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MULTIBALL

  • Multiball system
  • Association football terminology

    The multiball system in football permits a match immediately to resume with another ball when the original match ball goes out of play. The International

    Multiball system

    Multiball system

    Multiball_system

  • Multiball
  • Topics referred to by the same term

    Multiball may refer to: Multiball system, a method in association football where an assistant supplies another football when the original ball has gone

    Multiball

    Multiball

  • Demolition Man (pinball)
  • 1994 pinball machine

    bonuses under certain circumstances when pressed. This game is centered on multiball modes. After hitting the five yellow standup targets a set number of times

    Demolition Man (pinball)

    Demolition_Man_(pinball)

  • Cirqus Voltaire
  • 1997 pinball machine

    These are: Highwire Multiball (see "Marvels" above), three balls Juggler Multiball (see "Marvels" above), three balls Neon Multiball (one of the Side Show

    Cirqus Voltaire

    Cirqus_Voltaire

  • Jurassic Park (pinball)
  • Series of pinball machines

    skill shot. There are three different multiballs: CHAOS multiball, Raptor Tri-Ball and King of the Island multiball. Three mini-wizard modes exist - one

    Jurassic Park (pinball)

    Jurassic_Park_(pinball)

  • Bram Stoker's Dracula (pinball)
  • 1993 pinball machine

    a second ball. Multi-multiball is played with four balls after starting coffin multiball, castle multiball, and mist multiball at the same time. A playfiled

    Bram Stoker's Dracula (pinball)

    Bram_Stoker's_Dracula_(pinball)

  • Harley-Davidson (Sega/Stern pinball)
  • 1999 pinball machine

    for Harley multi-ball mode. The game offers the following multiball modes: Harley Multiball: The player gets a H-A-R-L-E-Y letter by throwing the ball

    Harley-Davidson (Sega/Stern pinball)

    Harley-Davidson_(Sega/Stern_pinball)

  • Monster Bash (pinball)
  • 1998 pinball machine

    the Mummy. In addition to Frankenstein Multiball (see "Modes" above), the game includes three other multiballs, all of which are started by shooting the

    Monster Bash (pinball)

    Monster_Bash_(pinball)

  • Tron: Legacy (pinball)
  • 2011 pinball machine

    not winning them. These include the 3 multiball modes: light cycle multiball, Quorra multiball, and disc multiball. These 9 modes are all based on scenes

    Tron: Legacy (pinball)

    Tron:_Legacy_(pinball)

  • The Addams Family (pinball)
  • 1991 pinball machine

    entrance. A shot to the vault locks the ball for future multiball play, or starts multiball if two balls have been previously locked. The bookcase opens

    The Addams Family (pinball)

    The_Addams_Family_(pinball)

  • Attack from Mars
  • 1995 pinball machine

    playfield include four mechanized Martian figures, a strobe light (for Strobe Multiball), and several flying saucers mounted above the ramps/loops. The largest

    Attack from Mars

    Attack_from_Mars

  • Apollo 13 (pinball)
  • 1995 pinball machine

    released by Sega Pinball in October 1995. It is notable for its 13-ball multiball mode, the most of any pinball machine. After starting a game, you have

    Apollo 13 (pinball)

    Apollo_13_(pinball)

  • Star Wars Episode I (pinball)
  • 1999 pinball machine

    offered the opportunity to restart the multiball by shooting either saucer. Note that the restarted multiball is only two balls but allows the player

    Star Wars Episode I (pinball)

    Star_Wars_Episode_I_(pinball)

  • Revenge from Mars
  • 1999 pinball machine

    requirements (Martian Multiball and Mothership Multiball), will light Attack Mars. Saucer lights can also be obtained in other ways (Martian Multiball, Stroke of

    Revenge from Mars

    Revenge_from_Mars

  • Pinball
  • Arcade entertainment machine

    released. Multiball: This occurs when there is more than one ball in play at a time and usually includes some kind of jackpot scoring. Multiball ends when

    Pinball

    Pinball

    Pinball

  • Doctor Who (pinball)
  • 1992 pinball machine

    of the five up/down targets are hit, thus allowing an easier start to multiball. Each zone on the playfield features a different one of the seven Doctors

    Doctor Who (pinball)

    Doctor_Who_(pinball)

  • Johnny Mnemonic (pinball)
  • 1995 pinball machine

    Interactive Dot Matrix Display: Allows control of an on-screen character. Multiball Modes: Includes the challenging "Power Down" mode with multiple balls

    Johnny Mnemonic (pinball)

    Johnny_Mnemonic_(pinball)

  • Tales of the Arabian Nights (pinball)
  • 1996 pinball machine

    and harem multiball and play to not win the second phase of the wizard mode to get much higher than intended scores from the harem multiball. In a 2022

    Tales of the Arabian Nights (pinball)

    Tales_of_the_Arabian_Nights_(pinball)

  • Twilight Zone (pinball)
  • 1993 pinball machine

    multitude of single-ball modes, Twilight Zone also offers four multiball modes: Standard Multiball (3-ball) – Started by shooting both ramps to light the lock

    Twilight Zone (pinball)

    Twilight_Zone_(pinball)

  • The Champion Pub
  • 1998 pinball machine

    with the following requirements: Play Multi-Brawl, Raid Multiball, and Fisticuffs Multiball Collect all 15 jackpots Complete all three training exercises

    The Champion Pub

    The_Champion_Pub

  • Indiana Jones: The Pinball Adventure
  • 1993 pinball machine

    game. The ball trough was redesigned for this game to enable the 6-ball multiball, and became standard on future Williams games. The ball launches to hit

    Indiana Jones: The Pinball Adventure

    Indiana Jones: The Pinball Adventure

    Indiana_Jones:_The_Pinball_Adventure

  • Centaur (pinball)
  • 1981 pinball machine

    classic Bally's 1956 Balls-A-Poppin, the first flipper pinball machine with multiball. Because of its success, the pinball machine was re-released in 1983 as

    Centaur (pinball)

    Centaur_(pinball)

  • Who Dunnit
  • 1995 pinball machine

    MULTIBALL images = Start Basement Multiball Three EXTRA BALL images = Extra Ball Three question marks = Elevator Madness (instant two-ball multiball)

    Who Dunnit

    Who_Dunnit

  • List of generic and genericized trademarks
  • Industries in 1981 as "Multi-ball" and by Templar Studios in 2000 as "Multiball." "Multiball" was abandoned as a trademark in 2001, and "Multi-ball" was canceled

    List of generic and genericized trademarks

    List_of_generic_and_genericized_trademarks

  • F-14 Tomcat (pinball)
  • 1987 pinball machine

    the design of High Speed. High Speed has a 3 ball multiball, so this game uses a 4 ball multiball. From a single rotating beacon light on top of High

    F-14 Tomcat (pinball)

    F-14_Tomcat_(pinball)

  • The Shadow (pinball)
  • 1994 pinball machine

    Underwater Doom Discover Hotel Monolith Conquer Battle Field: Shadow Multiball Khan Multiball Play Meter said that Bally successfully "transferred the movie

    The Shadow (pinball)

    The_Shadow_(pinball)

  • The White Stripes
  • American rock duo (1997–2011)

    recorded in late 1999. Several copies came free with the pinball fanzine Multiball. Jack and Meg divorced in March of that same year. The White Stripes were

    The White Stripes

    The White Stripes

    The_White_Stripes

  • Glossary of pinball terms
  • the add-a-ball feature often adds an additional ball into play during a multiball. Add-a-ball was first introduced in the 1960s to distinguish pinball machines

    Glossary of pinball terms

    Glossary_of_pinball_terms

  • Aerosmith
  • American rock band

    versions of nine of the band's iconic songs, as well as Elevator and Toy-Box multiballs. Concert tours Aerosmith Tour (1973) Get Your Wings Tour (1974) Toys in

    Aerosmith

    Aerosmith

    Aerosmith

  • The Machine: Bride of Pin-Bot
  • 1991 pinball machine

    lock balls. A two-ball multiball mode begins once the player locks two balls as her "eyes", enabling her to "see". During multiball, locking the two balls

    The Machine: Bride of Pin-Bot

    The_Machine:_Bride_of_Pin-Bot

  • The Lord of the Rings (pinball)
  • 2003 pinball machine

    Gift from the Elves. There are also 3 film multiballs, collecting a super jackpot completes that multiball and lights a Gift from the Elves: The Fellowship

    The Lord of the Rings (pinball)

    The_Lord_of_the_Rings_(pinball)

  • Judge Dredd (pinball)
  • 1993 pinball machine

    the Ultimate Challenge multiball mode. A series of five crime scenes can be completed by hitting a variety of shots. The multiball lock can be enabled by

    Judge Dredd (pinball)

    Judge_Dredd_(pinball)

  • Mary Shelley's Frankenstein (pinball)
  • 1995 pinball machine

    this game is a model of Frankenstein's monster which, during 'Creature Multiball', will throw a ball down onto the playfield. The initial concept of a

    Mary Shelley's Frankenstein (pinball)

    Mary_Shelley's_Frankenstein_(pinball)

  • Harry Potter (pinball)
  • 2025 pinball machine

    are four main multiballs: Quidditch world cup multiball, Golden trio multiball, Explore Hogwarts multiball, and Death Eater multiball. A horcrux can

    Harry Potter (pinball)

    Harry_Potter_(pinball)

  • Star Trek (1991 pinball)
  • 1991 pinball machine

    transporter, and a final shot to activate it and start the three-ball multiball. During multiball a series of jackpots can be scored, culminating with a 100 million

    Star Trek (1991 pinball)

    Star_Trek_(1991_pinball)

  • Twister (1996 film)
  • American film by Jan de Bont

    machine themed to the film. It features modes including Canister Multiball, Chase Multiball, Multibull, and more. Twister was used as the basis for the attraction

    Twister (1996 film)

    Twister_(1996_film)

  • Hurricane (pinball)
  • 1991 pinball machine

    U-turns back down to the Pop bumpers and also acts as the ball lock for multiball. Several other features return from both Comet and Cyclone as well, like

    Hurricane (pinball)

    Hurricane_(pinball)

  • Star Trek: The Next Generation (pinball)
  • 1993 pinball machine

    for multiball, and another one is served to the left inlane. Once two balls are locked, this option changes to "Light Holodeck" until multiball has been

    Star Trek: The Next Generation (pinball)

    Star_Trek:_The_Next_Generation_(pinball)

  • White Water (pinball)
  • 1993 pinball machine

    Jackpot." There are other objectives in the game, which include: Multiball: To start multiball, light the lock ball shot by hitting the "Lite" and "Lock" targets

    White Water (pinball)

    White_Water_(pinball)

  • Creature from the Black Lagoon (pinball)
  • 1992 pinball machine

    way to activate them on the pinball machine. The music played during multiball is an original composition by Paul Heitsch, but incorporates a few notes

    Creature from the Black Lagoon (pinball)

    Creature_from_the_Black_Lagoon_(pinball)

  • Red & Ted's Road Show
  • 1994 pinball machine

    Ohio Turnpike mode uses police officer callouts from High Speed. The multiball is started in a similar way to FunHouse. The primary goal is to help Red

    Red & Ted's Road Show

    Red_&_Ted's_Road_Show

  • Psycho Pinball
  • 1994 pinball video game

    only one with two levels of play, and the multiball is usually reduced to two balls. To activate the multiball, the player has to trap a ball in one of

    Psycho Pinball

    Psycho_Pinball

  • High Speed (pinball)
  • 1986 pinball machine

    the first Williams game to feature a jackpot to be collected within the multiball. A sequel was released in 1992 called The Getaway: High Speed II. The

    High Speed (pinball)

    High_Speed_(pinball)

  • FarSight Studios
  • American video game developer

    Retrieved January 6, 2019. Grosso, Robert (June 22, 2018). "Juggling Multiball: FarSight Studios and the Loss of Pinball Licenses". Gaming News, Reviews

    FarSight Studios

    FarSight_Studios

  • Terminator 2: Judgment Day (pinball)
  • 1991 pinball machine

    player launches the ball at the right time to hit a lit target a two-ball multiball starts. After hitting three specific shots the player gets the chance

    Terminator 2: Judgment Day (pinball)

    Terminator_2:_Judgment_Day_(pinball)

  • Dialed In! (pinball)
  • 2017 pinball machine

    three quick multiball modes - one each based on the drones, QED target, and Betty mechanic. There are two main multiballs; under attack multiball where the

    Dialed In! (pinball)

    Dialed_In!_(pinball)

  • Fish Tales (pinball)
  • 1992 pinball machine

    elevated above the playfield, with a fishing rod magnet to catch balls for multiball. The machine's backglass is topped with a plastic fish that thrashes its

    Fish Tales (pinball)

    Fish Tales (pinball)

    Fish_Tales_(pinball)

  • The Who's Tommy Pinball Wizard
  • 1994 pinball machine

    Two of which award increasing point values, and the third initiates a multiball if lit. The main game modes of the table are accessed by lighting the

    The Who's Tommy Pinball Wizard

    The_Who's_Tommy_Pinball_Wizard

  • Ghostbusters (pinball)
  • 2016 pinball machine

    Came, We Saw, We Kicked Its..." is played. The primary multiball is storage facility multiball where all the ghosts escape containment and the player

    Ghostbusters (pinball)

    Ghostbusters_(pinball)

  • Glossary of association football terms
  • positioned between the defenders and strikers. Minnow – see underdog. Multiball system – the use of several balls during a game, intended to reduce the

    Glossary of association football terms

    Glossary of association football terms

    Glossary_of_association_football_terms

  • NBA Fastbreak (pinball)
  • 1997 pinball machine

    Mania, Scoreboard Trivia & Egyptian Soda) Multiballs (Shoot Around Multiball & Around The World Multiball) Power Hoops and Power Points (Half Court Hoops

    NBA Fastbreak (pinball)

    NBA_Fastbreak_(pinball)

  • Silverball
  • 1993 video game

    table, and choose to play a three or five ball game. The game includes multiball. The shareware version included the "Fantasy" table and nonplayable versions

    Silverball

    Silverball

  • Black Knight 2000
  • 1989 pinball machine

    sounds. Steve Ritchie came up with a riff, and Forden extended it for the multiball music. The designers 1972 Les Paul Custom was sampled for playing throughout

    Black Knight 2000

    Black_Knight_2000

  • Machinae Supremacy
  • Swedish metal band

    Burn Rape Kill Repeat" on 25 June for a World of Warcraft special, and "Multiball" (a medley of themes from the Pinball Dreams series) on 20 November for

    Machinae Supremacy

    Machinae Supremacy

    Machinae_Supremacy

  • Dirty Harry (pinball)
  • 1995 pinball machine

    all six of these are completed then a 6-ball multiball starts. There is also a midnight madness multiball mode called Midnight Rampage, which starts at

    Dirty Harry (pinball)

    Dirty_Harry_(pinball)

  • No Good Gofers
  • 1997 pinball machine

    The first 15 prototype games included a Newton ball mechanism for a multiball, but after problems with it, was removed before production started. Vince

    No Good Gofers

    No_Good_Gofers

  • Theatre of Magic
  • 1995 pinball machine

    in which the player needs to hit the ball into the Magic Trunk hole. Multiball: The player spells M-A-G-I-C by shooting the ramps, lighting the inner

    Theatre of Magic

    Theatre_of_Magic

  • Medieval Madness
  • 1997 pinball machine

    the corresponding insert in front of the castle to light up. Multiballs: Castle Multiball: Light the Lock at the broad side (hole to the left of the castle

    Medieval Madness

    Medieval_Madness

  • Obsession (video game)
  • 1994 video game

    and gameplay, but criticized for various design aspects such as lack of multiball, and sold very few copies. The Amiga version was commended by reviewers

    Obsession (video game)

    Obsession_(video_game)

  • List of fictional rodents
  • Jimmy Lightning Gopher Peggle Brown gopher who provides players with a "multiball" power-up. Peter Pack Rat Pack rat Peter Pack Rat A pack rat who risks

    List of fictional rodents

    List of fictional rodents

    List_of_fictional_rodents

  • Bad Cats
  • 1989 pinball machine

    Cooper song "Gutter Cat vs. the Jets". Unusually, the game doesn't include multiball. Python Anghelo's face is on the snake on the backglass, labelled "Pinball

    Bad Cats

    Bad_Cats

  • Laser War
  • 1987 pinball machine

    and after locking two balls, the two ball multiball starts. This can be turned into a three ball multiball by locking these balls again, which enables

    Laser War

    Laser_War

  • Black Knight (pinball)
  • 1980 pinball machine

    hurry-up shot. The main objectives are to hit sets of drop-targets, and play multiball. This machine introduced the "bonus ball" in multiplayer games, where

    Black Knight (pinball)

    Black_Knight_(pinball)

  • Banzai Run
  • 1988 pinball machine

    start the multiball, and hit the captive ball to win the race and become the new King of the Hill. This was the first game to introduce multiball restart

    Banzai Run

    Banzai_Run

  • 3-D Ultra Pinball: Creep Night
  • 1996 video game

    pinball games to scare up attention." Panther, Charlotte (January 1997). "Multiball Fright: Creep Night Will Give Your Flipper Fingers The Creepy Crawlies"

    3-D Ultra Pinball: Creep Night

    3-D_Ultra_Pinball:_Creep_Night

  • Pinball Action
  • 1985 video game

    which mimics the effect possible on a non-video pinball machine. While multiball is not possible in the game, there are a number of ways to earn extra

    Pinball Action

    Pinball_Action

  • Peggle 2
  • 2013 video game

    2014, and adds master Jimmy Lightning from the original Peggle. His multiball power now spawns two additional balls instead of one. Along with the master

    Peggle 2

    Peggle_2

  • Dr. Dude and His Excellent Ray
  • 1990 pinball machine

    of gab. Further gameplay features include the Excellent Ray to start multiball, Big Shot - a bully figure that insults the player, the Molecular Mixmaster

    Dr. Dude and His Excellent Ray

    Dr._Dude_and_His_Excellent_Ray

  • No Fear: Dangerous Sports
  • 1995 pinball machine

    Challenge: Starts lit challenge. Not available if two balls are locked for multiball, or if the player has completed all five main challenges. Super Cross

    No Fear: Dangerous Sports

    No_Fear:_Dangerous_Sports

  • Eleven Table Tennis
  • Virtual reality table tennis game

    3 Table Tennis Adapter (YouTube video). SolidSlime. I'm dying man... multiball training... it has spin yeah my backhand was great it felt like I'm really

    Eleven Table Tennis

    Eleven_Table_Tennis

  • Goin' Nuts
  • Unreleased 1983 Gottlieb pinball machine

    drop-targets nuts, and calls the balls squirrels. The game starts as 3-ball multiball, launched with an auto-plunger instead of a plunger, and includes a timer

    Goin' Nuts

    Goin'_Nuts

  • Hand Springs
  • 1999 single by The White Stripes and The Dirtbombs

    2,000 copies were pressed and included free with the pinball fanzine Multiball. "Hand Springs" was later featured on the 2000 compilation album Hot Pinball

    Hand Springs

    Hand_Springs

  • Cyclone (pinball)
  • 1988 pinball machine

    first Williams pinball machine produced after 1985 which doesn't have multiball. Ronald Reagan and Nancy Reagan both appear in the backglass shown riding

    Cyclone (pinball)

    Cyclone_(pinball)

  • Space Station (pinball)
  • 1987 pinball machine

    redocking them. The general illumination changes from white to green during multiball, called "condition green". Similar to the feature in Space Shuttle, hitting

    Space Station (pinball)

    Space_Station_(pinball)

  • Fire! (pinball)
  • 1987 pinball machine

    three-ball multiball that the player can start by hitting targets to lower the ramps at the horseshoe and locking balls. During the multiball the player

    Fire! (pinball)

    Fire!_(pinball)

  • Pin-Bot
  • 1986 pinball machine

    player to lock two balls in the robot's eye sockets, starting a two-ball multiball mode. The player can then re-lock one of the balls and use the other to

    Pin-Bot

    Pin-Bot

  • Pinball Illusions
  • 1995 video game

    with 3 or 5 balls, adjust the slope of the table, the maximum number of multiballs allowed, and the number of nudges before tilting. One of the views shows

    Pinball Illusions

    Pinball_Illusions

  • Rollergames (pinball)
  • 1990 pinball machine

    time to hit "the wall" ramp; this shot is also used to lock balls for multiball. The jetway orbits are used to light the RollerGames teams. Completing

    Rollergames (pinball)

    Rollergames_(pinball)

  • CSI: Crime Scene Investigation (pinball)
  • 2008 pinball machine

    for a multiball; this skull was suggested by the creator of the show. There is a Microscope mechanism which captures the ball for another multiball. Pinball

    CSI: Crime Scene Investigation (pinball)

    CSI:_Crime_Scene_Investigation_(pinball)

  • FunHouse (pinball)
  • 1990 pinball machine

    Kansas, and "feel the power" is one of the callouts at the start of a multiball. It is the first pinball machine to include two plungers. There is an

    FunHouse (pinball)

    FunHouse_(pinball)

  • Glossary of table tennis
  • table edge limits the racket swing. Mid long serve see Medium long serve. Multiball Training method minimizing wasted time by using many balls which are continuously

    Glossary of table tennis

    Glossary_of_table_tennis

  • GoldenEye (pinball)
  • 1996 pinball machine

    game features the wizard mode called "Goldeneye" can be started. This a multiball where jackpots can be scored, and additional balls added into play. This

    GoldenEye (pinball)

    GoldenEye_(pinball)

  • Guns N' Roses (pinball)
  • 1994 pinball machine

    dodges cars, but tries to hit pedestrians. The game also has another main multiball mode where the player repeatedly hits a shot to collect band members,

    Guns N' Roses (pinball)

    Guns_N'_Roses_(pinball)

  • Safe Cracker (pinball)
  • 1996 pinball machine

    activate a special game mode called "Assault on the Vault". In this 4-ball multiball mode, players have 90 seconds to hit as many drop target and ramp shots

    Safe Cracker (pinball)

    Safe_Cracker_(pinball)

  • Star Wars (1992 pinball)
  • 1992 pinball machine

    fighter shown on the dot matrix display (DMD). The player attempts to start multiball by hitting the Death Star a number of times, or using the plunger handle

    Star Wars (1992 pinball)

    Star_Wars_(1992_pinball)

  • Black Hole (pinball)
  • 1981 pinball machine

    then a gate moves to keep the ball in play. The game has a three ball multiball, with a ball locked on each playfield. This is played with balls on both

    Black Hole (pinball)

    Black_Hole_(pinball)

  • 3-D Ultra Pinball: Thrillride
  • 2000 video game

    features one primary table, and a secondary Thrill Zone table. There are two multiball ramps: the Wildcat and the Coal Cracker. The former is themed as a roller

    3-D Ultra Pinball: Thrillride

    3-D_Ultra_Pinball:_Thrillride

  • Throw-in
  • Method of returning the ball in association football

    timewasting and improve ball-in-play statistics; the concurrent adoption of the multiball system should ensure a dry ball is available regardless. Wrexham A.F.C

    Throw-in

    Throw-in

    Throw-in

  • Grand National Cross Country
  • American motorcycle racing series

    unique rule of making each of the three "balls" allotted per session multiballs that represent three "heats" of the race. The famous Blackwater 100 was

    Grand National Cross Country

    Grand_National_Cross_Country

  • Space Jam (pinball)
  • 1996 pinball machine

    jackpot during the main multiball. The player can then start "Final Jam" wizard mode by scoring a basket. This is a timed 5-ball multiball where the player attempts

    Space Jam (pinball)

    Space_Jam_(pinball)

  • Country Teasers
  • Scottish art punk band

    Discos Alehop!) "Please Stop Fucking Each Other" Hot Pinball Rock Vol. 2 (Multiball #22 CD with magazine) (2004, Extra Ball Records) "Pinball Machine" Babyhead

    Country Teasers

    Country_Teasers

  • Terepai Richmond
  • Australian drummer (born 1971)

    and Samuel Dixon, Richmond went on to form Multiball (1995). Inspired by an encounter with The Roots, Multiball toured extensively and released a self-titled

    Terepai Richmond

    Terepai_Richmond

  • List of Atari VCS (2021 console) games
  • December 20, 2023 Meganoid Orangepixel Orangepixel August 5, 2022 Metgan's Multiball Metgan Games Metgan Games June 21. 2024 Metgan's Traffic Mission Metgan

    List of Atari VCS (2021 console) games

    List_of_Atari_VCS_(2021_console)_games

  • Zaccaria (company)
  • Arcade game companies

    Star's Phoenix, and New Star's Phoenix are the only machines to include multiball. Tropical (1974) Cine Star (1974) Top Hand (1974) Granada (1974) Strike

    Zaccaria (company)

    Zaccaria (company)

    Zaccaria_(company)

  • Pin Bot (video game)
  • 1990 video game

    to lock the ball. Locking a second ball in the visor starts a two-ball multiball mode, during which scores are doubled. The player can then re-lock one

    Pin Bot (video game)

    Pin_Bot_(video_game)

  • Checkpoint (pinball)
  • 1991 pinball machine

    million ramp/10 million ramp and Hot Nitro Round. The game also features multiball modes putting two or even three balls in play simultaneously. Checkpoint

    Checkpoint (pinball)

    Checkpoint_(pinball)

  • Pat Lawlor
  • Video game and pinball designer

    elements that altered gameplay. For instance, upon progressing toward multiball mode in Earthshaker!, the playfield vibrated to simulate the effect of

    Pat Lawlor

    Pat_Lawlor

  • Space Shuttle (pinball)
  • 1984 pinball machine

    player can start a two ball multiball by shooting the ball up the center ramp or attempt to start a three ball multiball by locking another ball first

    Space Shuttle (pinball)

    Space Shuttle (pinball)

    Space_Shuttle_(pinball)

  • Digital Pinball: Last Gladiators
  • 1995 video game

    deathwatch (out hole) bonus and various point bonuses. In addition to multiball rounds, each table has nine special bonus rounds culminating into an "Ultimate

    Digital Pinball: Last Gladiators

    Digital_Pinball:_Last_Gladiators

  • Barracora
  • 1981 pinball machine

    the first Williams game with a "super bonus multiplier". The game has a multiball which is started when a ball is locked into the left saucer; if the player

    Barracora

    Barracora

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