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1978 American home computer
The Interact Home Computer (also called The Interact Family Computer) is a 1978 American home computer made by Interact Electronics, Inc., of Ann Arbor
Interact_Home_Computer
Topics referred to by the same term
Inter-Act InterACT (Advanced Computer Techniques) InterACT Disability Arts Festival, a three-day New Zealand event begun in 2011 Interact Home Computer, a briefly-extant
Interact
Home computers were a class of microcomputer that existed from 1977 to about 1995. During this time it made economic sense for manufacturers to make microcomputers
List_of_home_computers
Class of microcomputers
Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable
Home_computer
Series of microcomputers produced in France in the early 1980s
Toulouse, that would import a computer (produced by Interact Electronics Inc of Ann Arbor, Michigan) to France. The computer was sold under the name of Victor
Hector_(microcomputer)
Electronic game with user interface and visual feedback
1952; OXO, a tic-tac-toe computer game by Alexander S. Douglas for the EDSAC in 1952; Tennis for Two, an electronic interactive game engineered by William
Video_game
American digital entertainment company owned by Sony
established Sony Interactive Entertainment and it was announced the new entity would be headquartered in the United States. Sony Computer Entertainment,
Sony Interactive Entertainment
Sony_Interactive_Entertainment
Computer museum in Helmond, the Netherlands
The HomeComputerMuseum is an interactive computer museum specialized in the history of the home computer. The museum is located in the city of Helmond
HomeComputerMuseum
Defunct home computer model
a competing home computer system at the time Interact Home Computer, another competing home computer system "VideoBrain Family Computer". orphanedgames
VideoBrain_Family_Computer
Video game for a personal computer
dominated the computer industry since the 1990s. Mainframe and minicomputer games are a precursor to personal computer games. Home computer games became
PC_game
following is a list of video games published by Sony Interactive Entertainment, formerly known as Sony Computer Entertainment. Retail Crime Crackers (Japan only)
List of Sony Interactive Entertainment video games
List_of_Sony_Interactive_Entertainment_video_games
Defunct American video game developer and publisher
Disney Interactive Studios, and exited the first-party home console game development business in order to focus on third-party development of home console
Disney_Interactive_Studios
Programmable machine that processes data
electronic computers can perform generic sets of operations known as programs, which enable computers to perform a wide range of tasks. The term computer system
Computer
Type of computer network
A home network, or home area network (HAN), is a computer network, specifically a local area network (LAN), that facilitates communication among devices
Home_network
1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through
History_of_personal_computers
humans interact with computers and design technologies that let humans interact with computers in novel ways. As a field of research, human–computer interaction
Glossary_of_computer_science
Museum in Boulder Creek, California
evolution of personal, interactive computing, starting with the LINC (1962), considered by some to be the first true personal computer, and leading on up
DigiBarn_Computer_Museum
Sound generating integrated circuit
Electronic Sound FX Machine Electronic musical instruments: Home computers: ABC 80 Interact Home Computer / Micronique Hector Texas Instruments SN76489 - simplified
Texas_Instruments_SN76477
Software genre
popularity of Adventure led to the wide success of interactive fiction during the late 1970s, when home computers had little, if any, graphics capability. Many
Interactive_fiction
battery pack. Earlier home consoles were typically built from a selection of standard and highly customized integrated computer chips, packaged onto circuit
List of home video game consoles
List_of_home_video_game_consoles
This is a list of home computers, sorted alphanumerically, which lists all relevant details of their video hardware. Home computers are the second generation
List of home computers by video hardware
List_of_home_computers_by_video_hardware
Computer intended for use by an individual person
technician. The term "home computer" has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital
Personal_computer
Term for computer intruders and computing experts
unauthorized access to a computer system or network. The word is also used for a skilled programmer or computer enthusiast. In computer security, it may describe
Hacker
Constructing product by means of computer
Computer-aided design (CAD) is the use of computers (or workstations) to aid in the creation, modification, analysis, or optimization of a design. This
Computer-aided_design
Application of computer graphics to create or contribute to images
Computer-generated imagery (CGI) is a specific application of computer graphics for creating or improving images in art, printed media, simulators, videos
Computer-generated_imagery
Interactive media genre
of interactive movies for home consoles.[citation needed] With CD-ROMs embedded in home consoles and home computers by the mid-1990s, interactive movie
Interactive_film
Online banking protocol
FinTS (Financial Transaction Services), formerly known as HBCI (Home Banking Computer Interface), is a bank-independent protocol for online banking, developed
FinTS
Topics referred to by the same term
(disambiguation), various computer interfaces Human–computer interaction, the study of how people interact with computers Human-computer interaction (security)
HCI
Computer museum in Washington, U.S.
neighborhood of Seattle, Washington. LCM+L showcased vintage computers which provided interactive sessions, either through time-sharing operating systems or
Living Computers: Museum + Labs
Living_Computers:_Museum_+_Labs
Personal computer peripheral
discontinued line of home video game console memory card readers released in 1998, allowing saved game data transfer to a personal computer. It was made by
DexDrive
Series of networkable home computers
MicroBee (or Micro Bee) was a series of networkable home computers by Applied Technology, which became publicly listed company MicroBee Systems Limited
MicroBee
American interactive entertainment company owned by Sony
Sony Computer Entertainment was renamed to Sony Interactive Entertainment on April 1, 2016, 19 years after the old SIE was defunct. Sony Interactive Studios
Sony Interactive Entertainment (1991–1997)
Sony_Interactive_Entertainment_(1991–1997)
Microcomputer
The BBC Master is a home computer released by Acorn Computers in early 1986. It was designed and built for the British Broadcasting Corporation (BBC)
BBC_Master
American video game awards
for receiving the most nominations. GoldenEye 007 took home the most awards, including "Interactive Title of the Year". Electronic Arts received the most
1st Annual Interactive Achievement Awards
1st_Annual_Interactive_Achievement_Awards
2006 video game
Vista and Windows 7 Home Premium, Professional, Enterprise, and Ultimate. It is a fully 3D animated, photorealistic interactive chess game with ten difficulty
Chess_Titans
Any web page served from a single domain
Facebook. The World Wide Web (WWW) was created in 1989 by the British CERN computer scientist Tim Berners-Lee. On 30 April 1993, CERN announced that the World
Website
Pointing device used to control a computer
Late-1980s era home computers such as the Amiga used this to allow computer games with two players interacting on the same computer (Lemmings and The
Computer_mouse
Boy Advance port of Tang Tang, which was released by Take-Two Interactive. Home computers were a luxury import in Korea in the late 1970s and software
Video_games_in_South_Korea
Computer software company
of note, InterACT and Creative Socio-Medics. Both writer Katharine Davis Fishman, in her 1981 book The Computer Establishment, and computer science historian
Advanced_Computer_Techniques
Former American manufacturer of home game consoles and home computers
Atari Corporation was an American manufacturer of home computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology
Atari_Corporation
Protection of computer systems from information disclosure, theft or damage
authentication systems. These systems can protect either the whole computer, such as through an interactive login screen, or individual services, such as a FTP server
Computer_security
American multinational technology company
computers that established the home computer market. Unlike the Apple I, the Apple II was mass-produced as a complete personal computer housed in a plastic case
Apple_Inc.
Video game genre
1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful
Adventure_game
Computer assembled from available components rather than purchased as a complete system
A custom built or home-built computer is a computer assembled by its user and made of commercial off-the-shelf (COTS) components, rather than purchased
Homebuilt_computer
Computer input/output device for users
and from time-sharing on large computers to personal computers and handheld devices. Today, users generally interact with a server over high-speed networks
Computer_terminal
The Telly home entertainment server is range of computer systems designed to store, manage, and access all forms of digital media in the home. Based on
Telly (home entertainment server)
Telly_(home_entertainment_server)
British computer manufacturer
television rather than at a computer desk as was typical during the 1990s. Bundles including a plasma television and other home cinema equipment were also
Tiny_Computers
Computer game designer (born 1950)
the nascent home computer game industry for his passionate advocacy of game design as an art form. He self-published The Journal of Computer Game Design
Chris Crawford (game designer)
Chris_Crawford_(game_designer)
Video game that uses text characters
home computer users could still interact remotely with other computers by using dial-up modems, connecting them via telephone wires. These computers were
Text-based_game
Sony's video gaming brand
by Sony Interactive Entertainment (SIE), a subsidiary of Japanese conglomerate Sony. The brand is recognized primarily for its series of home video game
PlayStation
Software that manages computer hardware resources
ensure that various parts of a computer function cohesively. With the de facto obsoletion of DOS, all user software must interact with the operating system
Operating_system
Variant of the Turing test
The computer game bot Turing test is a variant of the Turing test, where a human judge viewing and interacting with a virtual world must distinguish between
Computer_game_bot_Turing_test
Form of broadcast media
intended to include various interactive services, including videotelephony, home shopping, online banking, remote work, and home entertainment services. However
Interactive_television
Main screen on a mobile operating system
A home screen, homescreen, or start screen is the main screen on a device or computer program. Home screens are not identical because users rearrange
Home_screen
Home computer model
and Dragon 64 are 8-bit home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the
Dragon_32/64
Advanced Placement course and exam in Java programming
Placement (AP) Computer Science A (also known as AP CompSci, AP CompSci A, AP CSA, AP Computer Science Applications, or AP Java) is an AP Computer Science course
AP_Computer_Science_A
Many early microcomputer and home computer systems used Compact Cassette tapes as an inexpensive magnetic tape data storage system. This article lists
List of Compact Cassette tape data storage formats
List_of_Compact_Cassette_tape_data_storage_formats
Series of British microcomputers by Acorn
microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it
BBC_Micro
Personal computer
provided a significant upgrade from Acorn's previous machines and 8-bit home computers in general. Acorn's publicity claimed a performance rating of 4 MIPS
Acorn_Archimedes
Public computer terminal
An interactive kiosk is a computer terminal featuring specialized hardware and software that provides access to information and applications for communication
Interactive_kiosk
Software whose source code is entered by the user
A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard
Type-in_program
Series of home computers released in 1983–84
The Memotech MTX500 and MTX512 are a range of 8-bit Zilog Z80A based home computers released by the British company Memotech in 1983 and sold mainly in
Memotech_MTX
Computing paradigm emphasizing 3D spatial interaction with technology
behind computer screens or in purely virtual worlds. This concept inverts the long-standing practice of teaching people to interact with computers in digital
Spatial_computing
British video game accessories manufacturer; makers of Action Replay
best known for producing a wide range of hardware and peripherals for home computers in the 1980s, for example replacement keyboards for the ZX Spectrum
Datel
Graphics that use a three-dimensional representation of geometric data
another) and scattering (how surfaces interact with light). This step is usually performed using 3-D computer graphics software or a 3-D graphics API
3D_computer_graphics
developed by Disney Interactive Studios and/or its preceding labels (Walt Disney Computer Software, Buena Vista Software, Disney Interactive, Buena Vista Games)
List of Disney Interactive Studios games
List_of_Disney_Interactive_Studios_games
American financial services firm
of fair-value pricing sheets, handheld trading computers and automated algorithmic trading. Interactive Brokers was incorporated as a broker-dealer in
Interactive_Brokers
British video game developer
established in the 1980s, its primary market was the 8-bit range of home computers such as the ZX Spectrum, Amstrad CPC, MSX, Commodore 16 and Commodore
Gremlin_Interactive
The first home video game console was the Magnavox Odyssey, and the first arcade video games were Computer Space and Pong. After its home console conversions
History_of_video_games
2015 city-building video game
Cities XXL is a city-building computer game developed by Focus Home Interactive as a sequel to their earlier game Cities XL Platinum. The game allows
Cities_XXL
Specific way in which players interact with a game
Wiktionary, the free dictionary. Gameplay is the specific way in which players interact with a game. The term applies to both video games and tabletop games. Gameplay
Gameplay
American video game holding company
Take-Two Interactive Software, Inc. (sometimes shortened to Take 2 Interactive or T2) is an American video game holding company based in New York City
Take-Two_Interactive
Concept in software engineering and computer science
and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and
Ubiquitous_computing
British computer peripheral manufacturer
cartridges it designed for the ZX Spectrum, Commodore 64, and other 8-bit home computers of the 1980s. The Currah μSource, commonly referred to as the Microsource
Currah
1978 home computer
CyberVision 2001 (commonly referred to as CyberVision Home Computer) was an early 8-bit home computer, distributed by Montgomery Ward in the late 1970s.
CyberVision_2001
8-bit home computer introduced in 1982
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer
Commodore_64
Video gaming brand
Dabney. This company was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as Pong and the Atari 2600
Atari
1984 home computer
Tiki-100 was a desktop home/personal computer manufactured by Tiki Data of Oslo, Norway. The computer was launched in the spring of 1984 under the original
Tiki-100
Graphics created using computers
advances in computing led to greater advancements in interactive computer graphics. In 1959, the TX-2 computer was developed at MIT's Lincoln Laboratory. The
Computer_graphics
American multinational home improvement retailing company
The Home Depot, Inc. is an American multinational home improvement retail corporation which sells tools, construction products, appliances, and services
Home_Depot
Art of creating moving images using computers
moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. Computer animation is a digital
Computer_animation
1986 video game
barely functioning computer terminal that is tied into a storytelling mainframe, Homer. Through this interface, the player, assisted by Homer who attempts to
Portal_(1986_video_game)
Television term
information menus interactively, selecting and discovering programming by time, title, channel or genre using an input device such as a keypad, computer keyboard
Electronic_program_guide
Personal computer sold in Britain
lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive
Acorn_Electron
Family of personal computers sold by Commodore
compatibility add-on, the Amiga was most commercially successful as a home computer with a range of video games and creative software. The bestselling model
Amiga
Museum in Mountain View, California
the Walk-Through Computer exhibit opened to help visitors learn how computers work. The interactive exhibit included a desktop computer, a giant monitor
Computer_History_Museum
early 1980s with arcade and home console games, the UK's game industry grew out of amateur "bedroom coders" on home computers, in part due to the government's
Video games in the United Kingdom
Video_games_in_the_United_Kingdom
Computing server located in a private residence
relatively low number of computers on a typical home network, a home server commonly does not require significant computing power. Home servers can be implemented
Home_server
2007 video game
Toy Home is a 2007 racing video game developed by Game Republic and published by Sony Computer Entertainment for the PlayStation 3. It was released as
Toy_Home
Use of technology in education to enhance learning and teaching
use of handheld computers or cell phones to assist in language learning. Collaborative apps allow students and teachers to interact while studying. Apps
Educational_technology
American software subsidiary
computer software called Picture This Home in the mid-1990s. The division was sold to Broderbund in 1998, then spun off as a company called GoodHome.com
Scene7
1987 video game
Konami for arcades. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including
Contra_(video_game)
British computer manufacturer
September 1998, effectively halting its home computer business and cancelling development of RISC OS and the Phoebe computer. The company was acquired and largely
Acorn_Computers
Regular user of a product
changed from a position in the 1950s (where end users did not interact with the mainframe; computer experts programmed and ran the mainframe) to one in the
End_user
1985 video game
1986, graphics were added and the game was released for additional home computers by Rainbird. The player's character is knocked unconscious and awakens
The_Pawn_(video_game)
Interactive multimedia and video gaming standard
The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format as well as a hardware platform, co-developed and marketed
CD-i
and imagining of what computers could do. ~ Items marked with a tilde are circa dates. Biography portal Lists portal Computer Pioneer Award IEEE John
List of pioneers in computer science
List_of_pioneers_in_computer_science
1973 video game
versions and was ported to several systems, including the TI-99/4A home computer. It has been cited as an early example of the survival horror genre
Hunt_the_Wumpus
Sub-segment of electronic signage
and private environments. Content may include video, images, text, or interactive media and is typically displayed for purposes such as advertising, information
Digital_signage
Concept used on desktop computer graphical user interfaces
graphical user interfaces to help users interact more easily with the computer. The desktop metaphor treats the computer monitor as if it is the top of the
Desktop_metaphor
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INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
INTERACT HOME-COMPUTER
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