Search references for MULTIBALL SYSTEM. Phrases containing MULTIBALL SYSTEM
See searches and references containing MULTIBALL SYSTEM!MULTIBALL SYSTEM
Association football terminology
The multiball system in football permits a match immediately to resume with another ball when the original match ball goes out of play. The International
Multiball_system
Topics referred to by the same term
Multiball may refer to: Multiball system, a method in association football where an assistant supplies another football when the original ball has gone
Multiball
positioned between the defenders and strikers. Minnow – see underdog. Multiball system – the use of several balls during a game, intended to reduce the amount
Glossary of association football terms
Glossary_of_association_football_terms
Method of returning the ball in association football
and improve ball-in-play statistics; the concurrent adoption of the multiball system should ensure a dry ball is available regardless. Wrexham A.F.C.'s
Throw-in
1999 pinball machine
requirements (Martian Multiball and Mothership Multiball), will light Attack Mars. Saucer lights can also be obtained in other ways (Martian Multiball, Stroke of
Revenge_from_Mars
1993 pinball machine
a second ball. Multi-multiball is played with four balls after starting coffin multiball, castle multiball, and mist multiball at the same time. A playfiled
Bram Stoker's Dracula (pinball)
Bram_Stoker's_Dracula_(pinball)
1997 pinball machine
These are: Highwire Multiball (see "Marvels" above), three balls Juggler Multiball (see "Marvels" above), three balls Neon Multiball (one of the Side Show
Cirqus_Voltaire
1991 pinball machine
entrance. A shot to the vault locks the ball for future multiball play, or starts multiball if two balls have been previously locked. The bookcase opens
The_Addams_Family_(pinball)
1992 pinball machine
of the five up/down targets are hit, thus allowing an easier start to multiball. Each zone on the playfield features a different one of the seven Doctors
Doctor_Who_(pinball)
1998 pinball machine
the Mummy. In addition to Frankenstein Multiball (see "Modes" above), the game includes three other multiballs, all of which are started by shooting the
Monster_Bash_(pinball)
1994 video game
sound, controls and addictive gameplay but criticized the lack of a multiball system and a double set of flippers on the tables. German magazine Atari Inside
Obsession_(video_game)
1993 pinball machine
game. The ball trough was redesigned for this game to enable the 6-ball multiball, and became standard on future Williams games. The ball launches to hit
Indiana Jones: The Pinball Adventure
Indiana_Jones:_The_Pinball_Adventure
1994 pinball machine
bonuses under certain circumstances when pressed. This game is centered on multiball modes. After hitting the five yellow standup targets a set number of times
Demolition_Man_(pinball)
Series of pinball machines
were all found fun to play and could still be skipped by starting multiball or system failure. It was found to possibly be Data East's best pinball game
Jurassic_Park_(pinball)
1996 pinball machine
and harem multiball and play to not win the second phase of the wizard mode to get much higher than intended scores from the harem multiball. In a 2022
Tales of the Arabian Nights (pinball)
Tales_of_the_Arabian_Nights_(pinball)
1999 pinball machine
offered the opportunity to restart the multiball by shooting either saucer. Note that the restarted multiball is only two balls but allows the player
Star_Wars_Episode_I_(pinball)
1998 pinball machine
with the following requirements: Play Multi-Brawl, Raid Multiball, and Fisticuffs Multiball Collect all 15 jackpots Complete all three training exercises
The_Champion_Pub
2011 pinball machine
not winning them. These include the 3 multiball modes: light cycle multiball, Quorra multiball, and disc multiball. These 9 modes are all based on scenes
Tron:_Legacy_(pinball)
2003 pinball machine
Gift from the Elves. There are also 3 film multiballs, collecting a super jackpot completes that multiball and lights a Gift from the Elves: The Fellowship
The Lord of the Rings (pinball)
The_Lord_of_the_Rings_(pinball)
1995 pinball machine
playfield include four mechanized Martian figures, a strobe light (for Strobe Multiball), and several flying saucers mounted above the ramps/loops. The largest
Attack_from_Mars
1995 pinball machine
MULTIBALL images = Start Basement Multiball Three EXTRA BALL images = Extra Ball Three question marks = Elevator Madness (instant two-ball multiball)
Who_Dunnit
1993 pinball machine
the Ultimate Challenge multiball mode. A series of five crime scenes can be completed by hitting a variety of shots. The multiball lock can be enabled by
Judge_Dredd_(pinball)
1994 pinball machine
Underwater Doom Discover Hotel Monolith Conquer Battle Field: Shadow Multiball Khan Multiball Play Meter said that Bally successfully "transferred the movie
The_Shadow_(pinball)
1995 pinball machine
Interactive Dot Matrix Display: Allows control of an on-screen character. Multiball Modes: Includes the challenging "Power Down" mode with multiple balls
Johnny_Mnemonic_(pinball)
2017 pinball machine
three quick multiball modes - one each based on the drones, QED target, and Betty mechanic. There are two main multiballs; under attack multiball where the
Dialed_In!_(pinball)
1995 pinball machine
released by Sega Pinball in October 1995. It is notable for its 13-ball multiball mode, the most of any pinball machine. After starting a game, you have
Apollo_13_(pinball)
1993 pinball machine
multitude of single-ball modes, Twilight Zone also offers four multiball modes: Standard Multiball (3-ball) – Started by shooting both ramps to light the lock
Twilight_Zone_(pinball)
1995 pinball machine
sounds to be good, but the sound system worse. It was influenced by prior John Borg games, with complex multiballs similar to Tales from the Crypt, and
Mary Shelley's Frankenstein (pinball)
Mary_Shelley's_Frankenstein_(pinball)
1992 pinball machine
way to activate them on the pinball machine. The music played during multiball is an original composition by Paul Heitsch, but incorporates a few notes
Creature from the Black Lagoon (pinball)
Creature_from_the_Black_Lagoon_(pinball)
1990 video game
to lock the ball. Locking a second ball in the visor starts a two-ball multiball mode, during which scores are doubled. The player can then re-lock one
Pin_Bot_(video_game)
1993 pinball machine
for multiball, and another one is served to the left inlane. Once two balls are locked, this option changes to "Light Holodeck" until multiball has been
Star Trek: The Next Generation (pinball)
Star_Trek:_The_Next_Generation_(pinball)
1991 pinball machine
U-turns back down to the Pop bumpers and also acts as the ball lock for multiball. Several other features return from both Comet and Cyclone as well, like
Hurricane_(pinball)
2016 pinball machine
Came, We Saw, We Kicked Its..." is played. The primary multiball is storage facility multiball where all the ghosts escape containment and the player
Ghostbusters_(pinball)
2008 pinball machine
for a multiball; this skull was suggested by the creator of the show. There is a Microscope mechanism which captures the ball for another multiball. Pinball
CSI: Crime Scene Investigation (pinball)
CSI:_Crime_Scene_Investigation_(pinball)
1995 pinball machine
Challenge: Starts lit challenge. Not available if two balls are locked for multiball, or if the player has completed all five main challenges. Super Cross
No_Fear:_Dangerous_Sports
1991 pinball machine
lock balls. A two-ball multiball mode begins once the player locks two balls as her "eyes", enabling her to "see". During multiball, locking the two balls
The_Machine:_Bride_of_Pin-Bot
American computer engineer
used early Bally parts, including the ball trough that was modified for multiball similar to what Gottlieb did by adding a solenoid and a hook to hold balls
Benjamin_Heckendorn
1991 pinball machine
transporter, and a final shot to activate it and start the three-ball multiball. During multiball a series of jackpots can be scored, culminating with a 100 million
Star_Trek_(1991_pinball)
the add-a-ball feature often adds an additional ball into play during a multiball. Add-a-ball was first introduced in the 1960s to distinguish pinball machines
Glossary_of_pinball_terms
1992 pinball machine
elevated above the playfield, with a fishing rod magnet to catch balls for multiball. The machine's backglass is topped with a plastic fish that thrashes its
Fish_Tales_(pinball)
Industries in 1981 as "Multi-ball" and by Templar Studios in 2000 as "Multiball." "Multiball" was abandoned as a trademark in 2001, and "Multi-ball" was canceled
List of generic and genericized trademarks
List_of_generic_and_genericized_trademarks
Arcade entertainment machine
released. Multiball: This occurs when there is more than one ball in play at a time and usually includes some kind of jackpot scoring. Multiball ends when
Pinball
1987 pinball machine
the design of High Speed. High Speed has a 3 ball multiball, so this game uses a 4 ball multiball. From a single rotating beacon light on top of High
F-14_Tomcat_(pinball)
1995 pinball machine
in which the player needs to hit the ball into the Magic Trunk hole. Multiball: The player spells M-A-G-I-C by shooting the ramps, lighting the inner
Theatre_of_Magic
2016 pinball machine
monitor is used to display the four corner sections for Smaug multiball (3-ball multiball), advance to Erebor (progressed with the spinners), defeat the
The_Hobbit_(pinball)
American film by Jan de Bont
machine themed to the film. It features modes including Canister Multiball, Chase Multiball, Multibull, and more. Twister was used as the basis for the attraction
Twister_(1996_film)
American rock duo (1997–2011)
recorded in late 1999. Several copies came free with the pinball fanzine Multiball. Jack and Meg divorced in March of that same year. The White Stripes were
The_White_Stripes
1996 pinball machine
game features the wizard mode called "Goldeneye" can be started. This a multiball where jackpots can be scored, and additional balls added into play. This
GoldenEye_(pinball)
1989 pinball machine
sounds. Steve Ritchie came up with a riff, and Forden extended it for the multiball music. The designers 1972 Les Paul Custom was sampled for playing throughout
Black_Knight_2000
1994 pinball machine
Two of which award increasing point values, and the third initiates a multiball if lit. The main game modes of the table are accessed by lighting the
The Who's Tommy Pinball Wizard
The_Who's_Tommy_Pinball_Wizard
Video game and pinball designer
elements that altered gameplay. For instance, upon progressing toward multiball mode in Earthshaker!, the playfield vibrated to simulate the effect of
Pat_Lawlor
1981 pinball machine
the first Williams game with a "super bonus multiplier". The game has a multiball which is started when a ball is locked into the left saucer; if the player
Barracora
1995 pinball machine
all six of these are completed then a 6-ball multiball starts. There is also a midnight madness multiball mode called Midnight Rampage, which starts at
Dirty_Harry_(pinball)
1990 pinball machine
move the storm using the compass targets to light ball locks for multiball. In multiball, a progressive jackpot can be scored by making left ramp shots
Whirlwind_(pinball)
1996 pinball machine
jackpot during the main multiball. The player can then start "Final Jam" wizard mode by scoring a basket. This is a timed 5-ball multiball where the player attempts
Space_Jam_(pinball)
1981 pinball machine
and the other to control the magna-save. A primary feature is a timed multiball which starts after the player completes the L-O-R-D lanes. The game includes
Jungle_Lord
1981 pinball machine
classic Bally's 1956 Balls-A-Poppin, the first flipper pinball machine with multiball. Because of its success, the pinball machine was re-released in 1983 as
Centaur_(pinball)
1994 pinball machine
Ohio Turnpike mode uses police officer callouts from High Speed. The multiball is started in a similar way to FunHouse. The primary goal is to help Red
Red_&_Ted's_Road_Show
1997 pinball machine
Mania, Scoreboard Trivia & Egyptian Soda) Multiballs (Shoot Around Multiball & Around The World Multiball) Power Hoops and Power Points (Half Court Hoops
NBA_Fastbreak_(pinball)
1991 pinball machine
player launches the ball at the right time to hit a lit target a two-ball multiball starts. After hitting three specific shots the player gets the chance
Terminator 2: Judgment Day (pinball)
Terminator_2:_Judgment_Day_(pinball)
1997 pinball machine
the corresponding insert in front of the castle to light up. Multiballs: Castle Multiball: Light the Lock at the broad side (hole to the left of the castle
Medieval_Madness
1993 pinball machine
Jackpot." There are other objectives in the game, which include: Multiball: To start multiball, light the lock ball shot by hitting the "Lite" and "Lock" targets
White_Water_(pinball)
1986 pinball machine
player to lock two balls in the robot's eye sockets, starting a two-ball multiball mode. The player can then re-lock one of the balls and use the other to
Pin-Bot
1988 pinball machine
start the multiball, and hit the captive ball to win the race and become the new King of the Hill. This was the first game to introduce multiball restart
Banzai_Run
1986 pinball machine
the first Williams game to feature a jackpot to be collected within the multiball. A sequel was released in 1992 called The Getaway: High Speed II. The
High_Speed_(pinball)
table edge limits the racket swing. Mid long serve see Medium long serve. Multiball Training method minimizing wasted time by using many balls which are continuously
Glossary_of_table_tennis
collection of over one hundred classic Atari games, is available for free on the system. Volume 1 is pre-loaded on the console, while Volume 2 can be downloaded
List of Atari VCS (2021 console) games
List_of_Atari_VCS_(2021_console)_games
1997 pinball machine
insects: Warriors, Plasma Bugs, Hoppers and Tankers. The game has several multiball modes and very fast gameplay. The playfield contains a moving Warrior
Starship_Troopers_(pinball)
1994 pinball machine
dodges cars, but tries to hit pedestrians. The game also has another main multiball mode where the player repeatedly hits a shot to collect band members,
Guns_N'_Roses_(pinball)
1989 pinball machine
five movie scenes which need to be completed - the gunfight scene, the multiball scene, the stair scene, the jackpot scene, and the stunt scene. Lights
Lights...Camera...Action! (pinball)
Lights...Camera...Action!_(pinball)
1992 pinball machine
loop or the small inner loop to lock the ball. After the final lock, Multiball will start. (Super) Jackpots can then be lit by shooting into the Supercharger
The_Getaway:_High_Speed_II
1990 pinball machine
of gab. Further gameplay features include the Excellent Ray to start multiball, Big Shot - a bully figure that insults the player, the Molecular Mixmaster
Dr. Dude and His Excellent Ray
Dr._Dude_and_His_Excellent_Ray
1997 pinball machine
The first 15 prototype games included a Newton ball mechanism for a multiball, but after problems with it, was removed before production started. Vince
No_Good_Gofers
2013 video game
2014, and adds master Jimmy Lightning from the original Peggle. His multiball power now spawns two additional balls instead of one. Along with the master
Peggle_2
1994 Williams pinball machine
dark ones are yet to be played. Modes can run concurrently, and during multiball. The bumpers change the currently flashing mode. The modes are: Fred's
The_Flintstones_(pinball)
1987 pinball machine
redocking them. The general illumination changes from white to green during multiball, called "condition green". Similar to the feature in Space Shuttle, hitting
Space_Station_(pinball)
1980 pinball machine
machines, and by many other manufacturers as the color to denote locks and multiball start. It is also the first machine to use transparent inserts in the
Firepower_(pinball)
1980 pinball machine
hurry-up shot. The main objectives are to hit sets of drop-targets, and play multiball. This machine introduced the "bonus ball" in multiplayer games, where
Black_Knight_(pinball)
1990 pinball machine
Kansas, and "feel the power" is one of the callouts at the start of a multiball. It is the first pinball machine to include two plungers. There is an
FunHouse_(pinball)
1990 pinball machine
model did especially well in the U.S." The game includes a three ball multiball. The Simpsons pinball machine won the award for best pinball game in 1990
The_Simpsons_(pinball)
1989 pinball machine
Cooper song "Gutter Cat vs. the Jets". Unusually, the game doesn't include multiball. Python Anghelo's face is on the snake on the backglass, labelled "Pinball
Bad_Cats
1988 pinball machine
first Williams pinball machine produced after 1985 which doesn't have multiball. Ronald Reagan and Nancy Reagan both appear in the backglass shown riding
Cyclone_(pinball)
1990 pinball machine
time to hit "the wall" ramp; this shot is also used to lock balls for multiball. The jetway orbits are used to light the RollerGames teams. Completing
Rollergames_(pinball)
1987 pinball machine
and after locking two balls, the two ball multiball starts. This can be turned into a three ball multiball by locking these balls again, which enables
Laser_War
1991 pinball game
2020. This machine has the following features: 2 ramps 3 bumpers 3-ball multiball Spinning pizza and ramps In Japan, Game Machine listed Teenage Mutant
Teenage Mutant Ninja Turtles (pinball)
Teenage_Mutant_Ninja_Turtles_(pinball)
1987 pinball machine
The primary objective of the game is to load three cannons to start multiball to attack the castle and rescue the Queen. The King's chamber shown on
Big_Guns_(pinball)
1984 pinball machine
player can start a two ball multiball by shooting the ball up the center ramp or attempt to start a three ball multiball by locking another ball first
Space_Shuttle_(pinball)
1987 pinball machine
three-ball multiball that the player can start by hitting targets to lower the ramps at the horseshoe and locking balls. During the multiball the player
Fire!_(pinball)
1984 video game
the kickback slot will send the ball into play as part of a two-ball multiball event when the bonus game is enabled. If the slot is opened when a ball
Rollerball_(video_game)
1985 video game
which mimics the effect possible on a non-video pinball machine. While multiball is not possible in the game, there are a number of ways to earn extra
Pinball_Action
1995 video game
deathwatch (out hole) bonus and various point bonuses. In addition to multiball rounds, each table has nine special bonus rounds culminating into an "Ultimate
Digital Pinball: Last Gladiators
Digital_Pinball:_Last_Gladiators
2012 video game
Kickstarter is Go!!!". Hardcore Gamer. Retrieved 2025-01-04. "Juggling Multiball: FarSight Studios and the Loss of Pinball Licenses". techraptor.net. 22
The_Pinball_Arcade
1988 pinball machine
could be won by players at the AMOA expo '88 show if they could start the multiball. The whirlpool skillshot was designed by Anghelo. This spinout mechanism
Taxi_(pinball)
Unreleased 1983 Gottlieb pinball machine
drop-targets nuts, and calls the balls squirrels. The game starts as 3-ball multiball, launched with an auto-plunger instead of a plunger, and includes a timer
Goin'_Nuts
1992 pinball machine
spelling L-O-C-K on the rollovers or from hitting the pirate's cove a 2 or 3 multiball is started where letters for S-I-N-K S-H-I-P can be collected and are
Black_Rose_(pinball)
1992 pinball machine
fighter shown on the dot matrix display (DMD). The player attempts to start multiball by hitting the Death Star a number of times, or using the plunger handle
Star_Wars_(1992_pinball)
1993 pinball machine
includes part of AC/DC's "Big Gun" (main theme), Megadeth's "Angry Again" (multiball), and Queensryche's "Real World". The character played by Frank McRae
Last_Action_Hero_(pinball)
1989 pinball machine
the bonus multiplier increases. After locking two balls, a three ball multiball begins where the player attempts to score a jackpot, the value of which
Earthshaker!_(pinball)
1985 pinball machine
ramp releases the first and second balls for 2-ball multiball. Subsequent ramp hits during multiball increase the playfield multiplier, from 2X to 3X to
Sorcerer_(pinball)
1996 pinball machine
activate a special game mode called "Assault on the Vault". In this 4-ball multiball mode, players have 90 seconds to hit as many drop target and ramp shots
Safe_Cracker_(pinball)
travel, tourism, insurance
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
MULTIBALL SYSTEM
travel, tourism, insurance