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MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

  • Mobile computer-supported collaborative learning
  • Mobile computer-supported collaborative learning may have different meanings depending on the context in which it is applied. Mobile CSCL includes any

    Mobile computer-supported collaborative learning

    Mobile_computer-supported_collaborative_learning

  • Computer-supported collaborative learning
  • Pedagogical approach

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through

    Computer-supported collaborative learning

    Computer-supported_collaborative_learning

  • Computer-supported cooperative work
  • Field studying how people work in groups with the support of computing systems

    Computer-supported cooperative work (CSCW) or computer-supported collaboration is the study of how people utilize technology collaboratively, often towards

    Computer-supported cooperative work

    Computer-supported_cooperative_work

  • Mobile-assisted language learning
  • Language learning technique

    of both Mobile Learning (m-learning) and computer-assisted language learning (CALL). MALL has evolved to support students’ language learning with the

    Mobile-assisted language learning

    Mobile-assisted_language_learning

  • Collaborative learning
  • Situation in which two or more people learn or attempt to learn something together

    face-to-face conversations and computer discussions (online forums, chat rooms, etc.). Methods for examining collaborative learning processes include conversation

    Collaborative learning

    Collaborative_learning

  • Educational technology
  • Use of technology in education to enhance learning and teaching

    and computer science. It encompasses several domains, including learning theory, computer-based training, online learning, and mobile learning (m-learning)

    Educational technology

    Educational technology

    Educational_technology

  • Federated learning
  • Decentralized machine learning

    Federated learning (also known as collaborative learning) is a machine learning technique in a setting where multiple entities (often called clients)

    Federated learning

    Federated learning

    Federated_learning

  • M-learning
  • Distance education using mobile device technology

    portability that mobile devices provide allows for learning anywhere, hence the term "mobile" in "mobile learning." M-learning devices include computers, MP3 players

    M-learning

    M-learning

  • Collaborative software
  • Type of application software

    addresses "how collaborative activities and their coordination can be supported by means of computer systems." The use of collaborative software in the

    Collaborative software

    Collaborative_software

  • Google Sheets
  • Cloud-based spreadsheet software

    offered by Google. Google Sheets is available as a web application, as mobile apps for Android and iOS, and as a desktop application on ChromeOS. The

    Google Sheets

    Google_Sheets

  • Machine learning
  • Subset of artificial intelligence

    computers was also used during this time period. The earliest machine learning program was introduced in the 1950s, when Samuel invented a computer program

    Machine learning

    Machine_learning

  • Moodle
  • E-learning platform

    for learning management systems, such as a calendar and gradebook. Plugins, custom graphical themes, mobile responsive web design, and a Moodle mobile app

    Moodle

    Moodle

  • Deep learning
  • Branch of machine learning

    deep learning has been applied for learning user preferences from multiple domains. The model uses a hybrid collaborative and content-based approach and enhances

    Deep learning

    Deep learning

    Deep_learning

  • Recommender system
  • System to predict users' preferences

    Rubens, Neil (2016). "A survey of active learning in collaborative filtering recommender systems". Computer Science Review. 20: 29–50. doi:10.1016/j.cosrev

    Recommender system

    Recommender_system

  • Social network analysis
  • Analysis of social structures using network and graph theory

    the study of computer-supported collaborative learning (CSCL). When applied to CSCL, SNA is used to help understand how learners collaborate in terms of

    Social network analysis

    Social network analysis

    Social_network_analysis

  • Online learning community
  • members' learning needs by facilitating peer-to-peer learning. Through social networking and computer-mediated communication, or the use of datagogies while

    Online learning community

    Online_learning_community

  • Mobile blogging
  • Method of publishing to a website or blog

    working in a collaborative learning environment. Mobile blogging is particularly helpful to tourists and travelers when access to a computer with Internet

    Mobile blogging

    Mobile_blogging

  • Distributed collaboration
  • of Computer-supported collaborative learning is MOOC, that support collaborative allow for a strong and engaging learning environment. Collaborative translation

    Distributed collaboration

    Distributed_collaboration

  • Collaborative intelligence
  • distributed collaboration. Cloud collaboration Collaborative innovation network Collaborative learning Collective problem solving Distributed cognition

    Collaborative intelligence

    Collaborative_intelligence

  • Application software
  • Any computer program for end-user use

    administering or programming a computer. It includes programs such as word processors, web browsers, media players, and mobile applications used in daily

    Application software

    Application software

    Application_software

  • Google Docs
  • Cloud-based word processing software

    via a web browser as a web-based application and is also available as a mobile app on Android and iOS and as a desktop application on Google's ChromeOS

    Google Docs

    Google_Docs

  • Collaborative search engine
  • co-located collaborative web search by leveraging extra mobile phones and mice. PlayByPlay also supports collaborative browsing between mobile and desktop

    Collaborative search engine

    Collaborative_search_engine

  • Google Slides
  • Cloud-based presentation software

    mobile app for Slides, thus preventing editing on the mobile web. Google Slides serves as a collaborative tool for cooperative editing of presentations in

    Google Slides

    Google_Slides

  • Blended learning
  • Education practice

    room M-learning – Distance education using mobile device technology Media psychology – Area of psychology Mixed reality – Form of 3D computer interaction

    Blended learning

    Blended_learning

  • Learning
  • Process of acquiring new knowledge

    Electronic learning or e-learning is computer-enhanced learning. A specific and always more diffused e-learning is mobile learning (m-learning), which uses

    Learning

    Learning

    Learning

  • Concord Consortium
  • Educational research and development organization

    developed the Vernier Software & Technology probeware for classrooms and mobile computers, created modeling software for genetics and molecular education, and

    Concord Consortium

    Concord Consortium

    Concord_Consortium

  • Context awareness
  • Capability of situational awareness

    has been applied to the area of computer-supported cooperative work (CSCW) to help individuals work and collaborate more efficiently with each other

    Context awareness

    Context_awareness

  • Collaborative partnership
  • Agreements by organizations to share resources

    Collaborative partnerships are agreements and actions made by consenting organizations to share resources to accomplish a mutual goal. Collaborative partnerships

    Collaborative partnership

    Collaborative_partnership

  • IEEE Transactions on Learning Technologies
  • Academic journal

    training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems;

    IEEE Transactions on Learning Technologies

    IEEE_Transactions_on_Learning_Technologies

  • Gamification of learning
  • Educational approach aiming to promote learning by using video game design and elements

    player control, immediate feedback, opportunities for collaborative problem solving, scaffolded learning with increasing challenges, opportunities for mastery

    Gamification of learning

    Gamification of learning

    Gamification_of_learning

  • Stanford Mobile Inquiry-based Learning Environment
  • Educational technology project

    Stanford Mobile Inquiry-based Learning Environment (SMILE) is a mobile learning management software and pedagogical model that introduces an innovative

    Stanford Mobile Inquiry-based Learning Environment

    Stanford Mobile Inquiry-based Learning Environment

    Stanford_Mobile_Inquiry-based_Learning_Environment

  • Ch (computer programming)
  • Programming language environment

    example of an embedded CH scripting application is Mobile-C, which has been used for collaborative visualization of distributed mesh model. CH has a built-in

    Ch (computer programming)

    Ch_(computer_programming)

  • WeTransfer
  • Cloud-based file transfer service

    first bursaries that year through a collaborative partnership with Central Saint Martins. These scholarships supported two students from around the globe

    WeTransfer

    WeTransfer

    WeTransfer

  • Tablet computer
  • Mobile computer with integrated display, circuitry, and battery

    A tablet computer, commonly shortened to tablet or simply tab, is a mobile device, typically with a mobile operating system and touchscreen display processing

    Tablet computer

    Tablet computer

    Tablet_computer

  • Learning space
  • Physical setting for a learning environment

    technologies in modern learning spaces include: projectors, interactive whiteboards and projectors, computers (desktop, laptop, tablet, or mobile devices), document

    Learning space

    Learning space

    Learning_space

  • Cobot
  • Robot that physically interacts with humans

    enable collaborative applications. ISO 10218-2:2011 and ISO/TS 15066 contain the safety requirements for both collaborative and non-collaborative robot

    Cobot

    Cobot

    Cobot

  • Transition (computer science)
  • system is the main goal of a collaborative research center funded by the German research foundation (DFG). The DFG collaborative research center 1053 MAKI

    Transition (computer science)

    Transition (computer science)

    Transition_(computer_science)

  • Marzyeh Ghassemi
  • Canada-based researcher in the field of computational medicine

    Research Chair (Tier Two) in machine learning for health. Ghassemi pursued a bachelors of science degree in computer science and electrical engineering

    Marzyeh Ghassemi

    Marzyeh_Ghassemi

  • List of datasets for machine-learning research
  • advances in this field can result from advances in learning algorithms (such as deep learning), computer hardware, and, less intuitively, the availability

    List of datasets for machine-learning research

    List_of_datasets_for_machine-learning_research

  • Laboratory for Interactive Learning Technologies
  • Research group in the University of Hawaii at Manoa

    portfolio of cognitive science, human-computer interaction, and social sciences approaches to technology-supported learning, collaboration and online communities

    Laboratory for Interactive Learning Technologies

    Laboratory_for_Interactive_Learning_Technologies

  • Catrobat
  • Open source block-based programming language

    mobile phones. The goal of the app is to attract female teenagers by giving them the possibility to customize clothing and accessories while learning

    Catrobat

    Catrobat

  • Computer-mediated communication
  • Human communication that occurs through the use of two or more electronic devices

    different computer-supported communication technologies. Many recent studies involve Internet-based social networking supported by social software. Computer-mediated

    Computer-mediated communication

    Computer-mediated communication

    Computer-mediated_communication

  • Talkomatic
  • First multi-user online chat system

    influential collaborative software systems inspired by their experiences with PLATO's communication tools. Most notably, Ray Ozzie, who worked at the Computer-based

    Talkomatic

    Talkomatic

    Talkomatic

  • History of virtual learning environments
  • predominantly relies on computer hardware and software, enabling distance learning. In North America, this concept is commonly denoted as a "Learning Management System"

    History of virtual learning environments

    History of virtual learning environments

    History_of_virtual_learning_environments

  • Human–computer interaction
  • interfaces and mobile computing contexts. A device that allows interaction between human and a computer is known as a "human–computer interface". As a

    Human–computer interaction

    Human–computer interaction

    Human–computer_interaction

  • Microsoft Office
  • Suite of office software

    turns the mobile device into a remote control for desktop versions of Word, Excel and PowerPoint. Microsoft SharePoint is a web-based collaborative platform

    Microsoft Office

    Microsoft_Office

  • Wiki software
  • Software to run a collaborative wiki

    engine or a wiki application) is collaborative software that runs a wiki, which allows the users to create and collaboratively edit pages or entries via a

    Wiki software

    Wiki software

    Wiki_software

  • Artificial intelligence in India
  • artificial intelligence and machine learning. OCR technology has benefited greatly from the work of ISI's Computer Vision and Pattern Recognition Unit

    Artificial intelligence in India

    Artificial_intelligence_in_India

  • Cold start (recommender systems)
  • Potential problem in computer-based information systems

    Rubens, Neil (2016). "A survey of active learning in collaborative filtering recommender systems". Computer Science Review. 20: 29–50. doi:10.1016/j.cosrev

    Cold start (recommender systems)

    Cold_start_(recommender_systems)

  • Stanford Learning Lab
  • Applied Research Organisation

    teaching, learning, and research. Wallenberg Hall Design: An innovative learning space and the future home of the Learning Lab. CSCL (Computer Supported Collaborative

    Stanford Learning Lab

    Stanford_Learning_Lab

  • Mobile social software
  • on Computer Supported Cooperative Work and Computer Supported Collaborative Learning (CSCL) provides results which are still valid in the mobile environment

    Mobile social software

    Mobile_social_software

  • List of Adobe software
  • designers, and eLearning and training design professionals. It includes: Acrobat Captivate FrameMaker Presenter RoboHelp Adobe eLearning Suite was a collection

    List of Adobe software

    List_of_Adobe_software

  • Constructivism (philosophy of education)
  • Theory of knowledge

    language learners' perception of mobile assisted language learning: a cross-national study". Computer Assisted Language Learning. 26 (3). Taylor & Francis online:

    Constructivism (philosophy of education)

    Constructivism (philosophy of education)

    Constructivism_(philosophy_of_education)

  • Lenovo
  • Chinese multinational technology company

    removing support for the AHCI storage mode for the device's Solid State Drive in the computer's BIOS, in favor of a RAID mode that is only supported by Windows

    Lenovo

    Lenovo

    Lenovo

  • Integrated development environment
  • Software application used to develop software

    environments. Computer programming portal Comparison of integrated development environments List of integrated development environments Collaborative development

    Integrated development environment

    Integrated development environment

    Integrated_development_environment

  • Online chat
  • Real-time communication over the internet

    Interactive Online Learning. Archived from the original (PDF) on 8 August 2017. Retrieved 23 September 2015. Subramanian, Ramesh. "CSDL | IEEE Computer Society"

    Online chat

    Online chat

    Online_chat

  • Artificial intelligence
  • Intelligence of machines

    such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in engineering, mathematics and computer science

    Artificial intelligence

    Artificial_intelligence

  • List of free and open-source software packages
  • system Claroline – collaborative Learning Management System DoceboLMS – SAAS/cloud platform for learning eFront – icon-based learning management system

    List of free and open-source software packages

    List_of_free_and_open-source_software_packages

  • HTC
  • Taiwanese electronics company

    that designed and manufactured laptop computers. After initially making smartphones based mostly on Windows Mobile, HTC became one of 34 cofounding members

    HTC

    HTC

    HTC

  • Sony Interactive Entertainment
  • American digital entertainment company owned by Sony

    Formula One series, was closed. In August 2012, Sony Computer Entertainment announced PlayStation Mobile for Vita and PlayStation certified devices, with

    Sony Interactive Entertainment

    Sony Interactive Entertainment

    Sony_Interactive_Entertainment

  • Educational software
  • Software intended for an educational purpose

    term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom

    Educational software

    Educational_software

  • Edward Y. Chang
  • American computer scientist

    Large Language Models (LLMs) in a collaborative and adversarial dialogue. Chang's 2024 book Multi-LLM Agent Collaborative Intelligence: The Path to Artificial

    Edward Y. Chang

    Edward_Y._Chang

  • Tangible user interface
  • Physically interactive user interface

    as the collaborative browsing of photographs from a handycam or cell phone that connects seamlessly once placed on the table are also supported. Another

    Tangible user interface

    Tangible user interface

    Tangible_user_interface

  • Cultural-historical activity theory
  • Theoretical framework in psychology

    "Knotworking to Create Collaborative Intentionality Capital in Fluid Organizational Fields". Knotworking to create collaborative capital in fluid organizational

    Cultural-historical activity theory

    Cultural-historical_activity_theory

  • A. J. Brush
  • American computer scientist

    American computer scientist known for her research in human–computer interaction, ubiquitous computing and computer supported collaborative work (CSCW)

    A. J. Brush

    A._J._Brush

  • Virtual community of practice
  • 2013-09-13 at the Wayback Machine Community of practice Computer-supported collaborative learning Network of practice Online ethnography Online participation

    Virtual community of practice

    Virtual_community_of_practice

  • Mizuko Ito
  • Japanese cultural anthropologist

    and Director of the Connected Learning Lab in the Department of Informatics, Donald Bren School of Information and Computer Sciences at the University of

    Mizuko Ito

    Mizuko Ito

    Mizuko_Ito

  • Advanced Distributed Learning
  • US government R&D program

    six areas: [7] e-Learning (e.g., traditional web-based courseware) Mobile learning (m-Learning) and associated mobile performance support Web-based virtual

    Advanced Distributed Learning

    Advanced_Distributed_Learning

  • Microsoft Translator
  • Machine translation cloud service by Microsoft

    language to another. This system is based on four distinct areas of computer learning research seen below. The quality of Microsoft Translator's machine

    Microsoft Translator

    Microsoft_Translator

  • Multipath TCP
  • Transmission Control Protocol technology

    Multipath TCP has been used in distributed edge learning applications. At the session layer, the Mobile Access Router project experimented in 2003 with

    Multipath TCP

    Multipath_TCP

  • Folksonomy
  • Classification based on users' tags

    "Social tagging to enhance collaborative learning". Advances in Web-Based Learning-ICWL 2011 (PDF). Lecture Notes in Computer Science. Vol. 7048. Springer

    Folksonomy

    Folksonomy

  • Robotics engineering
  • Engineering discipline focused on robots

    on integrating artificial intelligence techniques such as machine learning, computer vision, and natural language processing to enhance a robot's autonomy

    Robotics engineering

    Robotics engineering

    Robotics_engineering

  • Homework gap
  • Educational inequality from lack of internet access

    with access to smart devices, or some form of laptop computer.  There are a number of different mobile hotspot lending programs attempting to increase the

    Homework gap

    Homework_gap

  • ZSpace (company)
  • American technology firm

    offerings in computer science and design thinking curricula. In April 2025, zSpace announced the acquisition of Second Avenue Learning, a company that

    ZSpace (company)

    ZSpace (company)

    ZSpace_(company)

  • Social media use in education
  • Fariba (August 2021). "Social media: A flexible collaborative learning space for teacher professional learning to integrate education for sustainability in

    Social media use in education

    Social_media_use_in_education

  • Shared intentionality
  • Psychological concept

    processes involved in creating and sustaining cooperative group activity, collaborative neuronal activity in inter-brain neuroscience studies, and group performance

    Shared intentionality

    Shared_intentionality

  • Software agent
  • Computer program acting for a user

    a robot body, or as software such as a chatbot executing on a computer, such as a mobile device, e.g. Siri. Software agents may be autonomous or work together

    Software agent

    Software_agent

  • University of Maryland Human–Computer Interaction Lab
  • Research lab at the University of Maryland, College Park

    lab is jointly supported by the College of Information Studies (iSchool) and the University of Maryland Institute for Advanced Computer Studies (UMIACS)

    University of Maryland Human–Computer Interaction Lab

    University_of_Maryland_Human–Computer_Interaction_Lab

  • Google Drive
  • Cloud storage and file synchronization service

    be signed into Chrome to use the extension. The main Google Drive mobile app supported editing of documents and spreadsheets until April 2014, when the

    Google Drive

    Google Drive

    Google_Drive

  • Apple Inc.
  • American multinational technology company

    fourth-largest PC vendor, the largest vendor of tablet computers, and the largest vendor of mobile phones. Apple became the first publicly traded US company

    Apple Inc.

    Apple Inc.

    Apple_Inc.

  • EPUB
  • E-book format

    stylized as ePUB. EPUB is supported by many e-readers, and compatible software is available for most smartphones, tablets, and computers. EPUB is a technical

    EPUB

    EPUB

    EPUB

  • Virtual world language learning
  • the immersive, collaborative and task-based, game-like opportunities they offer language learners. As such, virtual world language learning can be considered

    Virtual world language learning

    Virtual_world_language_learning

  • Long-term support
  • Software version that is stable and supported under a long-term or extended contract

    Long-term support (LTS) is a product lifecycle management policy in which a stable release of computer software is maintained for a longer period of time

    Long-term support

    Long-term_support

  • Computer chess
  • Computer hardware and software capable of playing chess

    Computer chess includes both hardware (dedicated computers) and software capable of playing chess. Computer chess provides opportunities for players to

    Computer chess

    Computer chess

    Computer_chess

  • Web conferencing
  • Online interaction and collaborative

    the mid-1990s. The PLATO computer learning system allowed students to collaborate on networked computers to accomplish learning tasks as early as the 1960s

    Web conferencing

    Web conferencing

    Web_conferencing

  • Electronic dictionary
  • Dictionary with data in digital form

    several forms, including software installed on tablet or desktop computers, mobile apps, web applications, and as a built-in function of E-readers. They

    Electronic dictionary

    Electronic dictionary

    Electronic_dictionary

  • Activity recognition
  • Recognition of events from videos or sensors

    networks with novel data mining and machine learning techniques to model a wide range of human activities. Mobile devices (e.g. smart phones) provide sufficient

    Activity recognition

    Activity_recognition

  • Bernd Bruegge
  • German computer scientist

    semantics, Computational intelligence and Machine learning, Knowledge Management and representation, Process support and human factors, and Process models and

    Bernd Bruegge

    Bernd_Bruegge

  • Computer security
  • Protection of computer systems from information disclosure, theft or damage

    designed for mobile devices, offer new, secure ways for mobile phones to connect to access control systems. These control systems provide computer security

    Computer security

    Computer security

    Computer_security

  • Operating system
  • Software that manages computer hardware resources

    iPadOS are operating systems for mobile devices such as smartphones, while Windows, macOS, and Linux are for desktop computers. Linux distributions are dominant

    Operating system

    Operating system

    Operating_system

  • Social learning network
  • 2010. Huang, Jeff JS, et al. "Social Learning Networks: Build Mobile Learning Networks Based on Collaborative Services." Educational Technology & Society

    Social learning network

    Social_learning_network

  • National Robotics Engineering Center
  • Operating unit within the Robotics Institute of Carnegie Mellon University

    development team became housed at NREC's facilities. The Computer Science STEM Network (CS2N) is a collaborative research project between Carnegie Mellon University

    National Robotics Engineering Center

    National Robotics Engineering Center

    National_Robotics_Engineering_Center

  • Khronos Group
  • Not-for-profit member-funded industry consortium

    members to assist in the development of the standard. Machine Learning Council, a collaborative forum composed of Khronos member companies working to ensure

    Khronos Group

    Khronos_Group

  • Argument map
  • Visual representation of the structure of an argument

    (2010). "Computer-supported argumentation: a review of the state of the art" (PDF). International Journal of Computer-Supported Collaborative Learning. 5 (1):

    Argument map

    Argument map

    Argument_map

  • Michael R. Lyu
  • Hong Kong software engineer

    computing, distributed systems, cloud computing, mobile networking, big data, and machine learning. He has participated in over 30 industrial projects

    Michael R. Lyu

    Michael_R._Lyu

  • Acorn Computers
  • British computer manufacturer

    Acorn Computers Ltd. was a British computer company established in Cambridge, England in 1978 by Hermann Hauser, Chris Curry and Andy Hopper. The company

    Acorn Computers

    Acorn Computers

    Acorn_Computers

  • End-user development
  • Programming by non-specialist computer users

    end-users – people who are not professional software developers – to program computers. People who are not professional developers can use EUD tools to create

    End-user development

    End-user_development

  • Pimsleur Language Programs
  • Language learning company

    English-learning programs for speakers of other languages. Pimsleur courses are available via subscription or lifetime purchase through the Pimsleur mobile and

    Pimsleur Language Programs

    Pimsleur Language Programs

    Pimsleur_Language_Programs

  • Collective intelligence
  • Group intelligence that emerges from collective efforts

    links education, learning-analytics, and CI research agendas. Citizen science Civic intelligence Collaborative filtering Collaborative innovation network

    Collective intelligence

    Collective intelligence

    Collective_intelligence

  • Glossary of artificial intelligence
  • List of concepts in artificial intelligence

    experimental observation. computational learning theory In computer science, computational learning theory (or just learning theory) is a subfield of artificial

    Glossary of artificial intelligence

    Glossary_of_artificial_intelligence

AI & ChatGPT searchs for online references containing MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

AI search references containing MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

AI search queries for Facebook and twitter posts, hashtags with MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

Follow users with usernames @MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING or posting hashtags containing #MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

Online names & meanings

  • Shray | ஷ்ரய
  • Boy/Male

    Tamil

    Shray | ஷ்ரய

    Credit, Marvelous

  • Izzah
  • Girl/Female

    Arabic, Australian, Malaysian, Muslim

    Izzah

    Honoured

  • Balanath
  • Boy/Male

    Hindu, Indian, Kannada, Sanskrit, Telugu

    Balanath

    Lord of Strength

  • Doralie
  • Girl/Female

    Greek

    Doralie

    Gift.

  • Clanton
  • Surname or Lastname

    English

    Clanton

    English : probably a variant spelling of the habitational name Clandon, from places in Surrey and Dorset named Clandon, from Old English clǣne ‘clean’ (i.e. ‘clear of weeds’) + dūn ‘hill’.

  • ZÖSEL, ZOSEL
  • Female

    Swiss

    ZÖSEL, ZOSEL

    , lily.

  • Rohnish | ரோஹ்நீஷ
  • Boy/Male

    Tamil

    Rohnish | ரோஹ்நீஷ

    The Moon

  • Vasanti
  • Girl/Female

    Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Oriya, Rajasthani, Sanskrit, Tamil, Telugu

    Vasanti

    Vaidehi; Of Spring; Happy; Spring; Yellow Color

  • Ilm
  • Girl/Female

    Indian

    Ilm

    Slave girl belonging to Zubaydah

  • Arulnangai
  • Girl/Female

    Indian, Tamil

    Arulnangai

    Blessed Girl

AI search & ChatGPT queries for Facebook and twitter users, user names, hashtags with MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

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MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

AI searches, Indeed job searches and job offers containing MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

Other words and meanings similar to

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

AI search in online dictionary sources & meanings containing MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

MOBILE COMPUTER-SUPPORTED-COLLABORATIVE-LEARNING

  • Cobble
  • n.

    A fishing boat. See Coble.

  • Mobile
  • a.

    Changing in appearance and expression under the influence of the mind; as, mobile features.

  • Motile
  • a.

    Having powers of self-motion, though unconscious; as, the motile spores of certain seaweeds.

  • Hymnologist
  • n.

    A composer or compiler of hymns; one versed in hymnology.

  • Moyle
  • n. & v.

    See Moil, and Moile.

  • Support
  • v. t.

    A attend as an honorary assistant; as, a chairman supported by a vice chairman; O'Connell left the prison, supported by his two sons.

  • Computed
  • imp. & p. p.

    of Compute

  • Commuted
  • imp. & p. p.

    of Commute

  • Motile
  • a.

    Producing motion; as, motile powers.

  • Supported
  • imp. & p. p.

    of Support

  • Computist
  • n.

    A computer.

  • Competed
  • imp. & p. p.

    of Compete

  • Supporter
  • n.

    Especially, an adherent; one who sustains, advocates, and defends; as, the supporter of a party, faction, or candidate.

  • Computer
  • n.

    One who computes.

  • Motive
  • a.

    Causing motion; having power to move, or tending to move; as, a motive argument; motive power.

  • Supporter
  • n.

    One who, or that which, supports; as, oxygen is a supporter of life.

  • Mobile
  • a.

    Characterized by an extreme degree of fluidity; moving or flowing with great freedom; as, benzine and mercury are mobile liquids; -- opposed to viscous, viscoidal, or oily.

  • Commute
  • v. t.

    To exchange; to put or substitute something else in place of, as a smaller penalty, obligation, or payment, for a greater, or a single thing for an aggregate; hence, to lessen; to diminish; as, to commute a sentence of death to one of imprisonment for life; to commute tithes; to commute charges for fares.

  • Commute
  • v. i.

    To pay, or arrange to pay, in gross instead of part by part; as, to commute for a year's travel over a route.

  • Commuter
  • n.

    One who commutes; especially, one who commutes in traveling.