and tape recorder for program and data storage, to produce the Commodore PET (Personal Electronic Transactor)
Commodore_International
Pocket computer
Known as KA-160 with PTA-4000. CE-151 4 KB memory module CE-152 Cassette recorder (as external storage) (same as General Electric 3-5160A) CE-153 Software
Sharp_PC-1500
Watch, Game Boy, Virtual Boy, and Game Boy Pocket. He also worked on the Famicom (and NES), and the Metroid series. Platform game Space Panic, a 1980 arcade
List of Japanese inventions and discoveries
List_of_Japanese_inventions_and_discoveries
Award for engineering development in television technology
of Video Game Controllers Nintendo, for the D-pad innovation on the NES/Famicom controller Sony Computer Entertainment America, for the Dual Shock Analog
Technology and Engineering Emmy Awards
Technology_and_Engineering_Emmy_Awards
Series Of PDAs Produced Between 1993 And 2008
ability to connect to the internet, and had a built-in camera and audio recorder. Later that year, Sharp developed a forty-inch (100 cm) TFT LCD screen
Sharp_Zaurus
2010 mobile phone model
September 2010 – Sales ended. Waterproofing (IPX5/IPX7) AQUOS Blu-ray Disc recorder connectivity FM transmitter Blog upload tool Emoji creator Business card
Sharp_SH005
ISBN 978-0-12012-123-6. {{cite book}}: |journal= ignored (help) "Making the Famicom a Reality". GlitterBerri's Game Translations. 2012-03-28. Archived from
History of science and technology in Japan
History_of_science_and_technology_in_Japan
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