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Stereoscopic motion, as introduced by Béla Julesz in his book Foundations of Cyclopean Perception of 1971, is a translational motion of figure boundaries
Stereoscopic_motion
Film that has the appearance of three-dimensional depth
image pairs of a machine in motion. Most other early attempts to create motion pictures also aimed to include stereoscopic effects. In November 1851, Antoine
3D_film
Technique for creating or enhancing the impression of depth in an image
Stereoscopy, also called stereoscopics or stereo imaging, refers to making images appear three-dimensional. The most popular kind of stereoscopy is two-view
Stereoscopy
Animation technique
disc. The only known extant disc contains stereoscopic photograph pairs of different phases of the motion of a machine. Due to the long exposure times
Stop_motion
American author (1940–2022)
Zone, Ray (2005). 3-D Filmmakers: Conversations with Creators of Stereoscopic Motion Pictures. Scarecrow Press. ISBN 9780810854376. Cohen, David S. (April
Lenny_Lipton
Visual art consisting of moving images
created to either suggest a motion sequence or document a range of different viewing angles. The advent of stereoscopic photography, with early experiments
Film
Using polarized light to create a 3D image
commonly exhibit the Vergence-Accommodation Conflict. To present a stereoscopic motion picture, two images are projected superimposed onto the same screen
Polarized_3D_system
Display device
capable of conveying depth to the viewer. Many 3D displays are two-view stereoscopic or autostereoscopic displays, which produce a basic 3D effect from binocular
3D_display
Photograph taken quickly and spontaneously
granted that this was just one step away from the realization of stereoscopic motion pictures. In March 1878, at a meeting of the South London Photographic
Snapshot_(photography)
Methods and tools preceding true cinematographic technology
be further developed into a perfect illusion of reality. Stereoscopic recordings with motion and colour were the logical next steps. Before the necessary
Precursors_of_film
3D) 2D plus Delta 2D-plus-depth Motion compensation Multiview Video Coding "Compatible Video Coding of Stereoscopic Sequences using MPEG-2's Scalability
Stereoscopic_video_coding
1975 film
with Creators of Stereoscopic Motion Pictures, By Ray Zone - Steve Gibson Page 31 - 33 3D Revolution: The History of Modern Stereoscopic Cinema, By Ray
Black_Lolita
Digital stereoscopic 3D projection technology
electronic stereoscopic display", issued December 13, 2005, assigned to StereoGraphics Corporation US patent 5481321, "Stereoscopic motion picture projection
RealD_3D
1983 film by Joe Alves
Zone, Ray (2005). 3D filmmakers: Conversations with creators of stereoscopic motion pictures. Scarecrow Press. ISBN 978-0-8108-5437-6. Wikiquote has
Jaws_3-D
Process of recording the movement of objects or people
Daniel S.; Darzi, Ara; Yang, Guang-Zhong (May 2009). "A stereoscopic fibroscope for camera motion and 3D depth recovery during Minimally Invasive Surgery"
Motion_capture
System for projecting stereoscopic motion pictures
Teleview was a system for projecting stereoscopic motion pictures invented by Laurens Hammond, best known as the inventor of the Hammond organ. It made
Teleview
Visual effects supervisor
He worked on Journey to the Center of the Earth, the first ever stereoscopic motion picture shot and released digitally, The Wolverine, Ninja Assassin
Christopher_Townsend
American film historian, author and artist
Filmmakers, Conversations with Creators of Stereoscopic Motion Pictures (Scarecrow Press: 2005), Stereoscopic Cinema and the Origins of 3-D Film, 1838 -
Ray_Zone
Video game narration technique
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display
Full-motion_video
American inventor
displaying changeable images. As early as 1900, Ives was tinkering with stereoscopic motion pictures. By 1922, he and fellow inventor Jacob Leventhal were producing
Frederic_Eugene_Ives
Visual sensation of spatial awareness
pouring liquids. Occupational activities may include operating two-view stereoscopic instruments such as a binocular microscope. Although some of these tasks
Stereopsis
Nausea caused by motion or perceived motion
Motion sickness occurs due to a difference between actual and expected motion. Symptoms commonly include nausea, vomiting, cold sweat, headache, dizziness
Motion_sickness
Type of 3D image
dynamic random dot stereogram with stereoscopic (cyclopean) motion stimuli, stereoscopic motion is perceived by persons with normal binocular vision and
Random_dot_stereogram
Visual ability to perceive the world in 3D
perception of perspective is possible when looking with one eye only, but stereoscopic vision enhances the impression of the spatial. Regardless of whether
Depth_perception
Method of representing images in 3D
Anaglyph 3D is a stereoscopic 3D effect achieved by overlaying images in different colors with corresponding filters for each eye. The colors are usually
Anaglyph_3D
Electronic moving image
and MPEG-4, used for AVCHD, mobile phones (3GP), and the Internet. Stereoscopic video for 3D film and other applications can be displayed using several
Video
American film franchise
Zone, Ray (2005). 3-D filmmakers: Conversations with creators of stereoscopic motion pictures. Scarecrow Press. ISBN 0-8108-5437-6. Film portal Speculative
Jaws_(franchise)
3D film with in-theater physical effects
4D presentation systems developed for traditional film theaters with Stereoscopic 3D. 4DX Simulator ride Also known as R. L. Stine's Haunted Lighthouse
4D_film
Video compression technique, used to efficiently predict and generate video frames
compatible coding and can use motion compensation to compress between stereoscopic images. A precursor to the concept of motion compensation dates back to
Motion_compensation
Various processes by which imagery is created
Mountney, Daniel Elson, Ara Darzi, Guang-Zhong Yang. "A Stereoscopic Fibroscope for Camera Motion and 3D Depth Recovery During Minimally Invasive Surgery"
Visual_effects
"phenakistoscope" (sic) could very well be adapted into a viewer for stereoscopic motion photography pairs. He also had high hopes for the development of
1860_in_animation
Computer graphics related to video games
installments of the Legend of Zelda series, and Crash Bandicoot. Stereoscopic video games use stereoscopic technologies to create depth perception for the player
Video_game_graphics
1952 film by Arch Oboler
photography process itself. To get all the wondrous effects of the stereoscopic motion picture one has to wear a pair of polaroid glasses, made—so far as
Bwana_Devil
Association of media and entertainment engineers
in recognition of his work advancing visual effects (VFX), motion capture, and stereoscopic 3D photography, as well as his experimentation in HFR. Presented
Society of Motion Picture and Television Engineers
Society_of_Motion_Picture_and_Television_Engineers
American cinematographer (1931–2021)
Isidore Mankofsky in 3-D filmmakers: Conversations with creators of stereoscopic motion pictures, 2005, p. 61-70. Alexander, Geoff & Prelinger, Rick: Isidore
Isidore_Mankofsky
Extraction of 3D data from digital images
geometry Semi-global matching Structure from motion Stereo camera Stereophotogrammetry Stereopsis Stereoscopic depth rendition Stixel Trifocal tensor - for
Computer_stereo_vision
from Wheatstone's early stereoscopic photography. Plateau proposed a stop motion technique avant la lettre with stereoscopic recordings of plaster models
History_of_film_technology
Process of transforming 2D film to 3D form
Computer-animated 2D films made with 3D models can be re-rendered in stereoscopic 3D by adding a second virtual camera if the original data is still available
2D_to_3D_conversion
Art and practice of creating images by recording light
components of human stereopsis. Stereoscopic photography was the first that captured figures in motion. Stereoscopic photography refers to taking two
Photography
Technology for creating optical illusions
from a slightly different angle to achieve the stereoscopic effect. Other effects, like morphs, motion, and zooms work better (with less ghosting or latent
Lenticular_printing
Indian film production and distribution company
the adoption of modern technology, creating Haunted 3D, India's first stereoscopic 3D horror film. Further, the movies credited to DAR clearly indicate
DAR_Motion_Pictures
American nonprofit organization
501(c)(3) nonprofit corporation, dedicated to the preservation of stereoscopic motion pictures.[citation needed] It was formed in 2006 by Jeff Joseph of
3-D_Film_Preservation_Fund
Method of displaying stereoscopic images
Autostereoscopy is the display of stereoscopic imagery, typically two-view stereoscopic imagery, in a way that does not require special glasses or headgear
Autostereoscopy
2009 film by Henry Selick
Coraline is a 2009 American stop-motion animated Gothic dark fantasy horror film written, directed, and co-produced by Henry Selick and based on the 2002
Coraline_(film)
Television that conveys depth perception to the viewer
conveys depth perception to the viewer by employing techniques such as stereoscopic display, multi-view display, or any other form of 3D display. Most modern
3D_television
American filmmaker (born 1952)
author Neil Gaiman, and released in 2009. It was the first-ever stereoscopic 3D stop-motion animated film. The film received generally positive reviews from
Henry_Selick
Video game console by Nintendo
on August 14, 1995. Promoted as the first system capable of rendering stereoscopic 3D graphics, it featured a red monochrome display viewed through a binocular
Virtual_Boy
Lossy compression method for reducing the size of digital images
side-by-side images in a single JPEG file. JPEG Stereoscopic (JPS, extension .jps) is a JPEG-based format for stereoscopic images. It has a range of configurations
JPEG
Video game which uses stereoscopic technologies
A stereoscopic video game (also S-3D video game) is a video game which uses stereoscopic technologies to create depth perception for the player by any
Stereoscopic_video_game
Graphical perspective in video games
view Fixed 3D Full motion video based game Graphic adventure game Isometric video game graphics Side-scrolling video game Stereoscopic video game Text-based
Third-person_(video_games)
Computer-simulated experience
smartphones including: gyroscopes and motion sensors for tracking head, body, and hand positions; small HD screens for stereoscopic displays; and small, lightweight
Virtual_reality
4D film format developed by CJ CGV
effects, including motion-seats, wind, strobelights, snow, water, and scents. First used in 2009, it presents films in both stereoscopic 3D and monoscopic
4DX
Widely used standard for video compression
MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. It is by far the most commonly used format for the recording
Advanced_Video_Coding
Photographic technique which captures changes in the subject's motion over time
fantascope and stereoscopic photographs with the inventor of the stereoscope, Charles Wheatstone. Plateau came up with an early conception of stop motion as the
Chronophotography
2011 video game
series, the first game in the series to be presented in stereoscopic 3D, and the first to include motion controls using the PlayStation Move. It is a direct
Killzone_3
3D image display method
changes to the occlusion of background objects. In contrast to other stereoscopic 3D display techniques, the same image is presented to both eyes. Wiggle
Wiggle_stereoscopy
1990 IMAX film
Image Ray Zone (2005). "16". 3-D Filmmakers: Conversations with Creators of Stereoscopic Motion Pictures. ISBN 9780810854376. Director's website v t e
The_Last_Buffalo
Visual and perceptual phenomenon
reality devices, augmented reality devices, 3D movies, and other types of stereoscopic displays and autostereoscopic displays. The effect can be unpleasant
Vergence–accommodation conflict
Vergence–accommodation_conflict
System to display a view of a 3D virtual world
article. Virtual cameras have been developed which allow a director to film motion capture and view the digital character's movements in real time in a pre-constructed
Virtual_camera_system
2006 film by Gil Kenan
with unbiased, brute-force path tracing. As with The Polar Express, a stereoscopic 3D version of the film was created and had a limited special release
Monster_House_(film)
Art of motion picture photography
successfully photographed a horse named "Sallie Gardner" in fast motion using a series of 24 stereoscopic cameras. The cameras were arranged along a track parallel
Cinematography
Consortium of major motion picture studios
the "Stereoscopic Digital Cinema Addendum" to begin to establish 3-D technical specifications in response to the popularity of 3-D stereoscopic films
Digital_Cinema_Initiatives
Using wave optics to reproduce a three-dimensional light field
London, which was billed as the "first London expo of holograms and stereoscopic paintings". During the 1970s, a number of art studios and schools were
Holography
Video game genre
view Fixed 3D Full motion video based game Graphic adventure game Isometric video game graphics Side-scrolling video game Stereoscopic video game Text-based
Side-scrolling_video_game
Medical condition resulting in no depth perception
the ability to voluntarily switch between using either eye. However, stereoscopic and three-dimensional vision cannot be achieved in this condition. Attempts
Stereoblindness
illusion of motion. The patent was filed by Coleman Sellers of Philadelphia, Pennsylvania as an "improvement in exhibiting stereoscopic pictures". Coleman
Kinematoscope
Type of stereoscopic print or transparency
is a type of stereoscopic print or transparency viewed by using the polarized 3D glasses most commonly associated with projected 3D motion pictures. Credit
Vectograph
Pre-cinema animation device
produces the illusion of motion, by displaying a sequence of drawings or photographs showing progressive phases of that motion. A zoetrope is a cylindrical
Zoetrope
onto the other image. One of the most significant sources of errors in stereoscopic correspondence determination is the presence of areas in a scene that
Correspondence_problem
Optical illusion
to simple occlusion principles. In their study, Graf et al. (2002) stereoscopically presented a moving grid stimulus set behind, in front of, or in the
Motion-induced_blindness
Form of 3D computer interaction merging the real world with virtual objects
demonstrate their working prototype of an interactive stereoscopic video system with superimposed stereoscopic graphics, which allows the user to select points
Augmented_reality
2006 Dutch animated short film
each eye. Draxinger implemented a number of stereoscopic features in Blender to aid in the stereoscopic production process. However, these features were
Elephants_Dream
Technology for making moving images
As of 2010[update], a number of manufacturers were developing auto-stereoscopic high definition 3D televisions, using lenticular lens systems to avoid
Lenticular_lens
1974 studio album by Grand Funk Railroad
its first single, a cover of "The Loco-Motion" topped the U.S. charts. The original release included stereoscopic glasses for viewing the artwork in 3D
Shinin'_On
Method to measure velocities in fluid
the x/y-components caused by parallax. These problems do not exist in Stereoscopic PIV, which uses two cameras to measure all three velocity components
Particle_image_velocimetry
Type of display device
computer-generated graphics, at Harvard University. The system rendered stereoscopic wire-frame images that shifted with the wearer's head movement, and could
Head-mounted_display
Handheld game console
8, 2024, with limited exceptions. Nintendo began experimenting with stereoscopic 3D video game technology in the 1980s. The Famicom 3D System, an accessory
Nintendo_3DS
Marketing name
wavelengths. In this way, one projector can display the left and right stereoscopic images in an alternating cadence that, when wearing the glasses, is not
Dolby_3D
Broadway theater in Manhattan, New York
the theater installed a Teleview projection system for screening stereoscopic motion pictures. The theater hosted three short-lived productions in early
Todd_Haimes_Theatre
Film by Paul Feig
Fury, and other chronological anachronisms. Following a test done by stereoscopic supervisor Ed Marsh, Feig decided to take a different approach to the
Ghostbusters_(2016_film)
Technique in computer graphics
view Fixed 3D Full motion video based game Graphic adventure game Isometric video game graphics Side-scrolling video game Stereoscopic video game Text-based
Parallax_scrolling
American film and television production company
technology entertainment division Lightstorm Vision had brought AI-driven stereoscopic 3D post-production company that specializes in converting 2D film and
Lightstorm_Entertainment
Video editing application by Blackmagic Design
OpenFX plug-ins such as Face Tracking and Lens Flare, stereoscopic grading, video noise reduction, motion blur, HDR color grading, and user collaboration tools
DaVinci_Resolve
Video game that uses text characters
view Fixed 3D Full motion video based game Graphic adventure game Isometric video game graphics Side-scrolling video game Stereoscopic video game Text-based
Text-based_game
2011 video game compilation
bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games
The Ico & Shadow of the Colossus Collection
The_Ico_&_Shadow_of_the_Colossus_Collection
Simulation of the appearance of being three-dimensional
the use of stereoscopic 3-D through a special eyepiece. Sega's Astron Belt in 1983 was the first laserdisc video game, using full-motion video to display
2.5D
Element representing a value on a grid in three dimensional space
view Fixed 3D Full motion video based game Graphic adventure game Isometric video game graphics Side-scrolling video game Stereoscopic video game Text-based
Voxel
Graphical perspective in video games
Space Seeker in 1981, Horizon V for the Apple II the same year, Sega's stereoscopic arcade game SubRoc-3D in 1982, Novagen Software's Encounter in 1983,
First-person_(video_games)
Film series based on video games
The Final Chapter, which was filmed in 2D and was post-converted to stereoscopic 3D. Milla Jovovich reprised her role as Alice, with only Shawn Roberts
Resident_Evil_(film_series)
2009 video game
December 7. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies.
Avatar:_The_Game
Method of encoding 3D images listed as a part of MPEG2 and MPEG4 standards
extension. This technology originally started as a proprietary method for Stereoscopic Video Coding and content deployment that utilizes the left or right channel
2D_plus_Delta
2011 DreamWorks Animation film
Monsters vs. Aliens onward, Kung Fu Panda 2 was produced in DreamWorks's stereoscopic 3D technology. Jonathan Aibel and Glenn Berger, screenwriters and co-producers
Kung_Fu_Panda_2
Technique in video game aesthetic design
skybox are infinitely far away, since they do not exhibit any parallax motion, whereas 3D objects closer to the viewer do appear to move. This is often
Skybox_(video_games)
1995 American film
take stereoscopic photographs for the (at that time) popular Holmes stereoscope. This provides the film with an opportunity to show many stereoscopic images
Across_the_Sea_of_Time
2011 Indian film
Chakraborty, Tia Bajpai, Achint Kaur and Arif Zakaria. It is the first Indian stereoscopic 3D horror film. The promos and first look of the film were released on
Haunted_–_3D
English photographer (1830–1904)
photographer known for his pioneering work in photographic studies of motion, and early work in motion-picture projection. He adopted the first name "Eadweard" as
Eadweard_Muybridge
American stereoscopic 3D manufacturing company
MasterImage 3D is a company that develops stereoscopic 3D systems for theaters, and auto-stereoscopic 3D displays for mobile devices. The MasterImage
MasterImage_3D
Step in film, video, audio or photography process
known as sound re-recording or mixing with professional audio equipment. Stereoscopic 3D conversion in the case of content that was shot in 2D which is scheduled
Post-production
2010 video game
2023. Retrieved March 18, 2023. Greg Miller (March 10, 2010). "GDC 10: Motion Fighter Hands-on". IGN. Ziff Davis. Archived from the original on March
The_Fight:_Lights_Out
Extension to 3D film television standards
Multi View Video Coding (MVC, also known as MVC 3D) is a stereoscopic video coding standard for video compression that allows for encoding video sequences
Multiview_Video_Coding
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