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SPLATBOOK

  • Splatbook
  • TTRPG supplement for players

    A splatbook or sourcebook is a supplement for a particular role-playing game (RPG) that is not needed for basic play, but is devoted to a particular facet

    Splatbook

    Splatbook

  • Splat
  • Topics referred to by the same term

    of the chair Asterisk (slang) A form of parallel assignment, in Python Splatbook, a supplement for a particular role-playing game Nickelodeon Splat!, a

    Splat

    Splat

  • Vampire: The Masquerade
  • Tabletop role playing game

    proved very popular with players and led to the popularization of the splatbook. For the game's mechanical elements, Rein•Hagen turned to Tom Dowd, co-designer

    Vampire: The Masquerade

    Vampire: The Masquerade

    Vampire:_The_Masquerade

  • Asterisk
  • Typographical symbol (*)

    are called splats, and the game supplements describing them are called splatbooks. This usage originated with the shorthand "*book" for this type of supplement

    Asterisk

    Asterisk

  • Clanbook: Brujah
  • 1992 role-playing game supplement

    dozen splatbooks in the same line. White Wolf would go on to produce splatbooks for all of their initial lines except Wraith and the term 'splatbook' was

    Clanbook: Brujah

    Clanbook:_Brujah

  • The Complete Book of Elves
  • Sourcebook for fantasy role playing game

    company immediately followed this with a long series of supplementary splatbooks outlining new powers and abilities for all races and classes. One of these

    The Complete Book of Elves

    The_Complete_Book_of_Elves

  • World of Darkness
  • Series of tabletop roleplaying games

    Night books and Werewolf: The Apocalypse's Rage Across series. Several splatbooks – sourcebooks detailing character classes or organizations – have also

    World of Darkness

    World_of_Darkness

  • Player's Handbook
  • Series of Dungeons & Dragons player rulebooks

    the Player's Handbook (1989), TSR published a "player-focused series of splatbooks, the "PHBR" Complete series (1989-1995)"; in the TSR code system, "PHBR"

    Player's Handbook

    Player's_Handbook

  • List of Dragonlance modules and sourcebooks
  • Book of the Fifth Age) and Book two (adventure module The Rising Storm). Splatbook focuses on the warrior archetype. Adventure corresponds to Jean Rabe's

    List of Dragonlance modules and sourcebooks

    List_of_Dragonlance_modules_and_sourcebooks

  • Menzoberranzan
  • Fictional setting in Dungeons & Dragons

    for Io9, wrote that "the most famous of drow cities hasn't received the splatbook treatment since 2nd Edition. [...] Plus, physically, Menzoberranzan is

    Menzoberranzan

    Menzoberranzan

  • List of Werewolf: The Apocalypse books
  • Exclusive at DriveThruRPG W20 White Howlers Tribebook - November 5, 2014 Splatbook - Matches design of 1st Edition Tribebooks Exclusive at DriveThruRPG W20

    List of Werewolf: The Apocalypse books

    List_of_Werewolf:_The_Apocalypse_books

  • Cults of Prax
  • Tabletop fantasy role-playing game supplement

    Holes in the Ground, RPG historian Stu Horvath called this "the first splatbook ... a sourcebook that is not required for play but expands on or develops

    Cults of Prax

    Cults_of_Prax

  • Ed Greenwood Presents Elminster's Forgotten Realms
  • Dragons books released in recent memory. This transcends the traditional splatbook, and is useful book for players in the Forgotten Realms setting and also

    Ed Greenwood Presents Elminster's Forgotten Realms

    Ed_Greenwood_Presents_Elminster's_Forgotten_Realms

  • Draconomicon
  • Dungeons & Dragons sourcebook

    "FOR" books instead looked at organization in the Realms—much like the splatbooks of White Wolf and others. They ran from FOR1: Draconomicon (1990) to Giantcraft

    Draconomicon

    Draconomicon

  • Guildbook: Spooks and Oracles
  • sheet. From 1995 to 1998, White Wolf published a series of six Guildbook splatbooks that described the Arcanos (wraithly powers) and the cultures that form

    Guildbook: Spooks and Oracles

    Guildbook:_Spooks_and_Oracles

  • Robert Hatch (game designer)
  • American writer and game designer

    fantasy RPG Exalted (2001). Hatch began his career with White Wolf writing "splatbooks" such as The Book of Chantries (1993) for Mage: The Ascension and Clanbook

    Robert Hatch (game designer)

    Robert_Hatch_(game_designer)

  • The Order of Hermes
  • Role-playing game supplement

    supplement] Cults of Prax might have been the true origin of the modern splatbooks that filled gaming store shelves in the '00s and '10s, but The Order of

    The Order of Hermes

    The_Order_of_Hermes

  • Giantcraft
  • Role-playing game supplement

    "FOR" books instead looked at organization in the Realms — much like the splatbooks of White Wolf and others. They ran from FOR1: Draconomicon (1990) to Giantcraft

    Giantcraft

    Giantcraft

  • Guildbook: Haunters
  • Role-playing game supplement

    sheet. From 1995 to 1998, White Wolf published a series of six Guildbook splatbooks that described the Arcanos (wraithly powers) and the cultures that form

    Guildbook: Haunters

    Guildbook:_Haunters

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